Player Matchup

Danzaburou
Danzaburou
Alfaaax
Danzaburou
Level 28
God Stats
4W - 0L
1,951 SR
Queue Stats
23W - 12L
1,618 Elo+
Solo
Bacchus
Bacchus
Samsmeagol
Bacchus
Level 23
God Stats
5W - 0L
1,818 SR
Queue Stats
87W - 72L
1,452 Elo+
Party 2
Chang'e
Chang'e
TheNiceMartian
Chang'e
Level 66
God Stats
24W - 14L
1,518 SR
Queue Stats
175W - 143L
1,548 Elo+
Party 2
Team Averages
Level 39
1,763 SR
1,539 Elo+

VS

Team Averages
Level 72
1,499 SR
1,500 Elo+
Osiris
Osiris
DANILOGS99
Osiris
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
299W - 237L
1,555 Elo+
Party 1
Chang'e
Chang'e
lForge
Chang'e
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 51L
1,546 Elo+
Solo
Artemis
Artemis
shuespartak
Artemis
Level 21
God Stats
54W - 43L
1,497 SR
Queue Stats
66W - 56L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alfaaax
Danzaburou
13
10 / 2 / 8
9,807
981
14,045
9,026
5,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
Samsmeagol
Bacchus
12
3 / 1 / 15
8,901
890
2,271
6,165
6,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
5 / 2 / 13
8,389
839
7,556
8,758
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DANILOGS99
Osiris
10
1 / 6 / 4
6,950
695
4,880
11,594
7,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
lForge
Chang'e
9
2 / 8 / 2
7,258
726
6,688
8,529
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
shuespartak
Artemis
10
2 / 4 / 1
7,246
725
5,079
7,702
2,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
18
Kills
5
5
Deaths
18
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Alfaaax
Danzaburou
10
2
8
7
L
Osiris
DANILOGS99
Osiris
1
6
4
0.5
W
Bacchus
Samsmeagol
Bacchus
3
1
15
10.5
W
5
2
13
5.75
L
Chang'e
lForge
Chang'e
2
8
2
0.38
L
Artemis
shuespartak
Artemis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,872
Damage
16,647
23,949
Taken
27,825
14,544
Mitigated
12,847
10,739
Healing
3,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Alfaaax
Danzaburou
14,045
7,575
0
1,788
9,026
5,028
2,245
3,095
5,714
0
49,040
L
Osiris
DANILOGS99
Osiris
4,880
1,168
0
1,381
11,594
7,706
72
5,032
6,562
0
15,765
W
Bacchus
Samsmeagol
Bacchus
2,271
261
0
650
6,165
6,498
100
1,162
4,926
4,325
0
W
7,556
694
3,859
4,442
8,758
3,018
544
2,073
6,541
30,625
0
L
Chang'e
lForge
Chang'e
6,688
300
447
1,001
8,529
2,627
0
3,606
4,923
21,903
0
L
Artemis
shuespartak
Artemis
5,079
1,787
0
1,098
7,702
2,514
190
1,253
6,449
0
18,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,097
Gold Earned
21,454
131
Minions Killed
90
0
Camps Cleared
0
577,545
Distance Traveled
493,424
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,807
981
78
8
0
176,635
3
L
Osiris
6,950
695
30
3
0
181,972
3
W
Bacchus
8,901
890
5
1
0
211,316
0
W
Chang'e
8,389
839
48
5
0
189,594
3
L
Chang'e
7,258
726
38
4
0
146,207
1
L
Artemis
7,246
725
22
2
0
165,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role