Player Matchup

Sylvanus
Sylvanus
B0r1s111
Sylvanus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,357 Elo+
Solo
Vulcan
Vulcan
Eleuth1
Vulcan
Level 10
God Stats
8W - 9L
1,439 SR
Queue Stats
17W - 20L
1,458 Elo+
Solo
Thor
Thor
PANDOXA
Thor
Level 9
God Stats
1W - 1L
1,271 SR
Queue Stats
8W - 12L
1,328 Elo+
Solo
Apollo
Apollo
Zbom0N
Apollo
Level 18
God Stats
15W - 7L
1,695 SR
Queue Stats
42W - 33L
1,454 Elo+
Solo
Nemesis
Nemesis
masterg77
Nemesis
Level 29
God Stats
7W - 3L
1,500 SR
Queue Stats
18W - 6L
1,640 Elo+
Solo
Team Averages
Level 18
1,481 SR
1,447 Elo+

VS

Team Averages
Level 20
1,479 SR
1,389 Elo+
Ra
Ra
Basiachuki
Ra
Level 21
God Stats
4W - 8L
1,315 SR
Queue Stats
110W - 127L
1,193 Elo+
Solo
Ares
Ares
Erko7215
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 57L
1,335 Elo+
Solo
Neith
Neith
Harcooos
Neith
Level 25
God Stats
26W - 24L
1,577 SR
Queue Stats
51W - 48L
1,458 Elo+
Solo
Nemesis
Nemesis
theni2x
Nemesis
Level 21
God Stats
23W - 21L
1,534 SR
Queue Stats
61W - 60L
1,467 Elo+
Solo
King Arthur
King Arthur
zajibali
King Arthur
Level 7
God Stats
6W - 5L
1,469 SR
Queue Stats
21W - 15L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
B0r1s111
Sylvanus
19
4 / 3 / 16
13,893
463
12,161
29,071
25,669
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
Eleuth1
Vulcan
20
6 / 3 / 9
14,778
493
34,802
15,497
8,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
PANDOXA
Thor
19
1 / 9 / 8
12,334
411
8,017
26,050
11,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
Zbom0N
Apollo
20
19 / 3 / 7
17,263
575
28,062
21,371
10,506
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
masterg77
Nemesis
20
5 / 10 / 11
13,271
442
22,042
24,444
17,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 4
14,148
472
14,690
22,431
11,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ares
20
3 / 7 / 8
15,021
501
16,934
30,575
40,871
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Harcooos
Neith
19
5 / 8 / 4
12,348
412
13,559
17,472
6,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
theni2x
Nemesis
19
4 / 8 / 9
12,705
424
11,238
23,161
12,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
zajibali
King Arthur
20
8 / 4 / 9
13,531
451
25,305
39,113
42,729
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
61
35
Kills
27
28
Deaths
35
51
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
B0r1s111
Sylvanus
4
3
16
4
L
7
8
4
1.13
W
Vulcan
Eleuth1
Vulcan
6
3
9
3.5
L
Ares
3
7
8
1
L
Neith
Harcooos
Neith
5
8
4
0.88
W
Thor
PANDOXA
Thor
1
9
8
0.56
W
Apollo
Zbom0N
Apollo
19
3
7
7.5
W
Nemesis
masterg77
Nemesis
5
10
11
1.05
L
Nemesis
theni2x
Nemesis
4
8
9
1.06
L
King Arthur
zajibali
King Arthur
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,084
Damage
81,726
116,433
Taken
132,752
73,800
Mitigated
115,149
40,351
Healing
32,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
B0r1s111
Sylvanus
12,161
4,313
7,052
14,432
29,071
25,669
630
12,790
16,005
35,349
0
L
14,690
1,288
3,791
5,187
22,431
11,851
71
7,111
15,320
93,461
0
W
Vulcan
Eleuth1
Vulcan
34,802
12,746
0
4,217
15,497
8,012
750
3,736
11,481
125,152
0
L
Ares
16,934
974
0
5,456
30,575
40,871
852
17,727
12,848
48,618
0
L
Neith
Harcooos
Neith
13,559
4,062
0
3,059
17,472
6,996
1,681
4,077
13,395
0
68,925
W
Thor
PANDOXA
Thor
8,017
1,973
0
5,991
26,050
11,974
1,040
3,000
22,817
0
85,312
W
Apollo
Zbom0N
Apollo
28,062
19,129
0
6,922
21,371
10,506
3,812
4,949
15,771
0
150,009
W
Nemesis
masterg77
Nemesis
22,042
8,738
0
1,737
24,444
17,639
684
6,952
16,849
0
84,862
L
Nemesis
theni2x
Nemesis
11,238
3,446
0
479
23,161
12,702
1,086
6,764
16,397
195
76,136
L
King Arthur
zajibali
King Arthur
25,305
2,168
0
14,072
39,113
42,729
140
11,284
27,829
555
90,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,539
Gold Earned
67,753
663
Minions Killed
662
0
Camps Cleared
0
2,823,062
Distance Traveled
2,745,785
31
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,893
463
47
2
0
505,648
2
L
Ra
14,148
472
168
6
0
565,739
0
W
Vulcan
14,778
493
193
6
0
616,797
21
L
Ares
15,021
501
79
3
0
547,791
3
L
Neith
12,348
412
134
4
0
494,291
0
W
Thor
12,334
411
135
5
0
509,259
1
W
Apollo
17,263
575
192
6
0
582,114
3
W
Nemesis
13,271
442
96
3
0
609,244
4
L
Nemesis
12,705
424
151
5
0
564,830
0
L
King Arthur
13,531
451
130
4
0
573,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role