Player Matchup

Neith
Neith
IChoMpzI
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 19L
1,922 Elo+
Party 2
Ne Zha
Ne Zha
RaZe BeAsTz x
Ne Zha
Level 85
God Stats
2W - 1L
1,805 SR
Queue Stats
61W - 12L
1,945 Elo+
Party 2
Olorun
Olorun
hellomikeo
Olorun
Level 108
God Stats
20W - 16L
1,581 SR
Queue Stats
297W - 365L
1,525 Elo+
Solo
Team Averages
Level 74
1,629 SR
1,797 Elo+

VS

Team Averages
Level 81
1,470 SR
1,432 Elo+
Danzaburou
Danzaburou
SQtryhard
Danzaburou
Level 7
God Stats
3W - 6L
1,510 SR
Queue Stats
234W - 225L
1,551 Elo+
Solo
Sol
Sol
Sørb
Sol
Level 129
God Stats
4W - 8L
1,400 SR
Queue Stats
22W - 24L
1,389 Elo+
Party 1
Cthulhu
Cthulhu
Weißbier
Cthulhu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IChoMpzI
Neith
14
7 / 0 / 14
10,178
783
15,654
8,466
3,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
11 / 2 / 9
10,563
813
11,652
7,799
3,517
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
hellomikeo
Olorun
12
4 / 3 / 11
9,207
708
5,609
8,377
3,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SQtryhard
Danzaburou
9
0 / 13 / 4
7,625
587
5,264
14,276
3,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
Sørb
Sol
12
3 / 4 / 2
8,620
663
6,769
9,883
3,034
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Weißbier
Cthulhu
11
2 / 5 / 2
8,272
636
5,931
15,140
14,464
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
22
Kills
5
5
Deaths
22
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
IChoMpzI
Neith
7
0
14
14
W
11
2
9
7.75
L
Danzaburou
SQtryhard
Danzaburou
0
13
4
0.15
L
Sol
Sørb
Sol
3
4
2
1
L
Cthulhu
Weißbier
Cthulhu
2
5
2
0.6
W
Olorun
hellomikeo
Olorun
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,915
Damage
17,964
24,642
Taken
39,299
10,563
Mitigated
21,401
7,897
Healing
5,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
IChoMpzI
Neith
15,654
5,709
0
2,932
8,466
3,154
1,069
4,004
4,462
0
51,676
W
11,652
3,738
0
1,726
7,799
3,517
836
2,957
4,842
0
35,772
L
Danzaburou
SQtryhard
Danzaburou
5,264
2,325
123
1,033
14,276
3,903
0
856
13,420
0
22,069
L
Sol
Sørb
Sol
6,769
1,831
0
3,686
9,883
3,034
0
1,963
7,920
39,389
0
L
Cthulhu
Weißbier
Cthulhu
5,931
489
428
453
15,140
14,464
0
2,540
12,600
14,777
0
W
Olorun
hellomikeo
Olorun
5,609
2,661
954
2,285
8,377
3,892
195
5,769
2,608
30,883
2,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,948
Gold Earned
24,517
164
Minions Killed
112
0
Camps Cleared
0
680,627
Distance Traveled
612,981
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,178
783
59
5
0
222,860
0
W
Ne Zha
10,563
813
48
4
0
253,448
1
L
Danzaburou
7,625
587
25
2
0
178,486
3
L
Sol
8,620
663
75
6
0
206,709
3
L
Cthulhu
8,272
636
12
1
0
227,786
3
W
Olorun
9,207
708
57
4
0
204,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role