Player Matchup

Tiamat
Tiamat
Hakita
Tiamat
Level 113
God Stats
45W - 20L
1,675 SR
Queue Stats
262W - 190L
1,596 Elo+
Party 1
Artemis
Artemis
LORD97A
Artemis
Level 147
God Stats
7W - 5L
1,257 SR
Queue Stats
181W - 179L
1,494 Elo+
Party 1
Bellona
Bellona
YmKjel
Bellona
Level 26
God Stats
8W - 6L
1,455 SR
Queue Stats
33W - 33L
1,405 Elo+
Party 1
Team Averages
Level 95
1,462 SR
1,499 Elo+

VS

Team Averages
Level 65
1,546 SR
1,518 Elo+
Aphrodite
Aphrodite
Bogemmma
Aphrodite
Level 62
God Stats
9W - 7L
1,637 SR
Queue Stats
10W - 8L
1,514 Elo+
Party 2
Pele
Pele
FauxNik
Pele
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
bonsi359
Tiamat
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 58L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hakita
Tiamat
13
6 / 2 / 11
9,275
843
10,231
7,567
6,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
LORD97A
Artemis
13
10 / 2 / 9
9,798
891
12,484
9,381
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
YmKjel
Bellona
12
4 / 3 / 11
8,719
793
5,744
6,432
6,336
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bogemmma
Aphrodite
10
1 / 7 / 4
8,151
741
4,462
11,086
8,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
FauxNik
Pele
10
3 / 6 / 3
8,041
731
4,864
9,679
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
bonsi359
Tiamat
11
3 / 7 / 2
8,217
747
6,419
10,127
5,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
20
Kills
7
7
Deaths
20
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Bogemmma
Aphrodite
1
7
4
0.43
L
Pele
FauxNik
Pele
3
6
3
0.75
W
Tiamat
Hakita
Tiamat
6
2
11
5.75
W
Artemis
LORD97A
Artemis
10
2
9
7.25
W
Bellona
YmKjel
Bellona
4
3
11
3.17
L
Tiamat
bonsi359
Tiamat
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,459
Damage
15,745
23,380
Taken
30,892
16,171
Mitigated
17,457
6,956
Healing
8,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Bogemmma
Aphrodite
4,462
571
2,163
4,413
11,086
8,509
0
4,053
7,033
17,847
0
L
Pele
FauxNik
Pele
4,864
407
0
768
9,679
3,361
0
3,006
6,673
0
14,286
W
Tiamat
Hakita
Tiamat
10,231
1,143
0
1,972
7,567
6,713
317
2,777
4,548
38,927
0
W
Artemis
LORD97A
Artemis
12,484
6,736
0
3,853
9,381
3,122
2,345
4,791
4,271
0
39,197
W
Bellona
YmKjel
Bellona
5,744
523
564
567
6,432
6,336
222
2,653
3,601
0
13,684
L
Tiamat
bonsi359
Tiamat
6,419
190
0
1,348
10,127
5,587
0
3,186
6,941
23,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,792
Gold Earned
24,409
147
Minions Killed
119
0
Camps Cleared
0
588,619
Distance Traveled
613,451
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,151
741
44
4
0
191,237
0
L
Pele
8,041
731
22
2
0
222,118
1
W
Tiamat
9,275
843
73
7
0
206,609
2
W
Artemis
9,798
891
52
5
0
169,290
2
W
Bellona
8,719
793
22
2
0
212,720
1
L
Tiamat
8,217
747
53
5
0
200,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role