Player Matchup

Nu Wa
Nu Wa
Diamond II
Ranian
Nu Wa
Diamond II
Level 160
God Stats
204W - 194L
1,312 SR
Queue Stats
541W - 513L
2,177 MMR
Solo
Cupid
Cupid
Diamond III
TribalChief
Cupid
Diamond III
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
329W - 305L
2,238 MMR
Solo
Cerberus
Cerberus
Diamond II
bonkeyrocks
Cerberus
Diamond II
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
2,493 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
momomomomomomomo
Guan Yu
Diamond IV
Level 158
God Stats
105W - 69L
1,706 SR
Queue Stats
646W - 582L
2,230 MMR
Solo
Pele
Pele
Diamond IV
opboy5
Pele
Diamond IV
Level 123
God Stats
30W - 22L
1,579 SR
Queue Stats
834W - 832L
2,184 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,519 SR
2,264 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,522 SR
2,262 MMR
Ymir
Ymir
Diamond III
AutoSpeed
Ymir
Diamond III
Level 126
God Stats
1W - 2L
1,535 SR
Queue Stats
153W - 136L
2,109 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
Khastik
Danzaburou
Diamond IV
Level 160
God Stats
68W - 71L
1,669 SR
Queue Stats
1,598W - 1,625L
2,145 MMR
Solo
Chiron
Chiron
Masters
Sizks
Chiron
Masters
Level 87
God Stats
4W - 3L
1,500 SR
Queue Stats
213W - 163L
2,772 MMR
Solo
Fenrir
Fenrir
Diamond V
TheWarden790
Fenrir
Diamond V
Level 160
God Stats
20W - 16L
1,408 SR
Queue Stats
404W - 404L
2,138 MMR
Solo
Ra
Ra
Diamond V
andres2015
Ra
Diamond V
Level 157
God Stats
6W - 5L
1,500 SR
Queue Stats
263W - 269L
2,148 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ranian
Nu Wa
20
9 / 1 / 15
14,860
708
24,477
5,898
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 6 / 5
13,234
630
10,235
16,519
6,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
bonkeyrocks
Cerberus
16
2 / 3 / 17
11,505
548
9,800
21,858
21,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
1 / 1 / 12
11,857
565
12,540
17,675
17,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Pele
opboy5
Pele
20
15 / 1 / 6
14,563
693
18,682
13,988
12,535
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ScyllaSetJanusTsukuyomiPersephone

VS

Bans
ApolloThanatosCthulhuRaijinCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
2 / 4 / 2
10,678
508
6,757
25,068
13,212
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Khastik
Danzaburou
18
2 / 5 / 3
10,839
516
5,645
15,078
4,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chiron
Sizks
Chiron
18
1 / 6 / 5
11,095
528
11,379
18,800
6,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
13
7 / 8 / 2
9,158
436
9,981
20,079
13,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 7 / 2
10,240
488
7,600
13,693
5,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
26
30
Kills
12
12
Deaths
30
55
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
4
2
0.75
L
Danzaburou
Khastik
Danzaburou
2
5
3
0.7
W
Nu Wa
Ranian
Nu Wa
9
1
15
16.5
L
Chiron
Sizks
Chiron
1
6
5
0.58
L
Fenrir
7
8
2
1
W
3
6
5
0.92
L
0
7
2
0.14
W
Cerberus
bonkeyrocks
Cerberus
2
3
17
3.5
W
1
1
12
7
W
Pele
opboy5
Pele
15
1
6
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,734
Damage
41,362
75,938
Taken
92,718
60,337
Mitigated
42,302
37,654
Healing
24,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,757
1,483
0
8,081
25,068
13,212
0
9,521
15,353
68,848
0
L
Danzaburou
Khastik
Danzaburou
5,645
3,663
0
2,505
15,078
4,227
0
6,043
8,895
0
88,802
W
Nu Wa
Ranian
Nu Wa
24,477
4,839
509
2,900
5,898
2,370
1,692
2,290
3,558
126,013
0
L
Chiron
Sizks
Chiron
11,379
4,709
271
7,699
18,800
6,408
426
4,150
14,534
0
92,347
L
Fenrir
9,981
2,977
0
2,194
20,079
13,276
0
7,324
12,511
0
34,500
W
10,235
4,099
198
6,119
16,519
6,815
1,884
998
15,421
0
111,184
L
7,600
611
685
3,150
13,693
5,179
0
6,373
7,148
79,348
0
W
Cerberus
bonkeyrocks
Cerberus
9,800
498
0
10,132
21,858
21,153
30
5,182
16,451
39,360
0
W
12,540
2,312
3,080
10,733
17,675
17,464
393
4,735
12,660
0
80,351
W
Pele
opboy5
Pele
18,682
4,841
0
3,983
13,988
12,535
6,272
2,395
11,543
0
124,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,019
Gold Earned
52,010
750
Minions Killed
643
0
Camps Cleared
0
2,125,940
Distance Traveled
1,985,732
30
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,678
508
136
6
0
400,956
6
L
Danzaburou
10,839
516
133
6
0
425,021
3
W
Nu Wa
14,860
708
207
10
0
425,279
4
L
Chiron
11,095
528
168
8
0
376,474
7
L
Fenrir
9,158
436
39
2
0
404,221
8
W
Cupid
13,234
630
175
8
0
376,215
3
L
Ra
10,240
488
167
8
0
379,060
5
W
Cerberus
11,505
548
62
3
0
428,440
10
W
Guan Yu
11,857
565
134
6
0
427,945
11
W
Pele
14,563
693
172
8
0
468,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role