Player Matchup

Neith
Neith
DhatKillaJerome
Neith
Level 5
God Stats
5W - 4L
1,411 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Cerberus
Cerberus
KnigthSaint
Cerberus
Level 22
God Stats
3W - 2L
1,465 SR
Queue Stats
36W - 54L
1,294 Elo+
Solo
Guan Yu
Guan Yu
Mrs_x_Incognito
Guan Yu
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
97W - 70L
1,515 Elo+
Solo
Merlin
Merlin
TROPPŸ
Merlin
Level 19
God Stats
5W - 4L
1,477 SR
Queue Stats
89W - 91L
1,327 Elo+
Solo
Agni
Agni
tosekiero69
Agni
Level 20
God Stats
25W - 27L
1,447 SR
Queue Stats
35W - 41L
1,339 Elo+
Solo
Team Averages
Level 18
1,460 SR
1,395 Elo+

VS

Team Averages
Level 15
1,495 SR
1,276 Elo+
Jormungandr
Jormungandr
Armand4338
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,057 Elo+
Solo
Da Ji
Da Ji
Jamisontda74
Da Ji
Level 25
God Stats
24W - 24L
1,560 SR
Queue Stats
104W - 113L
1,344 Elo+
Solo
Neith
Neith
MuLLa DuKeS
Neith
Level 7
God Stats
8W - 8L
1,588 SR
Queue Stats
124W - 150L
1,253 Elo+
Solo
Kukulkan
Kukulkan
SunKissed007
Kukulkan
Level 20
God Stats
115W - 131L
1,584 SR
Queue Stats
127W - 144L
1,393 Elo+
Solo
Tiamat
Tiamat
zZGARNEZz
Tiamat
Level 15
God Stats
0W - 5L
1,244 SR
Queue Stats
33W - 38L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 9 / 10
17,570
1,098
41,075
21,108
8,610
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Cerberus
KnigthSaint
Cerberus
16
0 / 0 / 0
11,260
704
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
10 / 1 / 14
17,373
1,086
30,045
24,775
24,500
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
TROPPŸ
Merlin
20
7 / 9 / 13
16,004
1,000
26,699
28,947
14,073
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
0 / 4 / 6
13,489
843
5,430
13,539
8,481
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

60

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Armand4338
Jormungandr
17
0 / 4 / 2
11,867
742
2,166
5,946
4,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
11 / 8 / 8
16,740
1,046
23,174
25,794
10,472
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 5 / 11
15,636
977
26,480
30,512
11,646
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
SunKissed007
Kukulkan
20
5 / 4 / 6
15,426
964
23,061
17,168
7,048
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
zZGARNEZz
Tiamat
20
2 / 10 / 10
14,734
921
7,257
33,438
27,038
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
60
31
Kills
23
23
Deaths
31
43
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Armand4338
Jormungandr
0
4
2
0.25
W
14
9
10
2.11
L
11
8
8
1.88
W
Cerberus
KnigthSaint
Cerberus
0
0
0
0
W
10
1
14
17
L
5
5
11
2.1
L
Kukulkan
SunKissed007
Kukulkan
5
4
6
2
W
Merlin
TROPPŸ
Merlin
7
9
13
1.5
W
0
4
6
0.75
L
Tiamat
zZGARNEZz
Tiamat
2
10
10
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,249
Damage
82,138
88,369
Taken
112,858
55,664
Mitigated
60,301
22,243
Healing
17,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Armand4338
Jormungandr
2,166
466
0
125
5,946
4,097
0
890
4,981
10,287
0
W
41,075
24,049
0
1,873
21,108
8,610
0
7,615
13,393
0
77,727
L
23,174
9,261
0
1,460
25,794
10,472
0
8,926
16,292
0
44,209
W
Cerberus
KnigthSaint
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
30,045
9,009
5,392
10,955
24,775
24,500
0
9,732
14,843
0
44,340
L
26,480
11,096
0
7,643
30,512
11,646
0
9,982
19,791
0
55,976
L
Kukulkan
SunKissed007
Kukulkan
23,061
2,051
534
3,201
17,168
7,048
0
7,420
9,546
70,686
0
W
Merlin
TROPPŸ
Merlin
26,699
2,072
0
4,023
28,947
14,073
0
8,020
20,852
45,112
0
W
5,430
791
0
0
13,539
8,481
0
6,692
6,797
49,307
0
L
Tiamat
zZGARNEZz
Tiamat
7,257
893
0
4,232
33,438
27,038
0
4,911
26,642
19,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,696
Gold Earned
74,403
277
Minions Killed
287
1
Camps Cleared
9
1,007,697
Distance Traveled
1,163,256
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,867
742
24
2
1
93,144
0
W
Neith
17,570
1,098
92
6
0
210,761
1
L
Da Ji
16,740
1,046
42
3
7
258,152
0
W
Cerberus
11,260
704
0
0
0
4
0
W
Guan Yu
17,373
1,086
49
3
0
356,673
0
L
Neith
15,636
977
70
4
0
285,079
0
L
Kukulkan
15,426
964
130
8
1
280,177
0
W
Merlin
16,004
1,000
40
3
0
259,051
0
W
Agni
13,489
843
96
6
1
181,208
0
L
Tiamat
14,734
921
21
1
0
246,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role