Player Matchup

Scylla
Scylla
BLAQUEBLUES
Scylla
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 97L
1,370 Elo+
Party 1
Sylvanus
Sylvanus
K1A FoxYy
Sylvanus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 73L
1,347 Elo+
Party 1
Rama
Rama
Maktaz
Rama
Level 27
God Stats
27W - 25L
1,562 SR
Queue Stats
118W - 103L
1,667 Elo+
Solo
Ra
Ra
Svatoslava
Ra
Level 29
God Stats
2W - 3L
1,375 SR
Queue Stats
5W - 10L
1,515 Elo+
Solo
Hercules
Hercules
xKiller0007x
Hercules
Level 24
God Stats
4W - 1L
1,631 SR
Queue Stats
16W - 17L
1,381 Elo+
Solo
Team Averages
Level 27
1,514 SR
1,456 Elo+

VS

Team Averages
Level 12
1,590 SR
1,497 Elo+
Thor
Thor
KоnungАlexander
Thor
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Leqendly
Mulan
Level 26
God Stats
15W - 10L
1,735 SR
Queue Stats
68W - 58L
1,584 Elo+
Solo
Anubis
Anubis
UndercoverWeeb
Anubis
Level 11
God Stats
0W - 3L
1,715 SR
Queue Stats
25W - 39L
1,398 Elo+
Solo
Ymir
Ymir
kokos5012
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
moonlight155
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
4 / 5 / 8
7,932
529
6,294
8,900
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
K1A FoxYy
Sylvanus
11
0 / 4 / 8
7,433
496
1,756
10,081
3,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
Maktaz
Rama
17
5 / 1 / 1
10,536
702
4,014
10,084
3,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
7 / 1 / 4
9,239
616
12,821
8,580
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
xKiller0007x
Hercules
16
12 / 3 / 2
10,164
678
17,803
19,484
19,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 1
8,327
555
9,523
10,619
3,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Mulan
Leqendly
Mulan
13
5 / 5 / 0
8,489
566
11,663
14,367
13,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 8 / 3
6,544
436
8,184
12,949
6,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
9
0 / 6 / 5
6,729
449
2,550
10,218
5,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
2 / 5 / 3
6,376
425
3,156
8,448
2,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
28
Kills
14
14
Deaths
28
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
5
8
1.6
W
Sylvanus
K1A FoxYy
Sylvanus
0
4
8
1
L
6
4
1
1.63
L
Mulan
Leqendly
Mulan
5
5
0
1
W
Rama
Maktaz
Rama
5
1
1
5.5
W
7
1
4
9
L
1
8
3
0.31
L
Ymir
0
6
5
0.42
L
2
5
3
0.7
W
Hercules
xKiller0007x
Hercules
12
3
2
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,688
Damage
35,076
57,129
Taken
56,601
31,912
Mitigated
31,661
25,953
Healing
13,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
6,294
948
183
1,965
8,900
2,128
0
2,099
6,751
27,389
0
W
Sylvanus
K1A FoxYy
Sylvanus
1,756
926
1,208
2,376
10,081
3,980
0
1,979
8,102
16,846
0
L
9,523
3,052
0
2,287
10,619
3,919
0
4,411
6,143
0
59,333
L
Mulan
Leqendly
Mulan
11,663
3,299
0
6,575
14,367
13,592
0
1,431
12,331
0
40,577
W
Rama
Maktaz
Rama
4,014
3,327
0
4,538
10,084
3,278
4,368
514
9,570
0
82,216
W
12,821
1,238
1,768
4,479
8,580
3,113
33
2,705
5,825
64,308
0
L
8,184
1,008
0
3,388
12,949
6,264
56
7,679
4,937
28,581
0
L
Ymir
2,550
571
0
297
10,218
5,448
0
2,664
7,280
12,677
0
L
3,156
1,649
0
1,077
8,448
2,438
60
4,148
4,180
0
20,667
W
Hercules
xKiller0007x
Hercules
17,803
9,013
0
9,436
19,484
19,413
1,287
3,437
15,547
0
62,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,304
Gold Earned
36,465
430
Minions Killed
279
0
Camps Cleared
0
1,248,393
Distance Traveled
1,139,614
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,932
529
39
3
0
256,956
0
W
Sylvanus
7,433
496
28
2
0
238,549
3
L
Thor
8,327
555
109
7
0
270,791
2
L
Mulan
8,489
566
74
5
0
218,837
2
W
Rama
10,536
702
167
11
0
282,392
2
W
Ra
9,239
616
95
6
0
215,764
0
L
Anubis
6,544
436
44
3
0
210,206
0
L
Ymir
6,729
449
14
1
0
198,548
5
L
Neith
6,376
425
38
3
0
241,232
0
W
Hercules
10,164
678
101
7
0
254,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role