Player Matchup

Fenrir
Fenrir
Godziee
Fenrir
Level 141
God Stats
131W - 108L
1,656 SR
Queue Stats
670W - 760L
1,554 Elo+
Solo
Chang'e
Chang'e
SLATTGOD2001
Chang'e
Level 122
God Stats
5W - 1L
1,717 SR
Queue Stats
167W - 140L
1,571 Elo+
Party 1
Cerberus
Cerberus
gunner-boy-RAN-
Cerberus
Level 118
God Stats
4W - 5L
1,524 SR
Queue Stats
153W - 186L
1,461 Elo+
Solo
Tiamat
Tiamat
jackIDOX
Tiamat
Level 137
God Stats
3W - 7L
1,234 SR
Queue Stats
73W - 94L
1,368 Elo+
Solo
Ullr
Ullr
lmaoboss
Ullr
Level 137
God Stats
3W - 1L
1,500 SR
Queue Stats
104W - 79L
1,586 Elo+
Party 1
Team Averages
Level 131
1,526 SR
1,508 Elo+

VS

Team Averages
Level 116
1,555 SR
1,565 Elo+
Vulcan
Vulcan
Kíllua
Vulcan
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,495 Elo+
Solo
Sobek
Sobek
Nincata
Sobek
Level 115
God Stats
6W - 1L
1,500 SR
Queue Stats
252W - 148L
1,662 Elo+
Party 2
Heimdallr
Heimdallr
Thegoras
Heimdallr
Level 158
God Stats
25W - 17L
1,775 SR
Queue Stats
627W - 415L
1,670 Elo+
Party 2
Cupid
Cupid
maxieyehonara
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
广西玉林美林街家多选超市
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Godziee
Fenrir
19
7 / 4 / 9
12,477
542
14,306
16,712
8,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
SLATTGOD2001
Chang'e
20
11 / 1 / 6
14,417
627
14,539
18,875
16,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
6
0 / 2 / 0
7,430
323
659
2,257
509
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
jackIDOX
Tiamat
19
1 / 4 / 2
12,085
525
5,792
13,145
9,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ullr
20
14 / 2 / 5
14,129
614
18,031
20,712
9,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Kíllua
Vulcan
15
1 / 11 / 3
9,510
413
9,290
13,927
5,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Nincata
Sobek
16
3 / 2 / 5
11,252
489
4,378
14,446
15,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Thegoras
Heimdallr
20
5 / 2 / 3
12,886
560
12,590
10,193
4,452
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 13 / 1
7,745
337
1,731
14,599
4,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
4 / 5 / 2
11,614
505
9,054
22,088
10,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
33
Kills
13
13
Deaths
33
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Godziee
Fenrir
7
4
9
2.88
L
Vulcan
Kíllua
Vulcan
1
11
3
0.23
L
Sobek
Nincata
Sobek
3
2
5
2.75
W
Chang'e
SLATTGOD2001
Chang'e
11
1
6
14
L
Heimdallr
Thegoras
Heimdallr
5
2
3
3.25
W
Cerberus
0
2
0
0
W
Tiamat
jackIDOX
Tiamat
1
4
2
0.5
W
Ullr
14
2
5
8.25
L
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,327
Damage
37,043
71,701
Taken
75,253
44,719
Mitigated
40,476
34,845
Healing
18,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Godziee
Fenrir
14,306
3,767
0
4,574
16,712
8,865
0
4,788
11,924
0
79,346
L
Vulcan
Kíllua
Vulcan
9,290
1,282
0
250
13,927
5,692
381
3,322
10,605
61,664
0
L
Sobek
Nincata
Sobek
4,378
526
0
4,650
14,446
15,515
0
2,458
11,988
38,544
0
W
Chang'e
SLATTGOD2001
Chang'e
14,539
1,122
4,777
13,497
18,875
16,649
1,163
4,310
14,565
109,781
0
L
Heimdallr
Thegoras
Heimdallr
12,590
6,712
0
4,478
10,193
4,452
64
4,424
5,769
0
126,012
W
Cerberus
659
34
54
499
2,257
509
0
612
1,645
4,361
0
W
Tiamat
jackIDOX
Tiamat
5,792
835
0
5,628
13,145
9,146
655
1,177
11,968
71,356
0
W
Ullr
18,031
7,694
0
5,816
20,712
9,550
6,938
5,697
15,015
0
118,605
L
1,731
1,076
72
734
14,599
4,445
80
3,662
10,937
0
14,007
L
9,054
2,498
0
8,158
22,088
10,372
0
7,124
14,964
0
78,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,538
Gold Earned
53,007
634
Minions Killed
517
0
Camps Cleared
0
1,887,435
Distance Traveled
1,973,904
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,477
542
122
5
0
498,270
2
L
Vulcan
9,510
413
95
4
0
383,874
4
L
Sobek
11,252
489
32
1
0
454,804
7
W
Chang'e
14,417
627
187
8
0
439,019
5
L
Heimdallr
12,886
560
226
10
0
397,301
8
W
Cerberus
7,430
323
6
0
0
71,544
1
W
Tiamat
12,085
525
146
6
0
433,318
7
W
Ullr
14,129
614
173
8
0
445,284
2
L
Cupid
7,745
337
29
1
0
296,504
0
L
Fenrir
11,614
505
135
6
0
441,421
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role