Player Matchup

Kuzenbo
Kuzenbo
ApoloGamer157
Kuzenbo
Level 109
God Stats
1W - 3L
1,197 SR
Queue Stats
207W - 224L
1,455 Elo+
Solo
Tiamat
Tiamat
Dragoytt
Tiamat
Level 64
God Stats
3W - 7L
1,340 SR
Queue Stats
17W - 23L
1,323 Elo+
Party 1
Nemesis
Nemesis
Herozum
Nemesis
Level 84
God Stats
6W - 4L
1,282 SR
Queue Stats
360W - 382L
1,494 Elo+
Solo
Jormungandr
Jormungandr
Neko Chan1754
Jormungandr
Level 22
God Stats
4W - 2L
1,201 SR
Queue Stats
7W - 10L
1,206 Elo+
Party 1
Heimdallr
Heimdallr
loxushd15
Heimdallr
Level 61
God Stats
12W - 10L
1,658 SR
Queue Stats
28W - 36L
1,802 Elo+
Solo
Team Averages
Level 68
1,336 SR
1,456 Elo+

VS

Team Averages
Level 104
1,456 SR
1,480 Elo+
Yemoja
Yemoja
 
Yemoja
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BolsoTrump
Mercury
Level 114
God Stats
4W - 4L
1,500 SR
Queue Stats
142W - 135L
1,498 Elo+
Solo
Tiamat
Tiamat
Cristiansegovia0
Tiamat
Level 150
God Stats
7W - 11L
1,363 SR
Queue Stats
642W - 689L
1,512 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ytalo_JF
Ah Muzen Cab
Level 126
God Stats
52W - 44L
1,478 SR
Queue Stats
633W - 679L
1,464 Elo+
Party 2
Chaac
Chaac
zelialdo
Chaac
Level 87
God Stats
30W - 38L
1,438 SR
Queue Stats
40W - 57L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
1 / 0 / 2
9,126
507
11,730
16,381
18,015
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
Dragoytt
Tiamat
17
4 / 2 / 3
9,795
544
10,955
9,575
8,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Herozum
Nemesis
17
4 / 0 / 4
10,387
577
8,412
16,640
7,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Neko Chan1754
Jormungandr
14
2 / 1 / 4
8,813
490
3,592
10,367
7,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
loxushd15
Heimdallr
14
1 / 2 / 3
7,969
443
4,720
10,611
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
0 / 3 / 3
7,696
428
5,635
7,606
6,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
BolsoTrump
Mercury
11
0 / 2 / 2
7,486
416
3,012
9,378
2,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 4 / 0
9,197
511
7,992
13,229
8,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Ytalo_JF
Ah Muzen Cab
14
3 / 1 / 0
8,372
465
13,662
9,865
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
zelialdo
Chaac
14
0 / 3 / 0
8,408
467
9,256
18,029
8,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
12
Kills
5
5
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
3
0.5
W
Kuzenbo
1
0
2
2
L
Mercury
BolsoTrump
Mercury
0
2
2
0.5
L
2
4
0
0.5
W
Tiamat
Dragoytt
Tiamat
4
2
3
2.75
W
Nemesis
Herozum
Nemesis
4
0
4
6
W
Jormungandr
Neko Chan1754
Jormungandr
2
1
4
4
L
Ah Muzen Cab
Ytalo_JF
Ah Muzen Cab
3
1
0
3
W
Heimdallr
loxushd15
Heimdallr
1
2
3
1.25
L
Chaac
zelialdo
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,409
Damage
39,557
63,574
Taken
58,107
45,130
Mitigated
29,951
25,246
Healing
22,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,635
890
1,700
1,888
7,606
6,588
300
2,524
5,082
20,888
0
W
Kuzenbo
11,730
3,193
0
8,262
16,381
18,015
887
681
15,665
58,972
0
L
Mercury
BolsoTrump
Mercury
3,012
1,064
0
2,992
9,378
2,979
0
1,159
8,219
0
42,557
L
7,992
1,538
112
3,680
13,229
8,250
0
8,140
5,089
62,158
0
W
Tiamat
Dragoytt
Tiamat
10,955
1,129
207
3,366
9,575
8,221
1,863
5,111
4,158
59,897
0
W
Nemesis
Herozum
Nemesis
8,412
4,961
136
6,609
16,640
7,757
136
3,836
12,714
0
69,403
W
Jormungandr
Neko Chan1754
Jormungandr
3,592
595
462
971
10,367
7,019
719
1,494
8,849
24,420
0
L
Ah Muzen Cab
Ytalo_JF
Ah Muzen Cab
13,662
4,982
0
5,326
9,865
3,537
1,502
3,236
6,629
0
71,247
W
Heimdallr
loxushd15
Heimdallr
4,720
1,421
501
4,732
10,611
4,118
1,063
2,050
8,561
0
51,800
L
Chaac
zelialdo
Chaac
9,256
1,999
0
6,541
18,029
8,597
606
11,218
6,811
0
60,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,090
Gold Earned
41,159
521
Minions Killed
507
0
Camps Cleared
0
1,656,643
Distance Traveled
1,503,894
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,696
428
34
2
0
281,000
4
W
Kuzenbo
9,126
507
111
6
0
342,198
5
L
Mercury
7,486
416
81
5
0
285,268
4
L
Tiamat
9,197
511
151
8
0
291,814
1
W
Tiamat
9,795
544
115
6
0
319,229
1
W
Nemesis
10,387
577
116
6
0
388,619
3
W
Jormungandr
8,813
490
55
3
0
317,040
1
L
Ah Muzen Cab
8,372
465
119
7
0
316,884
2
W
Heimdallr
7,969
443
124
7
0
289,557
4
L
Chaac
8,408
467
122
7
0
328,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role