Player Matchup

Nemesis
Nemesis
Nkt-_-Grom
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,392 Elo+
Party 2
Jing Wei
Jing Wei
Takiyaki
Jing Wei
Level 40
God Stats
0W - 2L
1,338 SR
Queue Stats
12W - 16L
1,362 Elo+
Party 2
Bellona
Bellona
TheGor1lla
Bellona
Level 18
God Stats
1W - 2L
1,826 SR
Queue Stats
156W - 172L
1,374 Elo+
Solo
Neith
Neith
Wirsing
Neith
Level 17
God Stats
4W - 9L
1,418 SR
Queue Stats
10W - 19L
1,360 Elo+
Solo
Thor
Thor
javi2k05
Thor
Level 21
God Stats
1W - 5L
1,500 SR
Queue Stats
82W - 83L
1,794 Elo+
Solo
Team Averages
Level 20
1,517 SR
1,456 Elo+

VS

Team Averages
Level 21
1,722 SR
1,755 Elo+
Awilix
Awilix
Asour
Awilix
Level 26
God Stats
3W - 1L
1,600 SR
Queue Stats
365W - 109L
1,739 Elo+
Party 1
Bacchus
Bacchus
Contery
Bacchus
Level 23
God Stats
31W - 4L
1,793 SR
Queue Stats
239W - 45L
1,778 Elo+
Party 1
Hera
Hera
低调飘过
Hera
Level 16
God Stats
5W - 1L
1,824 SR
Queue Stats
161W - 26L
1,719 Elo+
Party 1
Nu Wa
Nu Wa
半梦半醒灬
Nu Wa
Level 18
God Stats
16W - 3L
1,500 SR
Queue Stats
140W - 22L
1,772 Elo+
Party 1
Bellona
Bellona
白给别bb
Bellona
Level 22
God Stats
19W - 1L
1,895 SR
Queue Stats
329W - 98L
1,769 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Nkt-_-Grom
Nemesis
15
2 / 8 / 3
9,650
965
5,290
19,285
6,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Takiyaki
Jing Wei
16
4 / 7 / 5
11,204
1,120
11,597
20,334
6,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
TheGor1lla
Bellona
16
3 / 10 / 6
10,695
1,070
13,381
24,619
17,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Wirsing
Neith
16
0 / 10 / 7
9,623
962
5,186
17,067
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Thor
16
3 / 10 / 5
10,572
1,057
10,698
18,198
5,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Asour
Awilix
20
20 / 3 / 16
14,034
1,403
25,575
11,498
6,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Contery
Bacchus
18
6 / 2 / 26
11,764
1,176
10,422
14,023
24,599
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
6 / 3 / 20
11,622
1,162
12,880
7,991
3,877
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 1 / 31
11,534
1,153
24,082
6,432
3,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
白给别bb
Bellona
18
10 / 3 / 20
12,217
1,222
20,311
11,878
11,740
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
158
12
Kills
45
45
Deaths
12
26
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Awilix
Asour
Awilix
20
3
16
9.33
W
Bacchus
Contery
Bacchus
6
2
26
9.5
L
Nemesis
Nkt-_-Grom
Nemesis
2
8
3
0.44
L
Jing Wei
Takiyaki
Jing Wei
4
7
5
0.93
L
Bellona
TheGor1lla
Bellona
3
10
6
0.6
L
Neith
Wirsing
Neith
0
10
7
0.35
L
Thor
3
10
5
0.55
W
6
3
20
5.33
W
3
1
31
18.5
W
Bellona
白给别bb
Bellona
10
3
20
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,152
Damage
93,270
99,503
Taken
51,822
39,894
Mitigated
49,627
6,220
Healing
2,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Asour
Awilix
25,575
11,313
0
0
11,498
6,188
0
0
11,448
0
43,827
W
Bacchus
Contery
Bacchus
10,422
2,201
0
0
14,023
24,599
0
10
13,786
14,403
0
L
Nemesis
Nkt-_-Grom
Nemesis
5,290
2,816
0
1,251
19,285
6,470
0
11,066
8,219
0
17,786
L
Jing Wei
Takiyaki
Jing Wei
11,597
8,768
0
1,788
20,334
6,143
0
9,542
10,792
0
32,992
L
Bellona
TheGor1lla
Bellona
13,381
4,769
0
944
24,619
17,813
0
11,670
12,949
446
42,559
L
Neith
Wirsing
Neith
5,186
3,220
0
2,237
17,067
4,208
0
8,208
8,859
0
24,969
L
Thor
10,698
1,300
0
0
18,198
5,260
0
7,723
10,475
0
23,719
W
12,880
3,557
0
938
7,991
3,877
0
0
7,916
37,304
0
W
24,082
9,403
0
834
6,432
3,223
0
137
6,245
39,519
0
W
Bellona
白给别bb
Bellona
20,311
7,626
0
480
11,878
11,740
0
17
11,661
832
32,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,744
Gold Earned
61,171
195
Minions Killed
183
7
Camps Cleared
6
975,272
Distance Traveled
1,040,765
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
14,034
1,403
44
4
1
207,563
0
W
Bacchus
11,764
1,176
7
1
0
199,508
0
L
Nemesis
9,650
965
27
3
1
219,468
1
L
Jing Wei
11,204
1,120
42
4
3
220,327
0
L
Bellona
10,695
1,070
61
6
0
201,567
0
L
Neith
9,623
962
41
4
1
161,409
0
L
Thor
10,572
1,057
24
2
2
172,501
0
W
Hera
11,622
1,162
48
5
2
202,451
0
W
Nu Wa
11,534
1,153
38
4
2
221,968
3
W
Bellona
12,217
1,222
46
5
1
209,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role