Player Matchup

Jormungandr
Jormungandr
COMPLEX
Jormungandr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,383 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Jeff21412
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,505 Elo+
Solo
Danzaburou
Danzaburou
OLAUNAVAILABLE
Danzaburou
Level 14
God Stats
4W - 2L
1,658 SR
Queue Stats
11W - 16L
1,403 Elo+
Party 1
Nemesis
Nemesis
ThatGuyJinks
Nemesis
Level 18
God Stats
4W - 1L
1,748 SR
Queue Stats
24W - 18L
1,649 Elo+
Solo
Nu Wa
Nu Wa
ykkaor
Nu Wa
Level 29
God Stats
0W - 1L
1,487 SR
Queue Stats
184W - 198L
1,492 Elo+
Solo
Team Averages
Level 22
1,579 SR
1,487 Elo+

VS

Team Averages
Level 23
1,603 SR
1,558 Elo+
Yemoja
Yemoja
Daeragor
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,470 Elo+
Solo
Vulcan
Vulcan
ForeverPlat
Vulcan
Level 17
God Stats
2W - 2L
1,740 SR
Queue Stats
138W - 109L
1,711 Elo+
Solo
Hou Yi
Hou Yi
HarryGG
Hou Yi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,565 Elo+
Solo
Amaterasu
Amaterasu
KlumzyO
Amaterasu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 26L
1,607 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tetsucabra
Cu Chulainn
Level 27
God Stats
22W - 9L
1,775 SR
Queue Stats
124W - 109L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
COMPLEX
Jormungandr
5
0 / 1 / 0
3,601
600
1,151
2,923
1,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
Jeff21412
Cu Chulainn
8
2 / 2 / 0
4,646
774
3,070
5,281
1,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
OLAUNAVAILABLE
Danzaburou
5
0 / 0 / 0
3,213
536
1,180
1,748
451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
ThatGuyJinks
Nemesis
4
0 / 2 / 0
3,278
546
826
2,579
441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
ykkaor
Nu Wa
5
1 / 2 / 0
3,646
608
785
2,368
512
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Daeragor
Yemoja
5
0 / 0 / 1
3,529
588
938
1,331
423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vulcan
8
1 / 0 / 1
4,528
755
1,247
1,850
505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
HarryGG
Hou Yi
6
1 / 0 / 0
3,615
603
1,209
2,061
465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Amaterasu
KlumzyO
Amaterasu
7
4 / 1 / 0
4,541
757
1,792
4,116
1,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
Tetsucabra
Cu Chulainn
6
0 / 2 / 2
3,631
605
2,115
3,749
2,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
3
Kills
6
7
Deaths
3
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
COMPLEX
Jormungandr
0
1
0
0
W
Yemoja
Daeragor
Yemoja
0
0
1
0.5
W
Vulcan
1
0
1
1.5
W
Hou Yi
HarryGG
Hou Yi
1
0
0
1
L
Cu Chulainn
Jeff21412
Cu Chulainn
2
2
0
1
W
Amaterasu
KlumzyO
Amaterasu
4
1
0
4
L
Danzaburou
OLAUNAVAILABLE
Danzaburou
0
0
0
0
W
Cu Chulainn
Tetsucabra
Cu Chulainn
0
2
2
0.5
L
Nemesis
ThatGuyJinks
Nemesis
0
2
0
0
L
Nu Wa
ykkaor
Nu Wa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,012
Damage
7,301
14,899
Taken
13,107
4,164
Mitigated
4,862
4,111
Healing
4,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
COMPLEX
Jormungandr
1,151
66
0
475
2,923
1,176
0
396
2,527
7,458
0
W
Yemoja
Daeragor
Yemoja
938
397
204
801
1,331
423
0
408
923
4,646
0
W
Vulcan
1,247
574
0
867
1,850
505
0
464
1,340
23,461
0
W
Hou Yi
HarryGG
Hou Yi
1,209
674
0
557
2,061
465
150
743
1,318
0
10,851
L
Cu Chulainn
Jeff21412
Cu Chulainn
3,070
1,100
0
1,639
5,281
1,584
0
0
4,940
0
20,942
W
Amaterasu
KlumzyO
Amaterasu
1,792
1,174
0
1,481
4,116
1,412
0
237
3,841
0
13,938
L
Danzaburou
OLAUNAVAILABLE
Danzaburou
1,180
824
0
942
1,748
451
0
542
1,206
0
9,815
W
Cu Chulainn
Tetsucabra
Cu Chulainn
2,115
338
0
820
3,749
2,057
0
0
3,749
0
9,529
L
Nemesis
ThatGuyJinks
Nemesis
826
643
0
363
2,579
441
0
173
2,382
0
10,418
L
Nu Wa
ykkaor
Nu Wa
785
72
0
692
2,368
512
0
1,003
1,318
12,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,384
Gold Earned
19,844
131
Minions Killed
143
0
Camps Cleared
0
489,174
Distance Traveled
592,239
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
3,601
600
10
2
0
107,681
1
W
Yemoja
3,529
588
4
1
0
111,735
1
W
Vulcan
4,528
755
59
10
0
120,180
2
W
Hou Yi
3,615
603
27
5
0
100,140
0
L
Cu Chulainn
4,646
774
49
8
0
125,958
0
W
Amaterasu
4,541
757
36
6
0
137,452
0
L
Danzaburou
3,213
536
20
3
0
95,306
1
W
Cu Chulainn
3,631
605
17
3
0
122,732
0
L
Nemesis
3,278
546
22
4
0
82,533
1
L
Nu Wa
3,646
608
30
5
0
77,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role