Player Matchup

Tiamat
Tiamat
LilShinobi420
Tiamat
Level 87
God Stats
6W - 10L
1,500 SR
Queue Stats
142W - 198L
1,500 Elo+
Solo
Cupid
Cupid
Maico Angst
Cupid
Level 99
God Stats
2W - 5L
1,490 SR
Queue Stats
171W - 242L
1,382 Elo+
Solo
Fenrir
Fenrir
TanOsprey125699
Fenrir
Level 127
God Stats
2W - 2L
1,410 SR
Queue Stats
125W - 150L
1,375 Elo+
Solo
Team Averages
Level 104
1,467 SR
1,419 Elo+

VS

Team Averages
Level 11
1,418 SR
1,384 Elo+
Ymir
Ymir
MrMillsap1
Ymir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 160L
1,500 Elo+
Party 1
Tiamat
Tiamat
Nefelibata2719
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,152 Elo+
Solo
Neith
Neith
shreks_2ndwife
Neith
Level 5
God Stats
0W - 2L
1,255 SR
Queue Stats
16W - 27L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 8
7,687
699
4,381
6,959
3,883
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
4 / 1 / 8
8,197
745
7,220
7,306
2,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
8 / 0 / 7
8,725
793
6,219
8,461
3,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
7,205
655
4,082
10,233
8,672
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 3 / 1
6,348
577
4,098
4,986
2,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

9
1 / 6 / 1
6,575
598
4,582
7,795
2,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
15
Kills
2
2
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
4
1
8
8
L
1
6
1
0.25
L
0
3
1
0.17
W
8
0
7
11.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,820
Damage
12,762
22,726
Taken
23,014
9,833
Mitigated
14,297
9,518
Healing
1,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,381
416
370
1,823
6,959
3,883
340
2,973
3,986
16,244
0
W
7,220
3,926
558
2,533
7,306
2,618
751
2,740
4,566
0
35,316
L
4,082
364
0
204
10,233
8,672
170
1,701
8,532
15,566
0
L
4,098
604
0
1,226
4,986
2,887
108
1,192
3,794
18,656
0
W
6,219
1,168
802
3,432
8,461
3,332
0
2,511
5,950
0
18,328
L
4,582
1,827
0
368
7,795
2,738
266
1,525
6,270
0
15,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,609
Gold Earned
20,128
117
Minions Killed
79
0
Camps Cleared
0
598,398
Distance Traveled
399,838
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,687
699
30
3
0
206,619
0
W
Cupid
8,197
745
67
6
0
168,273
1
L
Ymir
7,205
655
27
2
0
143,739
0
L
Tiamat
6,348
577
25
2
0
130,108
1
W
Fenrir
8,725
793
20
2
0
223,506
2
L
Neith
6,575
598
27
2
0
125,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role