Player Matchup

Chang'e
Chang'e
CherriPopper
Chang'e
Level 4
God Stats
2W - 0L
1,693 SR
Queue Stats
48W - 24L
1,612 Elo+
Solo
Osiris
Osiris
Mr5murfs
Osiris
Level 18
God Stats
8W - 8L
1,429 SR
Queue Stats
77W - 56L
1,810 Elo+
Solo
Awilix
Awilix
Rvfty
Awilix
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 120L
1,525 Elo+
Solo
Neith
Neith
Vulpim
Neith
Level 6
God Stats
3W - 3L
1,480 SR
Queue Stats
4W - 4L
1,446 Elo+
Party 1
Yemoja
Yemoja
WisdomFury
Yemoja
Level 38
God Stats
3W - 7L
1,532 SR
Queue Stats
27W - 36L
1,455 Elo+
Party 1
Team Averages
Level 18
1,527 SR
1,570 Elo+

VS

Team Averages
Level 12
1,507 SR
1,534 Elo+
Baron Samedi
Baron Samedi
MAFIABUZZD100
Baron Samedi
Level 15
God Stats
2W - 4L
1,304 SR
Queue Stats
134W - 125L
1,672 Elo+
Solo
Sun Wukong
Sun Wukong
RandomYPY
Sun Wukong
Level 7
God Stats
2W - 1L
1,655 SR
Queue Stats
3W - 6L
1,342 Elo+
Solo
Ymir
Ymir
Sienilordi7
Ymir
Level 10
God Stats
14W - 12L
1,531 SR
Queue Stats
24W - 22L
1,639 Elo+
Solo
Set
Set
XELCACASX
Set
Level 24
God Stats
1W - 4L
1,332 SR
Queue Stats
26W - 22L
1,324 Elo+
Solo
Neith
Neith
кирмих
Neith
Level 4
God Stats
24W - 25L
1,712 SR
Queue Stats
29W - 33L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CherriPopper
Chang'e
20
7 / 2 / 5
13,615
619
15,439
16,910
8,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Mr5murfs
Osiris
20
10 / 2 / 6
14,280
649
23,131
18,847
21,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
Rvfty
Awilix
18
5 / 3 / 3
11,983
545
6,014
16,659
6,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Vulpim
Neith
17
2 / 4 / 6
11,009
500
8,740
19,390
7,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
WisdomFury
Yemoja
17
0 / 2 / 11
11,233
511
6,784
13,801
9,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MAFIABUZZD100
Baron Samedi
18
5 / 5 / 6
11,027
501
18,273
17,124
9,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
RandomYPY
Sun Wukong
16
0 / 5 / 2
9,308
423
7,690
21,214
16,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 5 / 4
9,100
414
7,417
17,991
17,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 3 / 0
8,776
399
4,030
10,075
4,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
2 / 6 / 3
8,948
407
7,313
11,509
4,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
24
Kills
13
13
Deaths
24
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CherriPopper
Chang'e
7
2
5
4.75
L
Baron Samedi
MAFIABUZZD100
Baron Samedi
5
5
6
1.6
W
Osiris
Mr5murfs
Osiris
10
2
6
6.5
L
Sun Wukong
RandomYPY
Sun Wukong
0
5
2
0.2
W
Awilix
Rvfty
Awilix
5
3
3
2.17
L
2
5
4
0.8
W
Neith
Vulpim
Neith
2
4
6
1.25
W
Yemoja
WisdomFury
Yemoja
0
2
11
2.75
L
4
3
0
1.33
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,108
Damage
44,723
85,607
Taken
77,913
53,678
Mitigated
51,913
38,651
Healing
16,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CherriPopper
Chang'e
15,439
2,299
4,777
8,568
16,910
8,303
928
6,499
10,386
111,169
0
L
Baron Samedi
MAFIABUZZD100
Baron Samedi
18,273
1,315
1,603
5,744
17,124
9,192
0
6,969
9,929
76,288
0
W
Osiris
Mr5murfs
Osiris
23,131
9,804
0
4,409
18,847
21,219
2,060
1,006
17,379
0
123,042
L
Sun Wukong
RandomYPY
Sun Wukong
7,690
1,959
0
3,727
21,214
16,411
692
1,773
19,413
177
51,601
W
Awilix
Rvfty
Awilix
6,014
2,702
0
7,338
16,659
6,830
272
5,064
11,549
0
68,960
L
7,417
1,416
0
768
17,991
17,995
575
6,253
11,616
29,760
0
W
Neith
Vulpim
Neith
8,740
3,978
0
7,636
19,390
7,695
4,183
6,864
12,526
0
84,261
W
Yemoja
WisdomFury
Yemoja
6,784
328
2,637
3,286
13,801
9,631
1,062
6,375
7,426
41,162
0
L
4,030
1,848
0
3,429
10,075
4,279
52
1,685
8,274
0
39,526
L
7,313
2,345
159
1,168
11,509
4,036
1,496
4,919
6,458
0
38,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,120
Gold Earned
47,159
674
Minions Killed
444
0
Camps Cleared
0
2,058,187
Distance Traveled
1,651,022
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,615
619
202
9
0
430,421
5
L
Baron Samedi
11,027
501
127
6
0
359,545
3
W
Osiris
14,280
649
186
8
0
450,107
2
L
Sun Wukong
9,308
423
107
5
0
373,908
4
W
Awilix
11,983
545
99
5
0
440,423
11
L
Ymir
9,100
414
48
2
0
355,465
0
W
Neith
11,009
500
130
6
0
342,191
1
W
Yemoja
11,233
511
57
3
0
395,045
4
L
Set
8,776
399
90
4
0
246,447
2
L
Neith
8,948
407
72
3
0
315,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role