Player Matchup

Guan Yu
Guan Yu
Chowmein3
Guan Yu
Level 20
God Stats
3W - 5L
1,500 SR
Queue Stats
48W - 58L
1,313 Elo+
Party 2
Cthulhu
Cthulhu
Drachen_14
Cthulhu
Level 21
God Stats
6W - 12L
1,155 SR
Queue Stats
10W - 14L
1,271 Elo+
Party 2
Ymir
Ymir
Flyingcactus554
Ymir
Level 13
God Stats
2W - 7L
1,290 SR
Queue Stats
3W - 7L
1,318 Elo+
Party 2
Baron Samedi
Baron Samedi
XCoochie_ManeX
Baron Samedi
Level 22
God Stats
11W - 10L
1,187 SR
Queue Stats
53W - 76L
1,224 Elo+
Party 2
Merlin
Merlin
ssgssmitchell
Merlin
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
24W - 40L
1,262 Elo+
Party 2
Team Averages
Level 19
1,327 SR
1,278 Elo+

VS

Team Averages
Level 100
1,488 SR
1,563 Elo+
Nu Wa
Nu Wa
Blazè
Nu Wa
Level 156
God Stats
9W - 5L
1,422 SR
Queue Stats
680W - 435L
1,694 Elo+
Party 1
Nemesis
Nemesis
Grimphysique
Nemesis
Level 107
God Stats
12W - 8L
1,594 SR
Queue Stats
512W - 386L
1,579 Elo+
Party 1
Tyr
Tyr
Humanivore
Tyr
Level 103
God Stats
25W - 21L
1,695 SR
Queue Stats
380W - 429L
1,539 Elo+
Solo
Ullr
Ullr
Imbued_
Ullr
Level 131
God Stats
20W - 20L
1,231 SR
Queue Stats
316W - 328L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
OziahX
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chowmein3
Guan Yu
18
4 / 2 / 2
10,801
432
8,865
23,519
17,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Drachen_14
Cthulhu
16
3 / 12 / 4
10,553
422
11,671
30,499
17,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
5 / 10 / 3
10,464
419
8,444
28,075
28,196
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
XCoochie_ManeX
Baron Samedi
14
2 / 14 / 3
9,696
388
8,175
21,161
7,002
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
0 / 13 / 3
9,308
372
6,304
17,066
4,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Blazè
Nu Wa
20
27 / 2 / 10
16,424
657
49,035
20,651
8,651
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
Grimphysique
Nemesis
20
9 / 2 / 9
14,994
600
17,542
19,954
11,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 0 / 9
15,617
625
14,608
28,406
22,407
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ullr
Imbued_
Ullr
19
5 / 7 / 16
13,430
537
16,433
23,019
9,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
OziahX
Cthulhu
14
1 / 8 / 12
11,131
445
6,569
18,908
10,675
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
107
14
Kills
51
51
Deaths
19
15
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Blazè
Nu Wa
27
2
10
16
L
Guan Yu
Chowmein3
Guan Yu
4
2
2
2.5
L
Cthulhu
Drachen_14
Cthulhu
3
12
4
0.42
L
5
10
3
0.65
W
Nemesis
Grimphysique
Nemesis
9
2
9
6.75
W
9
0
9
13.5
W
Ullr
Imbued_
Ullr
5
7
16
1.86
W
Cthulhu
OziahX
Cthulhu
1
8
12
0.88
L
Baron Samedi
XCoochie_ManeX
Baron Samedi
2
14
3
0.25
L
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,459
Damage
104,187
120,320
Taken
110,938
74,034
Mitigated
62,566
17,354
Healing
37,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Blazè
Nu Wa
49,035
11,375
352
10,556
20,651
8,651
2,168
11,399
9,152
152,852
0
L
Guan Yu
Chowmein3
Guan Yu
8,865
1,124
548
5,086
23,519
17,061
0
7,915
15,400
0
58,482
L
Cthulhu
Drachen_14
Cthulhu
11,671
1,359
243
5,833
30,499
17,527
0
14,551
15,591
50,681
0
L
8,444
1,136
0
595
28,075
28,196
0
14,882
12,833
32,301
0
W
Nemesis
Grimphysique
Nemesis
17,542
8,654
873
4,166
19,954
11,110
2,146
4,270
15,609
0
140,605
W
14,608
1,840
0
18,428
28,406
22,407
1,580
5,591
20,710
395
107,042
W
Ullr
Imbued_
Ullr
16,433
9,256
0
2,990
23,019
9,723
2,193
6,425
16,369
0
115,168
W
Cthulhu
OziahX
Cthulhu
6,569
718
587
36
18,908
10,675
306
8,438
10,057
28,706
0
L
Baron Samedi
XCoochie_ManeX
Baron Samedi
8,175
853
1,399
1,612
21,161
7,002
0
11,230
9,609
36,509
0
L
6,304
672
1
2,037
17,066
4,248
652
5,861
11,026
39,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,822
Gold Earned
71,596
366
Minions Killed
742
0
Camps Cleared
0
2,029,907
Distance Traveled
2,429,515
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
16,424
657
175
7
0
468,195
0
L
Guan Yu
10,801
432
96
4
0
515,047
4
L
Cthulhu
10,553
422
93
4
0
396,505
1
L
Ymir
10,464
419
35
1
0
356,379
0
W
Nemesis
14,994
600
195
8
0
565,297
4
W
Tyr
15,617
625
198
8
0
520,257
7
W
Ullr
13,430
537
132
5
0
390,501
1
W
Cthulhu
11,131
445
42
2
0
485,265
2
L
Baron Samedi
9,696
388
68
3
0
361,540
2
L
Merlin
9,308
372
74
3
0
400,436
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role