Player Matchup

Artemis
Artemis
FussiestInk5365
Artemis
Level 29
God Stats
1W - 0L
1,722 SR
Queue Stats
176W - 203L
1,510 Elo+
Party 1
Kuzenbo
Kuzenbo
LemonParty69420
Kuzenbo
Level 24
God Stats
6W - 5L
1,735 SR
Queue Stats
149W - 141L
1,509 Elo+
Party 1
Ra
Ra
MartoBIanko
Ra
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,672 Elo+
Solo
Erlang Shen
Erlang Shen
guidewriter420
Erlang Shen
Level 27
God Stats
11W - 11L
1,666 SR
Queue Stats
87W - 90L
1,471 Elo+
Solo
Arachne
Arachne
ihazzaxvx
Arachne
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,815 Elo+
Party 1
Team Averages
Level 21
1,624 SR
1,595 Elo+

VS

Team Averages
Level 16
1,450 SR
1,471 Elo+
Arachne
Arachne
 
Arachne
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
MMieszko07
Bellona
Level 7
God Stats
3W - 3L
1,425 SR
Queue Stats
3W - 3L
1,456 Elo+
Solo
Medusa
Medusa
WCKDsRunner
Medusa
Level 7
God Stats
15W - 16L
1,262 SR
Queue Stats
129W - 137L
1,512 Elo+
Solo
Tiamat
Tiamat
XDoom_Eternal98X
Tiamat
Level 13
God Stats
3W - 1L
1,623 SR
Queue Stats
13W - 19L
1,401 Elo+
Solo
Ymir
Ymir
xN3olinex
Ymir
Level 28
God Stats
30W - 33L
1,441 SR
Queue Stats
94W - 115L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,133
517
3,056
3,442
951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

7
0 / 0 / 1
4,422
553
2,641
2,933
1,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 0 / 2
5,014
627
1,106
2,105
651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
guidewriter420
Erlang Shen
10
1 / 0 / 2
5,327
666
1,031
4,368
3,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
ihazzaxvx
Arachne
9
0 / 4 / 0
4,990
624
144
4,923
1,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
1
0 / 0 / 0
3,099
387
0
0
0
Bellona
MMieszko07
Bellona
3
2 / 0 / 0
3,917
490
508
550
238
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
7
1 / 1 / 0
4,063
508
3,437
4,957
1,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 1 / 0
4,584
573
1,499
2,398
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
6
0 / 1 / 1
3,934
492
1,765
3,857
1,787
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
3
Kills
3
5
Deaths
3
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
0
0
0
W
1
1
0
1
W
0
0
1
0.5
L
Bellona
MMieszko07
Bellona
2
0
0
2
W
1
0
2
2
L
Medusa
1
1
0
1
L
0
1
0
0
W
Erlang Shen
guidewriter420
Erlang Shen
1
0
2
2
W
Arachne
ihazzaxvx
Arachne
0
4
0
0
L
Ymir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,978
Damage
7,209
17,771
Taken
11,762
7,617
Mitigated
4,513
4,107
Healing
4,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
3,056
999
111
1,127
3,442
951
324
719
2,723
0
12,893
W
2,641
1,252
0
559
2,933
1,656
160
1,046
1,887
12,527
0
L
Bellona
MMieszko07
Bellona
508
306
0
270
550
238
0
0
550
0
2,389
W
1,106
15
179
400
2,105
651
458
1,112
993
26,198
0
L
Medusa
3,437
1,669
0
2,156
4,957
1,407
306
2,041
2,916
0
20,597
L
1,499
106
0
429
2,398
1,081
0
714
1,684
22,730
0
W
Erlang Shen
guidewriter420
Erlang Shen
1,031
389
0
955
4,368
3,062
0
387
3,981
0
33,512
W
Arachne
ihazzaxvx
Arachne
144
144
0
776
4,923
1,297
1,122
0
4,923
0
19,818
L
Ymir
1,765
61
282
1,344
3,857
1,787
108
992
2,865
10,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,886
Gold Earned
19,597
212
Minions Killed
112
0
Camps Cleared
0
795,937
Distance Traveled
483,917
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,099
387
0
0
0
4,910
0
W
Artemis
4,133
517
17
2
0
129,929
0
W
Kuzenbo
4,422
553
15
2
0
178,475
0
L
Bellona
3,917
490
5
1
0
53,390
0
W
Ra
5,014
627
52
7
0
169,437
2
L
Medusa
4,063
508
31
4
0
128,012
0
L
Tiamat
4,584
573
46
6
0
143,248
3
W
Erlang Shen
5,327
666
78
10
0
169,465
2
W
Arachne
4,990
624
50
6
0
148,631
0
L
Ymir
3,934
492
30
4
0
154,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role