Player Matchup

Guan Yu
Guan Yu
Chowmein3
Guan Yu
Level 21
God Stats
3W - 5L
1,269 SR
Queue Stats
48W - 58L
1,299 Elo+
Party 1
Cthulhu
Cthulhu
Drachen_14
Cthulhu
Level 21
God Stats
6W - 12L
1,119 SR
Queue Stats
10W - 14L
1,226 Elo+
Party 1
Ymir
Ymir
Flyingcactus554
Ymir
Level 13
God Stats
2W - 7L
1,187 SR
Queue Stats
3W - 7L
1,247 Elo+
Party 1
Tiamat
Tiamat
XCoochie_ManeX
Tiamat
Level 22
God Stats
0W - 2L
1,274 SR
Queue Stats
53W - 76L
1,185 Elo+
Party 1
Merlin
Merlin
ssgssmitchell
Merlin
Level 17
God Stats
4W - 2L
1,269 SR
Queue Stats
24W - 40L
1,222 Elo+
Party 1
Team Averages
Level 19
1,224 SR
1,236 Elo+

VS

Team Averages
Level 79
1,512 SR
1,503 Elo+
Tiamat
Tiamat
I Otsutsuki
Tiamat
Level 148
God Stats
8W - 6L
1,593 SR
Queue Stats
111W - 77L
1,553 Elo+
Party 2
Nemesis
Nemesis
LunaPixie
Nemesis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
ShaggyBuds
Anubis
Level 27
God Stats
2W - 3L
1,294 SR
Queue Stats
5W - 8L
1,292 Elo+
Party 3
Xbalanque
Xbalanque
YetiProtector
Xbalanque
Level 82
God Stats
40W - 15L
1,671 SR
Queue Stats
839W - 621L
1,604 Elo+
Solo
Sun Wukong
Sun Wukong
mrbasil12
Sun Wukong
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 40L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chowmein3
Guan Yu
18
5 / 1 / 0
10,529
479
6,502
18,091
17,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Drachen_14
Cthulhu
12
0 / 9 / 3
7,525
342
8,127
20,230
16,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
0 / 7 / 2
7,767
353
4,449
17,326
14,963
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 5 / 1
8,269
376
5,973
9,030
4,027
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
0 / 8 / 4
7,832
356
6,656
15,635
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
6 / 0 / 4
12,465
567
7,557
9,965
15,300
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
LunaPixie
Nemesis
19
3 / 0 / 7
12,641
575
7,001
11,587
5,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
ShaggyBuds
Anubis
17
5 / 4 / 7
12,211
555
20,682
11,756
5,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
YetiProtector
Xbalanque
20
12 / 1 / 7
15,327
697
21,694
24,868
11,100
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
mrbasil12
Sun Wukong
15
4 / 3 / 8
10,885
495
6,386
18,546
10,861
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
6
Kills
30
30
Deaths
8
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Chowmein3
Guan Yu
5
1
0
5
L
Cthulhu
Drachen_14
Cthulhu
0
9
3
0.17
L
0
7
2
0.14
W
Tiamat
6
0
4
8
W
Nemesis
LunaPixie
Nemesis
3
0
7
6.5
W
Anubis
ShaggyBuds
Anubis
5
4
7
2.13
L
1
5
1
0.3
W
Xbalanque
YetiProtector
Xbalanque
12
1
7
15.5
W
Sun Wukong
mrbasil12
Sun Wukong
4
3
8
2.67
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,707
Damage
63,320
80,312
Taken
76,722
56,582
Mitigated
48,148
9,369
Healing
37,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Chowmein3
Guan Yu
6,502
1,211
444
2,467
18,091
17,530
0
7,622
10,247
0
59,960
L
Cthulhu
Drachen_14
Cthulhu
8,127
880
0
2,711
20,230
16,437
0
4,746
15,328
28,666
0
L
4,449
1,334
0
0
17,326
14,963
0
6,284
10,848
35,251
0
W
Tiamat
7,557
2,220
0
5,158
9,965
15,300
3,245
2,688
6,878
71,497
0
W
Nemesis
LunaPixie
Nemesis
7,001
3,770
0
6,227
11,587
5,240
2,501
2,639
8,898
0
83,537
W
Anubis
ShaggyBuds
Anubis
20,682
332
0
5,064
11,756
5,647
3,678
5,466
6,190
65,191
0
L
5,973
1,017
0
824
9,030
4,027
162
2,964
5,907
35,130
0
W
Xbalanque
YetiProtector
Xbalanque
21,694
15,932
0
15,773
24,868
11,100
1,472
7,822
16,746
0
181,012
W
Sun Wukong
mrbasil12
Sun Wukong
6,386
916
0
5,473
18,546
10,861
2,232
7,055
11,316
0
38,031
L
6,656
1,041
212
2,711
15,635
3,625
0
5,648
9,743
34,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,922
Gold Earned
63,529
374
Minions Killed
698
0
Camps Cleared
0
1,783,613
Distance Traveled
1,899,305
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,529
479
131
6
0
460,518
2
L
Cthulhu
7,525
342
42
2
0
364,427
0
L
Ymir
7,767
353
67
3
0
325,835
0
W
Tiamat
12,465
567
125
6
0
357,934
1
W
Nemesis
12,641
575
142
6
0
482,548
3
W
Anubis
12,211
555
136
6
0
345,108
2
L
Tiamat
8,269
376
72
3
0
304,145
6
W
Xbalanque
15,327
697
225
10
0
388,768
4
W
Sun Wukong
10,885
495
70
3
0
324,947
2
L
Merlin
7,832
356
62
3
0
328,688
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role