Player Matchup

Tiamat
Tiamat
geoian
Tiamat
Level 98
God Stats
4W - 4L
1,745 SR
Queue Stats
52W - 62L
1,168 Elo+
Party 1
Hercules
Hercules
gámetrix
Hercules
Level 87
God Stats
6W - 7L
1,457 SR
Queue Stats
79W - 90L
1,452 Elo+
Party 1
Ullr
Ullr
malalena
Ullr
Level 61
God Stats
3W - 4L
1,552 SR
Queue Stats
66W - 85L
1,455 Elo+
Party 1
Team Averages
Level 82
1,585 SR
1,358 Elo+

VS

Team Averages
Level 58
1,574 SR
1,473 Elo+
Tiamat
Tiamat
MoriganFreeman
Tiamat
Level 137
God Stats
42W - 33L
1,721 SR
Queue Stats
219W - 214L
1,690 Elo+
Party 2
Agni
Agni
steakhaché
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
zwetye
Neith
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
geoian
Tiamat
14
5 / 1 / 10
10,429
695
10,849
9,843
6,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
gámetrix
Hercules
15
10 / 1 / 5
10,961
731
7,695
11,719
8,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ullr
14
3 / 2 / 13
10,323
688
6,772
7,715
2,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
9,215
614
8,023
10,723
14,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 9 / 2
8,069
538
3,746
10,128
3,308
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
zwetye
Neith
13
4 / 6 / 0
9,893
660
9,433
10,579
3,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
18
Kills
4
4
Deaths
18
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Tiamat
geoian
Tiamat
5
1
10
10
W
Hercules
gámetrix
Hercules
10
1
5
12.5
W
Ullr
3
2
13
4.75
L
0
9
2
0.11
L
Neith
zwetye
Neith
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,316
Damage
21,202
29,277
Taken
31,430
17,821
Mitigated
21,459
11,592
Healing
5,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,023
633
0
2,339
10,723
14,431
56
3,027
7,432
29,464
0
W
Tiamat
geoian
Tiamat
10,849
945
0
5,080
9,843
6,900
664
4,335
5,508
48,998
0
W
Hercules
gámetrix
Hercules
7,695
1,834
970
3,510
11,719
8,047
1,107
4,502
7,217
0
33,313
W
Ullr
6,772
3,413
0
2,032
7,715
2,874
562
3,420
4,295
0
41,977
L
3,746
730
0
816
10,128
3,308
44
3,693
6,149
24,412
0
L
Neith
zwetye
Neith
9,433
4,056
0
2,252
10,579
3,720
138
3,353
6,952
0
35,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,713
Gold Earned
27,177
202
Minions Killed
171
0
Camps Cleared
0
790,949
Distance Traveled
734,514
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,215
614
55
4
0
269,041
2
W
Tiamat
10,429
695
82
5
0
265,733
5
W
Hercules
10,961
731
62
4
0
279,344
0
W
Ullr
10,323
688
58
4
0
245,872
0
L
Agni
8,069
538
59
4
0
220,516
0
L
Neith
9,893
660
57
4
0
244,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role