Player Matchup

Neith
Neith
Desertion_
Neith
Level 91
God Stats
105W - 86L
1,639 SR
Queue Stats
429W - 419L
1,490 Elo+
Party 1
Hel
Hel
Surgaxe
Hel
Level 107
God Stats
32W - 11L
1,924 SR
Queue Stats
41W - 34L
1,609 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ampm-money
Tsukuyomi
Level 29
God Stats
30W - 12L
1,662 SR
Queue Stats
68W - 65L
1,502 Elo+
Party 1
Tiamat
Tiamat
coriingaoo
Tiamat
Level 43
God Stats
2W - 9L
1,059 SR
Queue Stats
14W - 24L
1,276 Elo+
Solo
Chaac
Chaac
xLegend117_
Chaac
Level 41
God Stats
17W - 16L
1,551 SR
Queue Stats
70W - 66L
1,503 Elo+
Party 1
Team Averages
Level 62
1,567 SR
1,476 Elo+

VS

Team Averages
Level 61
1,514 SR
1,485 Elo+
Apollo
Apollo
CerbersDaGreat
Apollo
Level 45
God Stats
25W - 30L
1,444 SR
Queue Stats
142W - 162L
1,316 Elo+
Party 3
Chaac
Chaac
CompanyTruck
Chaac
Level 28
God Stats
9W - 6L
1,643 SR
Queue Stats
110W - 100L
1,312 Elo+
Party 3
Hel
Hel
IDGAFxck_Bastion
Hel
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,802 Elo+
Party 2
Thor
Thor
roxassalvatore01
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 2
Tiamat
Tiamat
yromarcoo
Tiamat
Level 126
God Stats
51W - 35L
1,483 SR
Queue Stats
406W - 406L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
11 / 1 / 9
6,707
671
8,152
5,658
1,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
11
4 / 0 / 7
6,451
645
6,606
6,013
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
ampm-money
Tsukuyomi
10
7 / 0 / 0
6,339
634
3,310
4,575
1,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
coriingaoo
Tiamat
10
0 / 0 / 0
5,372
537
1,951
3,249
2,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
5 / 1 / 12
6,221
622
5,161
5,848
3,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 7 / 1
4,282
428
2,636
7,730
2,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 1 / 0
5,296
530
2,368
5,358
2,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

6
0 / 8 / 2
4,389
439
1,319
7,933
1,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
1 / 6 / 1
4,416
442
2,169
6,348
2,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
yromarcoo
Tiamat
7
0 / 5 / 0
4,215
422
3,401
5,535
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
27
Kills
2
2
Deaths
27
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
0
1
0
0
W
Neith
11
1
9
15.5
L
0
8
2
0.13
W
Hel
4
0
7
7.5
W
Tsukuyomi
ampm-money
Tsukuyomi
7
0
0
7
W
Tiamat
coriingaoo
Tiamat
0
0
0
0
L
1
6
1
0.25
W
5
1
12
11
L
Tiamat
yromarcoo
Tiamat
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,180
Damage
11,893
25,343
Taken
32,904
11,157
Mitigated
12,167
14,279
Healing
3,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,636
1,905
0
0
7,730
2,884
0
1,493
6,180
0
11,741
L
2,368
153
0
1,225
5,358
2,670
0
1,818
3,215
0
24,546
W
Neith
8,152
4,320
0
2,010
5,658
1,830
1,232
1,048
4,491
0
26,508
L
1,319
278
691
669
7,933
1,596
0
951
6,926
9,894
0
W
Hel
6,606
285
1,051
3,913
6,013
2,036
321
2,115
3,798
34,163
0
W
Tsukuyomi
ampm-money
Tsukuyomi
3,310
860
0
2,858
4,575
1,238
0
547
4,003
0
25,036
W
Tiamat
coriingaoo
Tiamat
1,951
459
0
1,688
3,249
2,815
0
0
3,010
22,234
0
L
2,169
455
0
690
6,348
2,478
0
1,315
4,936
0
10,098
W
5,161
901
410
2,349
5,848
3,238
424
1,010
4,813
0
27,643
L
Tiamat
yromarcoo
Tiamat
3,401
203
0
372
5,535
2,539
0
2,235
3,090
14,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,090
Gold Earned
22,598
265
Minions Killed
139
0
Camps Cleared
0
944,229
Distance Traveled
797,233
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,282
428
12
1
0
171,237
0
L
Chaac
5,296
530
70
7
0
166,336
3
W
Neith
6,707
671
42
4
0
163,213
3
L
Hel
4,389
439
17
2
0
132,449
0
W
Hel
6,451
645
71
7
0
194,149
0
W
Tsukuyomi
6,339
634
57
6
0
221,657
0
W
Tiamat
5,372
537
47
5
0
168,522
0
L
Thor
4,416
442
17
2
0
162,727
2
W
Chaac
6,221
622
48
5
0
196,688
0
L
Tiamat
4,215
422
23
2
0
164,484
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role