Player Matchup

Arachne
Arachne
Deadteddy99
Arachne
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 116L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
MORNDOG
Baron Samedi
Level 97
God Stats
5W - 1L
1,506 SR
Queue Stats
263W - 227L
1,562 Elo+
Solo
Jing Wei
Jing Wei
RWBYxDerpy
Jing Wei
Level 28
God Stats
3W - 3L
1,151 SR
Queue Stats
157W - 154L
1,463 Elo+
Party 2
Danzaburou
Danzaburou
godplx
Danzaburou
Level 159
God Stats
14W - 4L
1,658 SR
Queue Stats
658W - 688L
1,455 Elo+
Solo
Terra
Terra
zedoot
Terra
Level 98
God Stats
4W - 3L
1,318 SR
Queue Stats
589W - 548L
1,511 Elo+
Party 2
Team Averages
Level 94
1,427 SR
1,485 Elo+

VS

Team Averages
Level 82
1,501 SR
1,516 Elo+
Artemis
Artemis
Dasty
Artemis
Level 156
God Stats
32W - 15L
1,895 SR
Queue Stats
392W - 411L
1,454 Elo+
Solo
Cthulhu
Cthulhu
Hercnor
Cthulhu
Level 82
God Stats
1W - 3L
1,530 SR
Queue Stats
11W - 9L
1,678 Elo+
Party 1
Janus
Janus
Samlolpeace
Janus
Level 91
God Stats
6W - 7L
1,380 SR
Queue Stats
155W - 144L
1,423 Elo+
Solo
Apollo
Apollo
Y0kick
Apollo
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 9L
1,602 Elo+
Party 1
Tiamat
Tiamat
explosion132
Tiamat
Level 51
God Stats
0W - 3L
1,197 SR
Queue Stats
136W - 137L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Deadteddy99
Arachne
20
11 / 2 / 14
14,487
659
15,868
25,316
11,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
MORNDOG
Baron Samedi
19
10 / 2 / 6
13,750
625
18,838
13,660
7,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
RWBYxDerpy
Jing Wei
17
4 / 3 / 9
11,816
537
7,640
16,397
6,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
godplx
Danzaburou
20
10 / 3 / 10
14,664
667
18,090
24,796
25,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
zedoot
Terra
16
3 / 5 / 18
11,272
512
9,023
24,563
21,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dasty
Artemis
17
4 / 10 / 2
11,543
525
10,755
18,549
7,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Hercnor
Cthulhu
15
3 / 7 / 7
9,911
451
15,546
21,012
18,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
5 / 7 / 2
11,243
511
16,821
14,110
4,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Y0kick
Apollo
16
2 / 6 / 6
10,114
460
7,943
16,419
6,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
16
1 / 8 / 3
10,279
467
10,412
17,485
10,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
35
38
Kills
15
15
Deaths
38
57
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
Dasty
Artemis
4
10
2
0.5
W
Arachne
Deadteddy99
Arachne
11
2
14
9
L
Cthulhu
Hercnor
Cthulhu
3
7
7
0.93
W
Baron Samedi
MORNDOG
Baron Samedi
10
2
6
6.5
W
Jing Wei
RWBYxDerpy
Jing Wei
4
3
9
2.83
L
5
7
2
0.86
L
Apollo
Y0kick
Apollo
2
6
6
0.83
L
Tiamat
1
8
3
0.31
W
Danzaburou
godplx
Danzaburou
10
3
10
5
W
Terra
zedoot
Terra
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,459
Damage
61,477
104,732
Taken
87,575
71,942
Mitigated
48,187
58,220
Healing
11,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Dasty
Artemis
10,755
5,297
0
518
18,549
7,960
1,070
4,791
13,442
0
75,877
W
Arachne
Deadteddy99
Arachne
15,868
11,703
0
13,992
25,316
11,459
2,941
9,411
15,905
0
110,750
L
Cthulhu
Hercnor
Cthulhu
15,546
1,674
149
1,702
21,012
18,509
0
9,798
10,988
36,015
0
W
Baron Samedi
MORNDOG
Baron Samedi
18,838
1,678
2,493
3,950
13,660
7,132
2,230
7,255
6,405
82,799
0
W
Jing Wei
RWBYxDerpy
Jing Wei
7,640
5,349
2,152
6,447
16,397
6,006
3,716
6,844
9,553
0
55,331
L
16,821
257
0
793
14,110
4,809
0
5,807
7,917
93,898
0
L
Apollo
Y0kick
Apollo
7,943
4,027
0
2,781
16,419
6,028
288
4,673
11,534
0
57,273
L
Tiamat
10,412
1,010
0
5,298
17,485
10,881
646
1,940
15,107
68,696
0
W
Danzaburou
godplx
Danzaburou
18,090
5,135
1,888
12,063
24,796
25,654
2,493
10,192
14,604
0
93,240
W
Terra
zedoot
Terra
9,023
1,390
7,479
7,756
24,563
21,691
1,226
13,754
10,809
37,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,989
Gold Earned
53,090
554
Minions Killed
555
0
Camps Cleared
0
2,231,261
Distance Traveled
1,890,801
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,543
525
142
6
0
315,773
0
W
Arachne
14,487
659
141
6
0
519,346
3
L
Cthulhu
9,911
451
25
1
0
415,458
3
W
Baron Samedi
13,750
625
136
6
0
387,869
4
W
Jing Wei
11,816
537
87
4
0
442,877
8
L
Janus
11,243
511
161
7
0
428,709
4
L
Apollo
10,114
460
90
4
0
379,838
2
L
Tiamat
10,279
467
137
6
0
351,023
3
W
Danzaburou
14,664
667
146
7
0
403,707
4
W
Terra
11,272
512
44
2
0
477,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role