Player Matchup

Tyr
Tyr
Aerthemyr
Tyr
Level 61
God Stats
2W - 2L
1,698 SR
Queue Stats
94W - 96L
1,562 Elo+
Solo
Agni
Agni
Dany12063
Agni
Level 67
God Stats
6W - 8L
1,635 SR
Queue Stats
237W - 260L
1,473 Elo+
Solo
Bellona
Bellona
TEONEB
Bellona
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
lorena2303
Scylla
Level 66
God Stats
7W - 7L
1,415 SR
Queue Stats
78W - 91L
1,471 Elo+
Solo
Danzaburou
Danzaburou
Ântiker
Danzaburou
Level 154
God Stats
69W - 60L
1,588 SR
Queue Stats
321W - 316L
1,465 Elo+
Solo
Team Averages
Level 98
1,567 SR
1,494 Elo+

VS

Team Averages
Level 96
1,521 SR
1,507 Elo+
Aphrodite
Aphrodite
Aspoir
Aphrodite
Level 58
God Stats
2W - 1L
1,626 SR
Queue Stats
5W - 2L
1,530 Elo+
Solo
Da Ji
Da Ji
CheeseSarnie69
Da Ji
Level 58
God Stats
12W - 13L
1,625 SR
Queue Stats
335W - 299L
1,526 Elo+
Party 1
Bellona
Bellona
CtrlAltDave
Bellona
Level 103
God Stats
11W - 11L
1,517 SR
Queue Stats
445W - 407L
1,535 Elo+
Party 1
Tiamat
Tiamat
Novindus
Tiamat
Level 155
God Stats
26W - 24L
1,335 SR
Queue Stats
598W - 612L
1,445 Elo+
Solo
Danzaburou
Danzaburou
drakolino14
Danzaburou
Level 106
God Stats
2W - 5L
1,500 SR
Queue Stats
109W - 110L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 11 / 8
12,431
429
11,089
32,850
32,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Agni
20
6 / 7 / 8
14,715
507
20,078
24,813
9,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
TEONEB
Bellona
20
9 / 7 / 3
15,955
550
29,243
41,104
40,802
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
lorena2303
Scylla
16
0 / 12 / 6
11,248
388
4,113
19,810
6,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Ântiker
Danzaburou
20
9 / 6 / 8
14,615
504
18,566
29,672
13,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aspoir
Aphrodite
20
5 / 9 / 24
15,055
519
14,453
29,285
24,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
20 / 3 / 9
17,511
604
30,713
18,706
11,687
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
CtrlAltDave
Bellona
20
4 / 7 / 12
17,283
596
22,937
27,016
29,479
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Novindus
Tiamat
20
7 / 4 / 22
16,625
573
31,505
17,703
23,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Danzaburou
drakolino14
Danzaburou
20
7 / 6 / 9
17,457
602
15,356
26,454
10,139
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
119
29
Kills
43
43
Deaths
29
33
Assists
76
Player
Kills
Deaths
Assists
KDA
L
5
11
8
0.82
W
Aphrodite
Aspoir
Aphrodite
5
9
24
1.89
W
20
3
9
8.17
W
Bellona
CtrlAltDave
Bellona
4
7
12
1.43
L
Agni
6
7
8
1.43
W
Tiamat
Novindus
Tiamat
7
4
22
4.5
L
Bellona
TEONEB
Bellona
9
7
3
1.5
W
Danzaburou
drakolino14
Danzaburou
7
6
9
1.92
L
Scylla
lorena2303
Scylla
0
12
6
0.25
L
Danzaburou
Ântiker
Danzaburou
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,089
Damage
114,964
148,249
Taken
119,164
102,690
Mitigated
99,145
43,430
Healing
54,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,089
1,403
0
5,031
32,850
32,983
0
13,530
19,320
0
38,372
W
Aphrodite
Aspoir
Aphrodite
14,453
1,931
11,864
17,249
29,285
24,181
1,270
7,344
21,941
62,864
0
W
30,713
8,297
0
1,831
18,706
11,687
514
4,412
14,294
0
112,532
W
Bellona
CtrlAltDave
Bellona
22,937
9,119
0
5,516
27,016
29,479
1,318
2,578
24,438
491
128,078
L
Agni
20,078
1,707
854
10,724
24,813
9,102
486
9,236
15,577
101,904
0
W
Tiamat
Novindus
Tiamat
31,505
2,079
0
4,979
17,703
23,659
492
4,180
13,523
100,454
0
L
Bellona
TEONEB
Bellona
29,243
17,120
0
12,556
41,104
40,802
2,762
11,661
29,443
1,309
122,002
W
Danzaburou
drakolino14
Danzaburou
15,356
7,648
0
13,136
26,454
10,139
8,874
9,136
17,318
0
148,903
L
Scylla
lorena2303
Scylla
4,113
273
341
4,083
19,810
6,637
41
3,723
16,087
60,735
0
L
Danzaburou
Ântiker
Danzaburou
18,566
9,520
0
9,841
29,672
13,166
805
8,473
21,199
0
103,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,964
Gold Earned
83,931
651
Minions Killed
751
0
Camps Cleared
0
2,512,721
Distance Traveled
2,670,626
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,431
429
49
2
0
549,060
10
W
Aphrodite
15,055
519
95
3
0
512,233
2
W
Da Ji
17,511
604
122
4
0
568,288
10
W
Bellona
17,283
596
203
7
0
521,888
2
L
Agni
14,715
507
152
5
0
550,632
4
W
Tiamat
16,625
573
132
5
0
563,290
8
L
Bellona
15,955
550
224
8
0
447,136
0
W
Danzaburou
17,457
602
199
7
0
504,927
4
L
Scylla
11,248
388
84
3
0
466,707
4
L
Danzaburou
14,615
504
142
5
0
499,186
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role