Player Matchup

Osiris
Osiris
Claes69
Osiris
Level 69
God Stats
0W - 1L
1,939 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Keegu
Jormungandr
Level 122
God Stats
3W - 2L
1,529 SR
Queue Stats
15W - 19L
1,478 Elo+
Solo
Ra
Ra
SONAR WARRIOR
Ra
Level 155
God Stats
1W - 3L
1,225 SR
Queue Stats
68W - 60L
1,617 Elo+
Solo
Tiamat
Tiamat
TouchMeUwU
Tiamat
Level 157
God Stats
3W - 7L
1,543 SR
Queue Stats
54W - 52L
1,651 Elo+
Solo
Mercury
Mercury
jrg_160
Mercury
Level 139
God Stats
59W - 47L
1,447 SR
Queue Stats
386W - 393L
1,501 Elo+
Solo
Team Averages
Level 128
1,537 SR
1,549 Elo+

VS

Team Averages
Level 146
1,465 SR
1,540 Elo+
Baron Samedi
Baron Samedi
PaperLSD
Baron Samedi
Level 146
God Stats
7W - 6L
1,120 SR
Queue Stats
40W - 32L
1,642 Elo+
Solo
Tiamat
Tiamat
RexLuciferum
Tiamat
Level 148
God Stats
1W - 0L
1,429 SR
Queue Stats
51W - 55L
1,539 Elo+
Solo
Apollo
Apollo
ZipLOXX
Apollo
Level 155
God Stats
36W - 31L
1,584 SR
Queue Stats
90W - 98L
1,538 Elo+
Solo
Sylvanus
Sylvanus
stonecoldMARINE
Sylvanus
Level 156
God Stats
5W - 5L
1,693 SR
Queue Stats
349W - 368L
1,483 Elo+
Solo
Nemesis
Nemesis
wikkid dagger98
Nemesis
Level 127
God Stats
13W - 11L
1,500 SR
Queue Stats
18W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Claes69
Osiris
14
0 / 7 / 3
7,880
606
6,771
18,091
13,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Keegu
Jormungandr
15
3 / 7 / 8
10,136
780
11,648
20,483
22,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 7 / 5
9,056
697
9,315
12,530
5,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
TouchMeUwU
Tiamat
15
5 / 7 / 4
10,145
780
12,602
11,365
7,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
jrg_160
Mercury
15
1 / 5 / 5
8,611
662
4,533
11,065
4,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PaperLSD
Baron Samedi
19
11 / 0 / 17
12,766
982
21,756
8,243
5,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
18
5 / 3 / 17
11,631
895
13,825
9,847
8,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
ZipLOXX
Apollo
18
7 / 2 / 15
12,297
946
10,180
12,347
5,701
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
16
3 / 3 / 18
10,455
804
6,628
18,738
16,648
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
7 / 3 / 12
11,367
874
8,281
13,704
5,968
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
112
11
Kills
33
33
Deaths
11
25
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Osiris
Claes69
Osiris
0
7
3
0.21
L
Jormungandr
Keegu
Jormungandr
3
7
8
1
W
Baron Samedi
PaperLSD
Baron Samedi
11
0
17
19.5
W
Tiamat
5
3
17
4.5
L
2
7
5
0.64
L
Tiamat
TouchMeUwU
Tiamat
5
7
4
1
W
Apollo
ZipLOXX
Apollo
7
2
15
7.25
L
Mercury
jrg_160
Mercury
1
5
5
0.7
W
Sylvanus
3
3
18
4
W
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,869
Damage
60,670
73,534
Taken
62,879
53,372
Mitigated
41,769
8,785
Healing
28,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Claes69
Osiris
6,771
2,225
166
1,031
18,091
13,562
0
9,050
8,856
0
24,769
L
Jormungandr
Keegu
Jormungandr
11,648
1,351
0
2,721
20,483
22,022
143
12,969
7,233
26,807
0
W
Baron Samedi
PaperLSD
Baron Samedi
21,756
2,342
3,589
4,874
8,243
5,032
1,287
5,745
2,165
53,093
0
W
Tiamat
13,825
959
772
3,605
9,847
8,420
474
4,922
4,561
47,020
0
L
9,315
1,020
1,208
2,112
12,530
5,713
0
6,751
5,647
36,120
0
L
Tiamat
TouchMeUwU
Tiamat
12,602
835
66
1,481
11,365
7,556
1
6,498
4,707
20,962
0
W
Apollo
ZipLOXX
Apollo
10,180
5,345
0
3,529
12,347
5,701
4,274
5,231
6,741
0
48,490
L
Mercury
jrg_160
Mercury
4,533
1,168
0
0
11,065
4,519
0
6,390
4,641
0
29,560
W
Sylvanus
6,628
2,710
3,637
5,306
18,738
16,648
1,097
8,810
9,349
21,948
0
W
8,281
3,894
0
3,081
13,704
5,968
1,253
7,423
5,752
0
19,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,828
Gold Earned
58,516
269
Minions Killed
332
6
Camps Cleared
11
1,081,705
Distance Traveled
1,307,286
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,880
606
43
3
1
231,623
0
L
Jormungandr
10,136
780
47
4
0
215,452
3
W
Baron Samedi
12,766
982
76
6
2
267,796
3
W
Tiamat
11,631
895
78
6
4
267,216
1
L
Ra
9,056
697
75
6
0
195,076
0
L
Tiamat
10,145
780
39
3
0
180,155
0
W
Apollo
12,297
946
102
8
3
275,968
0
L
Mercury
8,611
662
65
5
5
259,399
3
W
Sylvanus
10,455
804
43
3
0
219,905
4
W
Nemesis
11,367
874
33
3
2
276,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role