Player Matchup

Tiamat
Tiamat
BLAQUEBLUES
Tiamat
Level 12
God Stats
3W - 6L
1,671 SR
Queue Stats
76W - 97L
1,415 Elo+
Party 1
Mercury
Mercury
IBuildAWall
Mercury
Level 29
God Stats
17W - 3L
1,777 SR
Queue Stats
99W - 42L
1,681 Elo+
Solo
Danzaburou
Danzaburou
K1A FoxYy
Danzaburou
Level 45
God Stats
10W - 5L
1,671 SR
Queue Stats
47W - 73L
1,392 Elo+
Party 1
Athena
Athena
gravityprimus
Athena
Level 22
God Stats
27W - 33L
1,267 SR
Queue Stats
99W - 111L
1,257 Elo+
Solo
Osiris
Osiris
守护静静
Osiris
Level 8
God Stats
2W - 2L
1,428 SR
Queue Stats
13W - 18L
1,327 Elo+
Solo
Team Averages
Level 23
1,563 SR
1,414 Elo+

VS

Team Averages
Level 16
1,501 SR
1,500 Elo+
Cthulhu
Cthulhu
Lucifero2000
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
Synd3r
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,500 Elo+
Solo
Nemesis
Nemesis
Tubär
Nemesis
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
sh4ol4n
Danzaburou
Level 26
God Stats
0W - 1L
1,507 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
shad0w500
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
11 / 2 / 8
9,790
576
16,140
8,909
6,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
IBuildAWall
Mercury
19
15 / 0 / 6
11,647
685
14,190
10,754
4,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
K1A FoxYy
Danzaburou
14
3 / 1 / 5
8,778
516
4,872
7,616
2,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 0 / 11
8,272
487
4,830
10,220
9,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Osiris
14
3 / 5 / 6
8,791
517
4,452
11,176
7,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lucifero2000
Cthulhu
14
3 / 5 / 2
8,416
495
9,266
12,225
12,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hades
Synd3r
Hades
9
0 / 5 / 1
6,348
373
3,649
8,616
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Tubär
Nemesis
13
4 / 9 / 3
9,052
532
5,786
11,706
5,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
sh4ol4n
Danzaburou
10
0 / 6 / 0
6,588
388
2,996
10,504
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
shad0w500
Yemoja
10
1 / 9 / 1
7,070
416
2,799
14,766
6,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
33
Kills
8
8
Deaths
34
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
11
2
8
7.5
W
Mercury
IBuildAWall
Mercury
15
0
6
18
W
Danzaburou
K1A FoxYy
Danzaburou
3
1
5
5.5
L
Cthulhu
Lucifero2000
Cthulhu
3
5
2
0.8
L
Hades
Synd3r
Hades
0
5
1
0.1
L
Nemesis
Tubär
Nemesis
4
9
3
0.61
W
1
0
11
6.5
L
Danzaburou
sh4ol4n
Danzaburou
0
6
0
0
L
Yemoja
shad0w500
Yemoja
1
9
1
0.17
W
Osiris
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,484
Damage
24,496
48,675
Taken
57,817
30,349
Mitigated
31,227
10,448
Healing
6,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
16,140
1,987
924
2,786
8,909
6,784
1,041
3,300
5,609
50,740
0
W
Mercury
IBuildAWall
Mercury
14,190
8,276
0
500
10,754
4,485
2,133
2,558
8,096
7
94,346
W
Danzaburou
K1A FoxYy
Danzaburou
4,872
1,497
0
2,448
7,616
2,573
3,992
629
6,987
112
54,068
L
Cthulhu
Lucifero2000
Cthulhu
9,266
968
0
925
12,225
12,272
384
2,234
9,708
41,085
0
L
Hades
Synd3r
Hades
3,649
481
320
2,231
8,616
3,265
175
2,575
5,939
21,488
0
L
Nemesis
Tubär
Nemesis
5,786
2,194
0
300
11,706
5,600
0
3,253
8,220
0
33,576
W
4,830
1,574
0
2,950
10,220
9,156
686
2,958
7,237
14,379
0
L
Danzaburou
sh4ol4n
Danzaburou
2,996
1,240
0
2,152
10,504
3,231
619
4,724
5,575
0
29,253
L
Yemoja
shad0w500
Yemoja
2,799
896
323
464
14,766
6,859
180
7,332
6,989
21,210
0
W
Osiris
4,452
1,179
0
840
11,176
7,351
1,771
5,700
5,032
0
28,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,278
Gold Earned
37,474
402
Minions Killed
278
0
Camps Cleared
0
1,649,210
Distance Traveled
1,347,374
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,790
576
76
4
0
343,245
3
W
Mercury
11,647
685
156
9
0
421,183
3
W
Danzaburou
8,778
516
96
6
0
288,946
3
L
Cthulhu
8,416
495
77
5
0
318,209
0
L
Hades
6,348
373
42
2
0
257,723
1
L
Nemesis
9,052
532
75
4
0
316,071
0
W
Athena
8,272
487
23
1
0
340,809
6
L
Danzaburou
6,588
388
59
3
0
214,574
0
L
Yemoja
7,070
416
25
1
0
240,797
2
W
Osiris
8,791
517
51
3
0
255,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role