Player Matchup

He Bo
He Bo
GOLD_Pands
He Bo
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,774 Elo+
Solo
Hera
Hera
LunaCatzManovas
Hera
Level 84
God Stats
9W - 7L
1,524 SR
Queue Stats
146W - 146L
1,468 Elo+
Party 1
Janus
Janus
Paolobernal2
Janus
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
98W - 98L
1,506 Elo+
Party 1
Team Averages
Level 78
1,508 SR
1,583 Elo+

VS

Team Averages
Level 101
1,713 SR
1,464 Elo+
Khepri
Khepri
H3nta1k1ller463
Khepri
Level 82
God Stats
3W - 3L
1,679 SR
Queue Stats
99W - 89L
1,456 Elo+
Party 2
Bakasura
Bakasura
Issa_HD
Bakasura
Level 120
God Stats
5W - 2L
1,773 SR
Queue Stats
320W - 358L
1,494 Elo+
Party 2
Hades
Hades
Raiton-chan
Hades
Level 101
God Stats
2W - 3L
1,688 SR
Queue Stats
103W - 114L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
9
0 / 7 / 1
6,580
598
7,511
7,563
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 1
6,449
586
4,572
7,085
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 8 / 0
6,901
627
3,860
10,247
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 16
8,521
775
5,155
8,681
8,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
Issa_HD
Bakasura
13
13 / 0 / 6
9,501
864
10,348
9,974
10,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 11
8,484
771
4,512
5,810
3,546
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
1
Kills
19
20
Deaths
1
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
He Bo
0
7
1
0.07
W
2
0
16
10
W
Bakasura
Issa_HD
Bakasura
13
0
6
16
L
0
5
1
0.1
L
1
8
0
0.13
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,943
Damage
20,015
24,895
Taken
24,465
6,610
Mitigated
22,821
4,143
Healing
8,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
7,511
514
246
576
7,563
2,094
27
3,314
3,583
25,155
0
W
5,155
593
672
1,344
8,681
8,831
669
4,883
3,115
13,743
0
W
Bakasura
Issa_HD
Bakasura
10,348
6,873
0
2,431
9,974
10,444
998
5,759
3,579
0
20,003
L
4,572
813
0
1,247
7,085
2,122
0
2,780
4,059
24,579
0
L
3,860
217
0
2,074
10,247
2,394
0
3,649
5,035
21,273
0
W
4,512
198
731
2,999
5,810
3,546
1,103
3,670
1,783
39,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,930
Gold Earned
26,506
117
Minions Killed
136
0
Camps Cleared
0
521,966
Distance Traveled
568,841
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,580
598
32
3
0
186,026
2
W
Khepri
8,521
775
7
1
0
187,405
0
W
Bakasura
9,501
864
62
6
0
209,635
2
L
Hera
6,449
586
44
4
0
169,676
2
L
Janus
6,901
627
41
4
0
166,264
1
W
Hades
8,484
771
67
6
0
171,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role