Player Matchup

Hel
Hel
FoxFoxFoxy
Hel
Level 10
God Stats
11W - 1L
1,745 SR
Queue Stats
16W - 12L
1,336 Elo+
Solo
Baron Samedi
Baron Samedi
GarazyStone
Baron Samedi
Level 28
God Stats
23W - 24L
1,530 SR
Queue Stats
35W - 30L
1,445 Elo+
Solo
Tiamat
Tiamat
JodieXD
Tiamat
Level 21
God Stats
10W - 5L
1,479 SR
Queue Stats
38W - 31L
1,414 Elo+
Solo
Artemis
Artemis
TheShyShadow
Artemis
Level 14
God Stats
33W - 34L
1,533 SR
Queue Stats
41W - 49L
1,386 Elo+
Solo
Tyr
Tyr
professor0726
Tyr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,180 Elo+
Solo
Team Averages
Level 17
1,557 SR
1,352 Elo+

VS

Team Averages
Level 13
1,463 SR
1,485 Elo+
Nemesis
Nemesis
Azutni
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,500 Elo+
Party 1
Thanatos
Thanatos
GodMaga
Thanatos
Level 20
God Stats
0W - 2L
1,315 SR
Queue Stats
50W - 62L
1,347 Elo+
Solo
Medusa
Medusa
Ra1lRoaD
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,500 Elo+
Party 1
Cupid
Cupid
Synateez
Cupid
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,345 Elo+
Solo
Tiamat
Tiamat
WOJ9012
Tiamat
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 12L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 23
10,866
988
14,219
12,205
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
GarazyStone
Baron Samedi
18
8 / 1 / 23
11,504
1,046
12,867
6,587
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
JodieXD
Tiamat
18
5 / 0 / 27
11,092
1,008
20,930
7,596
8,981
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
TheShyShadow
Artemis
19
18 / 1 / 18
12,571
1,143
27,000
9,951
4,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
4 / 2 / 22
10,757
978
7,877
10,998
11,483
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

318

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Azutni
Nemesis
16
0 / 21 / 4
9,881
898
4,293
28,608
11,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
GodMaga
Thanatos
15
2 / 2 / 1
9,814
892
7,586
16,346
6,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Ra1lRoaD
Medusa
16
0 / 7 / 3
9,717
883
11,059
21,945
8,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cupid
Synateez
Cupid
15
4 / 4 / 1
11,137
1,012
16,389
21,237
8,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
WOJ9012
Tiamat
13
0 / 6 / 0
8,351
759
1,433
4,864
1,846
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
15
40
Kills
6
6
Deaths
40
113
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Azutni
Nemesis
0
21
4
0.1
W
5
2
23
8.25
W
Baron Samedi
GarazyStone
Baron Samedi
8
1
23
19.5
L
Thanatos
GodMaga
Thanatos
2
2
1
1.25
W
Tiamat
JodieXD
Tiamat
5
0
27
18.5
L
Medusa
Ra1lRoaD
Medusa
0
7
3
0.21
L
Cupid
Synateez
Cupid
4
4
1
1.13
W
Artemis
TheShyShadow
Artemis
18
1
18
27
L
Tiamat
WOJ9012
Tiamat
0
6
0
0
W
4
2
22
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,893
Damage
40,760
47,337
Taken
93,000
33,499
Mitigated
36,315
24,461
Healing
13,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Azutni
Nemesis
4,293
810
0
1,471
28,608
11,137
0
16,325
12,283
0
19,181
W
14,219
1,146
5,532
6,340
12,205
4,943
0
167
12,038
22,168
0
W
Baron Samedi
GarazyStone
Baron Samedi
12,867
1,329
1,871
2,127
6,587
3,556
0
427
6,160
38,802
0
L
Thanatos
GodMaga
Thanatos
7,586
1,383
0
2,802
16,346
6,566
0
6,634
9,712
0
16,841
W
Tiamat
JodieXD
Tiamat
20,930
3,006
0
2,798
7,596
8,981
0
192
7,404
41,292
0
L
Medusa
Ra1lRoaD
Medusa
11,059
5,762
0
3,092
21,945
8,716
0
11,299
10,646
0
30,090
L
Cupid
Synateez
Cupid
16,389
7,439
398
5,730
21,237
8,050
0
11,915
9,322
0
44,222
W
Artemis
TheShyShadow
Artemis
27,000
15,845
0
3,198
9,951
4,536
0
373
9,578
0
42,742
L
Tiamat
WOJ9012
Tiamat
1,433
392
0
80
4,864
1,846
0
1,843
3,021
2,278
0
W
7,877
1,396
1,574
1,021
10,998
11,483
0
274
8,932
0
17,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,790
Gold Earned
48,900
213
Minions Killed
166
4
Camps Cleared
3
996,748
Distance Traveled
753,589
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,881
898
35
3
0
107,808
0
W
Hel
10,866
988
18
2
1
221,116
0
W
Baron Samedi
11,504
1,046
64
6
0
166,811
4
L
Thanatos
9,814
892
19
2
1
188,894
0
W
Tiamat
11,092
1,008
37
3
3
227,272
1
L
Medusa
9,717
883
39
4
0
197,031
3
L
Cupid
11,137
1,012
69
6
2
202,529
1
W
Artemis
12,571
1,143
63
6
0
177,494
1
L
Tiamat
8,351
759
4
0
0
57,327
2
W
Tyr
10,757
978
31
3
0
204,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role