Player Matchup

Hercules
Hercules
Beacon1
Hercules
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,554 Elo+
Party 3
Neith
Neith
GamoJamo
Neith
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2
Tyr
Tyr
Mamzz
Tyr
Level 15
God Stats
12W - 26L
1,250 SR
Queue Stats
388W - 358L
1,486 Elo+
Solo
Eset
Eset
UdoSchaefer
Eset
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 39L
1,283 Elo+
Party 2
Apollo
Apollo
h00d1um
Apollo
Level 20
God Stats
5W - 2L
1,750 SR
Queue Stats
55W - 52L
1,494 Elo+
Party 3
Team Averages
Level 15
1,500 SR
1,463 Elo+

VS

Team Averages
Level 21
1,433 SR
1,402 Elo+
Ares
Ares
ABOBA
Ares
Level 8
God Stats
2W - 2L
1,653 SR
Queue Stats
4W - 4L
1,377 Elo+
Party 1
Artemis
Artemis
MoonLocke
Artemis
Level 17
God Stats
3W - 1L
1,808 SR
Queue Stats
8W - 9L
1,360 Elo+
Party 1
Tiamat
Tiamat
Vecreuge
Tiamat
Level 29
God Stats
1W - 2L
1,240 SR
Queue Stats
13W - 14L
1,435 Elo+
Solo
Sobek
Sobek
XalxBei
Sobek
Level 25
God Stats
2W - 1L
1,236 SR
Queue Stats
7W - 6L
1,428 Elo+
Party 1
Hera
Hera
orgatron
Hera
Level 28
God Stats
1W - 0L
1,231 SR
Queue Stats
12W - 11L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Beacon1
Hercules
4
0 / 1 / 0
3,529
441
1,283
3,160
1,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
GamoJamo
Neith
8
0 / 1 / 1
4,528
566
3,319
4,693
1,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
Mamzz
Tyr
9
2 / 1 / 2
5,161
645
2,744
6,833
2,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
4 / 2 / 0
5,655
707
3,766
3,864
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
h00d1um
Apollo
7
3 / 0 / 1
4,692
587
1,200
1,819
431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ABOBA
Ares
6
0 / 0 / 2
3,957
495
836
4,665
1,789
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
MoonLocke
Artemis
8
1 / 3 / 0
4,586
573
3,179
3,894
1,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Tiamat
Vecreuge
Tiamat
8
1 / 4 / 1
5,013
627
1,716
4,173
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
XalxBei
Sobek
7
2 / 1 / 1
4,764
596
1,245
4,023
2,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
7
1 / 2 / 1
4,472
559
3,143
3,837
893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
9
Kills
5
5
Deaths
10
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
ABOBA
Ares
0
0
2
1
L
Hercules
Beacon1
Hercules
0
1
0
0
L
Neith
GamoJamo
Neith
0
1
1
0.5
L
Tyr
Mamzz
Tyr
2
1
2
3
W
Artemis
MoonLocke
Artemis
1
3
0
0.33
L
4
2
0
2
W
Tiamat
Vecreuge
Tiamat
1
4
1
0.38
W
Sobek
XalxBei
Sobek
2
1
1
2.5
L
Apollo
h00d1um
Apollo
3
0
1
3.5
W
Hera
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,312
Damage
10,119
20,369
Taken
20,592
6,646
Mitigated
7,672
6,566
Healing
4,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
ABOBA
Ares
836
187
0
750
4,665
1,789
0
0
4,565
7,878
0
L
Hercules
Beacon1
Hercules
1,283
511
0
687
3,160
1,376
0
1,318
1,842
0
5,319
L
Neith
GamoJamo
Neith
3,319
1,364
0
2,521
4,693
1,337
0
2,881
1,812
0
20,219
L
Tyr
Mamzz
Tyr
2,744
380
0
2,316
6,833
2,373
0
331
6,502
0
18,678
W
Artemis
MoonLocke
Artemis
3,179
1,685
0
1,045
3,894
1,040
0
0
3,894
0
13,502
L
3,766
998
0
792
3,864
1,129
780
2,176
1,454
24,981
0
W
Tiamat
Vecreuge
Tiamat
1,716
269
0
866
4,173
1,824
40
1,938
2,235
18,599
0
W
Sobek
XalxBei
Sobek
1,245
175
0
1,188
4,023
2,126
0
1,320
2,703
10,632
0
L
Apollo
h00d1um
Apollo
1,200
777
0
250
1,819
431
0
0
1,819
0
16,376
W
Hera
3,143
696
0
931
3,837
893
85
508
3,304
18,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,565
Gold Earned
22,792
185
Minions Killed
120
0
Camps Cleared
0
671,895
Distance Traveled
764,328
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
3,957
495
14
2
0
163,113
2
L
Hercules
3,529
441
10
1
0
101,959
0
L
Neith
4,528
566
32
4
0
138,600
0
L
Tyr
5,161
645
30
4
0
191,801
4
W
Artemis
4,586
573
23
3
0
136,493
2
L
Eset
5,655
707
62
8
0
142,848
1
W
Tiamat
5,013
627
32
4
0
140,852
0
W
Sobek
4,764
596
18
2
0
183,050
1
L
Apollo
4,692
587
51
6
0
96,687
0
W
Hera
4,472
559
33
4
0
140,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role