Player Matchup

Cerberus
Cerberus
DonFetoAbortado
Cerberus
Level 17
God Stats
2W - 3L
1,410 SR
Queue Stats
17W - 22L
1,412 Elo+
Solo
Arachne
Arachne
GPTrix
Arachne
Level 26
God Stats
8W - 7L
1,512 SR
Queue Stats
59W - 47L
1,422 Elo+
Solo
Scylla
Scylla
IBiGUwU
Scylla
Level 24
God Stats
2W - 4L
1,280 SR
Queue Stats
78W - 81L
1,412 Elo+
Solo
Tiamat
Tiamat
KarlBrugge
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
SuperFuret
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,507 Elo+
Solo
Team Averages
Level 18
1,440 SR
1,451 Elo+

VS

Team Averages
Level 34
1,529 SR
1,478 Elo+
Izanami
Izanami
Chile9
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,421 Elo+
Party 1
Chaac
Chaac
CommunistShrek
Chaac
Level 99
God Stats
2W - 1L
1,298 SR
Queue Stats
68W - 79L
1,372 Elo+
Party 1
Anubis
Anubis
JaviGG98
Anubis
Level 26
God Stats
3W - 1L
1,388 SR
Queue Stats
4W - 4L
1,677 Elo+
Solo
Cerberus
Cerberus
Shumenski
Cerberus
Level 15
God Stats
12W - 5L
1,778 SR
Queue Stats
28W - 19L
1,482 Elo+
Solo
Set
Set
Vaedrien
Set
Level 23
God Stats
16W - 8L
1,683 SR
Queue Stats
159W - 142L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
0 / 10 / 5
7,487
394
6,124
20,289
7,127
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
GPTrix
Arachne
16
13 / 7 / 0
11,028
580
15,567
16,984
6,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
IBiGUwU
Scylla
12
2 / 8 / 4
8,201
432
7,510
11,146
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
KarlBrugge
Tiamat
12
0 / 8 / 9
7,473
393
4,403
11,561
3,741
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
13
5 / 8 / 5
8,509
448
12,683
16,121
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chile9
Izanami
13
1 / 7 / 12
8,898
468
5,598
12,529
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 2 / 6
11,315
596
8,191
15,073
12,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
JaviGG98
Anubis
19
18 / 2 / 6
12,692
668
23,433
15,899
9,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Shumenski
Cerberus
15
4 / 4 / 20
11,018
580
13,300
17,835
14,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
14 / 5 / 12
12,429
654
9,727
15,820
8,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
97
20
Kills
41
41
Deaths
20
23
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Izanami
Chile9
Izanami
1
7
12
1
W
4
2
6
3.5
L
Cerberus
0
10
5
0.25
L
Arachne
GPTrix
Arachne
13
7
0
1.86
L
Scylla
IBiGUwU
Scylla
2
8
4
0.5
W
Anubis
JaviGG98
Anubis
18
2
6
10.5
L
Tiamat
KarlBrugge
Tiamat
0
8
9
0.56
W
Cerberus
Shumenski
Cerberus
4
4
20
3.5
L
Cupid
5
8
5
0.94
W
14
5
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,287
Damage
60,249
76,101
Taken
77,156
23,290
Mitigated
47,711
18,303
Healing
31,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Chile9
Izanami
5,598
3,696
0
2,952
12,529
3,631
4,520
3,847
8,604
0
30,861
W
8,191
1,609
0
6,393
15,073
12,337
3,985
3,163
11,910
0
67,964
L
Cerberus
6,124
622
722
5,439
20,289
7,127
261
8,794
11,270
41,054
0
L
Arachne
GPTrix
Arachne
15,567
10,326
0
3,803
16,984
6,470
0
8,233
8,685
0
52,412
L
Scylla
IBiGUwU
Scylla
7,510
684
0
746
11,146
2,118
477
7,060
4,061
33,757
0
W
Anubis
JaviGG98
Anubis
23,433
708
0
11,097
15,899
9,241
407
4,688
10,957
74,851
0
L
Tiamat
KarlBrugge
Tiamat
4,403
1,424
0
2,000
11,561
3,741
0
5,362
6,174
21,171
0
W
Cerberus
Shumenski
Cerberus
13,300
722
807
4,678
17,835
14,397
557
4,240
13,483
36,753
0
L
Cupid
12,683
7,346
379
5,214
16,121
3,834
546
7,284
8,551
0
36,016
W
9,727
5,094
0
5,560
15,820
8,105
0
1,579
14,165
0
85,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,698
Gold Earned
56,352
353
Minions Killed
529
0
Camps Cleared
0
1,490,593
Distance Traveled
1,657,712
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,898
468
59
3
0
270,548
0
W
Chaac
11,315
596
130
7
0
345,215
2
L
Cerberus
7,487
394
96
5
0
294,213
6
L
Arachne
11,028
580
81
4
0
309,908
1
L
Scylla
8,201
432
85
4
0
285,160
5
W
Anubis
12,692
668
128
7
0
319,238
2
L
Tiamat
7,473
393
33
2
0
283,900
2
W
Cerberus
11,018
580
63
3
0
370,460
6
L
Cupid
8,509
448
58
3
0
317,412
1
W
Set
12,429
654
149
8
0
352,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role