Player Matchup

Tyr
Tyr
BlackDJO26
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,459 Elo+
Solo
Susano
Susano
Raikiri04
Susano
Level 14
God Stats
1W - 3L
1,468 SR
Queue Stats
1W - 3L
1,422 Elo+
Solo
Nemesis
Nemesis
charliematt
Nemesis
Level 18
God Stats
0W - 1L
1,294 SR
Queue Stats
1W - 4L
1,449 Elo+
Solo
Izanami
Izanami
geekstraxx
Izanami
Level 15
God Stats
0W - 3L
1,147 SR
Queue Stats
11W - 14L
1,505 Elo+
Solo
Danzaburou
Danzaburou
jujikjuk22
Danzaburou
Level 14
God Stats
0W - 3L
1,440 SR
Queue Stats
10W - 16L
1,304 Elo+
Solo
Team Averages
Level 13
1,370 SR
1,428 Elo+

VS

Team Averages
Level 18
1,680 SR
1,486 Elo+
Artemis
Artemis
Belletein
Artemis
Level 22
God Stats
3W - 0L
1,927 SR
Queue Stats
51W - 41L
1,505 Elo+
Solo
Cthulhu
Cthulhu
Dyssebeia
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,628 Elo+
Solo
Hel
Hel
MeProUNoo
Hel
Level 17
God Stats
23W - 10L
1,585 SR
Queue Stats
46W - 36L
1,531 Elo+
Solo
Fenrir
Fenrir
UP2GUU
Fenrir
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 136L
1,386 Elo+
Party 1
Hera
Hera
ammyhell
Hera
Level 12
God Stats
13W - 1L
1,888 SR
Queue Stats
77W - 74L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
9,857
896
3,813
14,642
12,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Susano
Raikiri04
Susano
16
0 / 12 / 3
9,843
895
8,937
19,624
8,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nemesis
charliematt
Nemesis
16
4 / 10 / 0
11,054
1,005
10,163
18,786
7,771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
geekstraxx
Izanami
16
1 / 7 / 2
10,522
957
14,574
19,172
7,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
jujikjuk22
Danzaburou
16
0 / 11 / 3
10,013
910
13,197
21,175
9,195
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Belletein
Artemis
20
25 / 0 / 18
14,592
1,327
36,339
9,648
5,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
Dyssebeia
Cthulhu
20
5 / 1 / 27
12,883
1,171
15,163
19,293
24,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
5 / 1 / 24
11,888
1,081
12,251
6,852
3,693
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
UP2GUU
Fenrir
16
1 / 2 / 15
10,643
968
7,261
10,681
5,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hera
20
10 / 2 / 22
12,877
1,171
16,717
6,907
3,316
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
152
6
Kills
46
46
Deaths
6
10
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Artemis
Belletein
Artemis
25
0
18
34
L
1
6
2
0.33
W
Cthulhu
Dyssebeia
Cthulhu
5
1
27
18.5
W
5
1
24
17
L
Susano
Raikiri04
Susano
0
12
3
0.13
W
Fenrir
UP2GUU
Fenrir
1
2
15
4.25
W
Hera
10
2
22
10.5
L
Nemesis
charliematt
Nemesis
4
10
0
0.4
L
Izanami
geekstraxx
Izanami
1
7
2
0.29
L
Danzaburou
jujikjuk22
Danzaburou
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,684
Damage
87,731
93,399
Taken
53,381
45,130
Mitigated
41,354
4,789
Healing
19,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Belletein
Artemis
36,339
22,376
0
5,635
9,648
5,074
0
142
9,431
0
56,075
L
3,813
1,051
0
812
14,642
12,142
0
7,260
7,208
232
11,343
W
Cthulhu
Dyssebeia
Cthulhu
15,163
1,396
255
1,133
19,293
24,253
0
29
19,174
39,175
0
W
12,251
736
6,836
2,732
6,852
3,693
0
0
6,852
20,585
0
L
Susano
Raikiri04
Susano
8,937
1,683
0
470
19,624
8,126
0
9,370
10,036
0
26,195
W
Fenrir
UP2GUU
Fenrir
7,261
3,026
0
1,339
10,681
5,018
0
0
10,556
0
17,354
W
Hera
16,717
3,725
488
1,211
6,907
3,316
0
61
6,821
35,338
0
L
Nemesis
charliematt
Nemesis
10,163
2,805
0
634
18,786
7,771
0
10,699
7,888
0
29,335
L
Izanami
geekstraxx
Izanami
14,574
10,432
0
1,936
19,172
7,896
0
5,838
13,128
0
39,833
L
Danzaburou
jujikjuk22
Danzaburou
13,197
6,512
0
937
21,175
9,195
0
10,038
11,008
0
37,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,289
Gold Earned
62,883
199
Minions Killed
215
7
Camps Cleared
10
953,111
Distance Traveled
1,122,079
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,592
1,327
59
5
2
208,763
0
L
Tyr
9,857
896
13
1
3
220,729
2
W
Cthulhu
12,883
1,171
73
7
1
262,121
0
W
Hel
11,888
1,081
14
1
0
238,342
0
L
Susano
9,843
895
44
4
0
180,593
0
W
Fenrir
10,643
968
20
2
7
204,973
1
W
Hera
12,877
1,171
49
4
0
207,880
0
L
Nemesis
11,054
1,005
43
4
0
192,659
0
L
Izanami
10,522
957
47
4
2
188,172
0
L
Danzaburou
10,013
910
52
5
2
170,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role