Player Matchup

Cerberus
Cerberus
DrOfTheHunt
Cerberus
Level 28
God Stats
1W - 2L
1,684 SR
Queue Stats
242W - 259L
1,480 Elo+
Party 1
Tiamat
Tiamat
Lucifer56600
Tiamat
Level 29
God Stats
16W - 14L
1,817 SR
Queue Stats
107W - 114L
1,488 Elo+
Solo
Loki
Loki
UF Dennis
Loki
Level 25
God Stats
2W - 4L
1,757 SR
Queue Stats
267W - 291L
1,518 Elo+
Party 1
Da Ji
Da Ji
crannied-panda
Da Ji
Level 18
God Stats
7W - 11L
1,635 SR
Queue Stats
144W - 141L
1,405 Elo+
Solo
Artemis
Artemis
llII Capalot
Artemis
Level 16
God Stats
0W - 1L
1,678 SR
Queue Stats
28W - 34L
1,389 Elo+
Solo
Team Averages
Level 23
1,714 SR
1,456 Elo+

VS

Team Averages
Level 26
1,485 SR
1,424 Elo+
Ao Kuang
Ao Kuang
LORD_bala03
Ao Kuang
Level 26
God Stats
31W - 47L
1,500 SR
Queue Stats
58W - 74L
1,422 Elo+
Solo
Arachne
Arachne
SultanDx9
Arachne
Level 29
God Stats
7W - 4L
1,500 SR
Queue Stats
82W - 95L
1,431 Elo+
Party 2
Tiamat
Tiamat
hdshyy
Tiamat
Level 23
God Stats
6W - 7L
1,373 SR
Queue Stats
89W - 96L
1,438 Elo+
Party 2
Hades
Hades
ii3bood-305ii
Hades
Level 26
God Stats
10W - 9L
1,559 SR
Queue Stats
56W - 73L
1,410 Elo+
Party 2
Chaac
Chaac
monster13243omar
Chaac
Level 27
God Stats
20W - 19L
1,495 SR
Queue Stats
65W - 80L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrOfTheHunt
Cerberus
8
1 / 2 / 2
5,034
503
4,152
8,044
2,883
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
12
6 / 0 / 0
6,946
695
5,509
6,109
3,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
8
2 / 2 / 0
4,783
478
2,752
5,568
1,545
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 2 / 1
4,057
406
308
1,490
766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artemis
llII Capalot
Artemis
10
2 / 1 / 2
5,650
565
3,069
5,717
1,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LORD_bala03
Ao Kuang
7
1 / 5 / 1
4,724
472
2,672
6,974
1,829
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
SultanDx9
Arachne
7
0 / 2 / 1
4,822
482
1,155
4,022
1,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
hdshyy
Tiamat
8
2 / 1 / 0
5,193
519
3,220
4,276
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 1 / 1
4,940
494
4,595
5,780
1,916
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
2 / 2 / 1
5,094
509
5,683
6,992
2,478
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
11
Kills
6
7
Deaths
11
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DrOfTheHunt
Cerberus
1
2
2
1
W
Ao Kuang
LORD_bala03
Ao Kuang
1
5
1
0.3
L
Tiamat
6
0
0
6
W
Arachne
SultanDx9
Arachne
0
2
1
0.25
L
Loki
2
2
0
1
L
0
2
1
0.25
W
Tiamat
hdshyy
Tiamat
2
1
0
2
W
1
1
1
1.5
L
Artemis
llII Capalot
Artemis
2
1
2
3
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,790
Damage
17,325
26,928
Taken
28,044
10,623
Mitigated
10,101
8,211
Healing
8,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DrOfTheHunt
Cerberus
4,152
729
0
2,439
8,044
2,883
0
2,503
5,541
17,739
0
W
Ao Kuang
LORD_bala03
Ao Kuang
2,672
1,130
0
955
6,974
1,829
534
2,989
3,687
13,092
0
L
Tiamat
5,509
381
0
2,405
6,109
3,549
831
3,292
2,778
33,549
0
W
Arachne
SultanDx9
Arachne
1,155
810
0
161
4,022
1,946
221
725
3,240
0
17,867
L
Loki
2,752
688
0
1,250
5,568
1,545
880
1,236
4,332
0
12,693
L
308
60
0
0
1,490
766
13
683
787
0
2,911
W
Tiamat
hdshyy
Tiamat
3,220
850
147
1,198
4,276
1,932
180
1,070
3,089
17,970
0
W
4,595
594
130
2,323
5,780
1,916
273
1,652
4,074
17,681
0
L
Artemis
llII Capalot
Artemis
3,069
850
0
2,117
5,717
1,880
510
2,490
3,003
0
25,673
W
5,683
2,035
234
2,959
6,992
2,478
214
2,699
4,293
0
21,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,470
Gold Earned
24,773
169
Minions Killed
181
0
Camps Cleared
0
759,537
Distance Traveled
843,499
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,034
503
41
4
0
186,056
0
W
Ao Kuang
4,724
472
32
3
0
174,333
0
L
Tiamat
6,946
695
68
7
0
189,173
1
W
Arachne
4,822
482
41
4
0
170,645
0
L
Loki
4,783
478
14
1
0
175,432
0
L
Da Ji
4,057
406
6
1
0
41,690
1
W
Tiamat
5,193
519
38
4
0
147,366
0
W
Hades
4,940
494
34
3
0
187,735
0
L
Artemis
5,650
565
40
4
0
167,186
3
W
Chaac
5,094
509
36
4
0
163,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role