Player Matchup

Ra
Ra
JacknBox101
Ra
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 189L
1,434 Elo+
Solo
Merlin
Merlin
PappiMoe
Merlin
Level 18
God Stats
7W - 7L
1,509 SR
Queue Stats
69W - 62L
1,449 Elo+
Solo
Cthulhu
Cthulhu
balgovf
Cthulhu
Level 24
God Stats
9W - 3L
1,760 SR
Queue Stats
12W - 12L
1,509 Elo+
Solo
Pele
Pele
geauxmi
Pele
Level 28
God Stats
7W - 14L
1,353 SR
Queue Stats
169W - 218L
1,366 Elo+
Solo
Hou Yi
Hou Yi
suooorly
Hou Yi
Level 3
God Stats
0W - 2L
1,239 SR
Queue Stats
1W - 2L
1,247 Elo+
Solo
Team Averages
Level 20
1,472 SR
1,401 Elo+

VS

Team Averages
Level 23
1,477 SR
1,445 Elo+
Jing Wei
Jing Wei
Blackychan978
Jing Wei
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 167L
1,400 Elo+
Solo
Bellona
Bellona
Jimbam309
Bellona
Level 14
God Stats
24W - 35L
1,345 SR
Queue Stats
50W - 76L
1,316 Elo+
Solo
Pele
Pele
KitSwipez
Pele
Level 27
God Stats
23W - 23L
1,482 SR
Queue Stats
136W - 154L
1,490 Elo+
Solo
Tiamat
Tiamat
icrky
Tiamat
Level 19
God Stats
40W - 30L
1,513 SR
Queue Stats
94W - 78L
1,597 Elo+
Solo
Ganesha
Ganesha
lamer-spamer88
Ganesha
Level 25
God Stats
57W - 53L
1,545 SR
Queue Stats
112W - 134L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 4
8,553
475
7,197
9,929
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
PappiMoe
Merlin
15
2 / 5 / 1
8,956
498
6,692
12,749
4,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
balgovf
Cthulhu
12
2 / 3 / 0
7,364
409
5,876
10,313
7,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
geauxmi
Pele
14
2 / 6 / 1
8,532
474
6,143
14,222
4,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
suooorly
Hou Yi
12
0 / 5 / 0
7,029
391
4,726
10,496
3,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Blackychan978
Jing Wei
13
1 / 2 / 1
8,154
453
4,726
9,267
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Jimbam309
Bellona
16
4 / 0 / 1
9,999
556
5,394
9,115
8,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
14
5 / 2 / 7
9,188
510
8,429
11,513
3,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
icrky
Tiamat
17
15 / 1 / 2
11,015
612
16,831
9,169
8,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 13
8,572
476
3,596
12,575
8,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
9
Kills
25
25
Deaths
9
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Blackychan978
Jing Wei
1
2
1
0.75
L
3
6
4
0.83
W
Bellona
Jimbam309
Bellona
4
0
1
4.5
W
Pele
5
2
7
4.25
L
Merlin
PappiMoe
Merlin
2
5
1
0.5
L
Cthulhu
balgovf
Cthulhu
2
3
0
0.67
L
Pele
geauxmi
Pele
2
6
1
0.42
W
Tiamat
icrky
Tiamat
15
1
2
16
W
0
4
13
1.63
L
Hou Yi
suooorly
Hou Yi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,634
Damage
38,976
57,709
Taken
51,639
23,216
Mitigated
31,709
11,334
Healing
15,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Blackychan978
Jing Wei
4,726
3,221
0
3,134
9,267
3,307
2,015
5,227
3,818
0
39,128
L
7,197
1,102
998
1,663
9,929
3,389
438
4,822
4,991
45,127
0
W
Bellona
Jimbam309
Bellona
5,394
1,556
0
2,716
9,115
8,539
1,530
92
9,001
0
54,345
W
Pele
8,429
2,493
210
4,772
11,513
3,716
312
4,039
7,208
0
39,850
L
Merlin
PappiMoe
Merlin
6,692
78
0
1,109
12,749
4,147
349
5,372
6,943
58,177
0
L
Cthulhu
balgovf
Cthulhu
5,876
505
176
645
10,313
7,723
360
3,333
6,812
16,655
0
L
Pele
geauxmi
Pele
6,143
1,386
0
4,327
14,222
4,529
0
4,955
9,105
0
55,590
W
Tiamat
icrky
Tiamat
16,831
939
0
3,808
9,169
8,147
0
4,204
4,658
59,203
0
W
3,596
454
0
1,176
12,575
8,000
1,619
5,111
7,189
21,738
0
L
Hou Yi
suooorly
Hou Yi
4,726
1,814
0
2,416
10,496
3,428
314
1,013
9,431
0
29,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,434
Gold Earned
46,928
366
Minions Killed
375
0
Camps Cleared
0
1,526,354
Distance Traveled
1,680,665
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,154
453
88
5
0
318,277
0
L
Ra
8,553
475
72
4
0
318,799
1
W
Bellona
9,999
556
114
6
0
316,391
3
W
Pele
9,188
510
63
4
0
330,648
0
L
Merlin
8,956
498
116
6
0
293,973
0
L
Cthulhu
7,364
409
24
1
0
321,230
3
L
Pele
8,532
474
101
6
0
337,012
0
W
Tiamat
11,015
612
103
6
0
351,306
1
W
Ganesha
8,572
476
7
0
0
364,043
0
L
Hou Yi
7,029
391
53
3
0
255,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role