Player Matchup

Da Ji
Da Ji
Ice0572
Da Ji
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 17L
1,240 Elo+
Party 2
Baron Samedi
Baron Samedi
JustBetterPropho
Baron Samedi
Level 16
God Stats
5W - 1L
1,937 SR
Queue Stats
7W - 3L
1,764 Elo+
Solo
Danzaburou
Danzaburou
VoidFlaKeZ
Danzaburou
Level 89
God Stats
11W - 8L
1,458 SR
Queue Stats
21W - 15L
1,692 Elo+
Party 2
Sylvanus
Sylvanus
pietaaah
Sylvanus
Level 7
God Stats
6W - 4L
1,225 SR
Queue Stats
29W - 32L
1,344 Elo+
Party 2
Apollo
Apollo
zowaclicious
Apollo
Level 27
God Stats
24W - 11L
1,624 SR
Queue Stats
100W - 88L
1,588 Elo+
Solo
Team Averages
Level 29
1,549 SR
1,526 Elo+

VS

Team Averages
Level 17
1,728 SR
1,463 Elo+
Loki
Loki
Cewo56
Loki
Level 16
God Stats
3W - 6L
1,358 SR
Queue Stats
71W - 68L
1,401 Elo+
Solo
Nox
Nox
ImSEPHIROTY
Nox
Level 28
God Stats
0W - 1L
1,925 SR
Queue Stats
60W - 31L
1,743 Elo+
Solo
Cernunnos
Cernunnos
SteelcoreKIng
Cernunnos
Level 13
God Stats
7W - 5L
1,921 SR
Queue Stats
28W - 31L
1,389 Elo+
Party 1
Yemoja
Yemoja
WhileTRe
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,387 Elo+
Solo
Sol
Sol
xXlumpesXx
Sol
Level 14
God Stats
5W - 3L
1,933 SR
Queue Stats
20W - 24L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ice0572
Da Ji
13
7 / 3 / 7
8,660
577
5,922
10,916
3,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
JustBetterPropho
Baron Samedi
15
5 / 0 / 6
9,196
613
6,145
5,794
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
VoidFlaKeZ
Danzaburou
12
4 / 2 / 5
7,307
487
11,865
9,996
3,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
pietaaah
Sylvanus
10
2 / 3 / 5
6,562
437
4,188
9,282
7,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
16
3 / 1 / 3
9,399
627
8,148
10,774
3,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Cewo56
Loki
10
2 / 5 / 2
6,362
424
3,954
7,206
2,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
1 / 3 / 0
7,578
505
4,960
8,435
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
SteelcoreKIng
Cernunnos
10
2 / 4 / 2
6,342
423
7,854
10,624
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
WhileTRe
Yemoja
8
1 / 5 / 2
6,011
401
4,014
10,382
4,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 6 / 2
7,275
485
4,279
10,361
3,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
21
Kills
9
9
Deaths
23
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
Cewo56
Loki
2
5
2
0.6
W
Da Ji
Ice0572
Da Ji
7
3
7
3.5
L
1
3
0
0.33
W
Baron Samedi
JustBetterPropho
Baron Samedi
5
0
6
8
L
Cernunnos
SteelcoreKIng
Cernunnos
2
4
2
0.75
W
Danzaburou
VoidFlaKeZ
Danzaburou
4
2
5
3.25
L
Yemoja
WhileTRe
Yemoja
1
5
2
0.4
W
Sylvanus
pietaaah
Sylvanus
2
3
5
1.5
L
3
6
2
0.67
W
Apollo
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,268
Damage
25,061
46,762
Taken
47,008
21,108
Mitigated
16,667
21,277
Healing
13,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Cewo56
Loki
3,954
902
0
2,226
7,206
2,077
0
2,199
5,007
0
21,635
W
Da Ji
Ice0572
Da Ji
5,922
1,219
0
3,039
10,916
3,942
80
1,719
9,130
0
43,162
L
4,960
354
0
2,300
8,435
3,259
0
0
8,435
41,606
0
W
Baron Samedi
JustBetterPropho
Baron Samedi
6,145
255
856
3,396
5,794
2,272
0
801
4,917
58,147
0
L
Cernunnos
SteelcoreKIng
Cernunnos
7,854
3,999
0
3,321
10,624
3,427
254
2,487
8,137
0
31,805
W
Danzaburou
VoidFlaKeZ
Danzaburou
11,865
4,823
363
2,714
9,996
3,649
539
2,468
7,528
0
36,795
L
Yemoja
WhileTRe
Yemoja
4,014
1,047
694
1,515
10,382
4,892
0
2,617
7,765
13,399
0
W
Sylvanus
pietaaah
Sylvanus
4,188
968
1,427
2,377
9,282
7,348
63
3,177
5,976
14,368
0
L
4,279
1,310
0
3,163
10,361
3,012
1,168
3,030
7,331
32,525
0
W
Apollo
8,148
4,881
0
7,105
10,774
3,897
526
4,726
5,610
0
62,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,124
Gold Earned
33,568
387
Minions Killed
305
0
Camps Cleared
0
1,339,805
Distance Traveled
1,288,170
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,362
424
45
3
0
280,256
5
W
Da Ji
8,660
577
70
5
0
323,136
2
L
Nox
7,578
505
101
7
0
273,557
1
W
Baron Samedi
9,196
613
101
7
0
282,414
6
L
Cernunnos
6,342
423
68
5
0
231,542
1
W
Danzaburou
7,307
487
55
4
0
253,106
1
L
Yemoja
6,011
401
15
1
0
246,971
2
W
Sylvanus
6,562
437
31
2
0
217,619
2
L
Sol
7,275
485
76
5
0
255,844
4
W
Apollo
9,399
627
130
9
0
263,530
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role