Player Matchup

Bacchus
Bacchus
Gladex
Bacchus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Raiton-chan
Anhur
Level 101
God Stats
4W - 7L
1,495 SR
Queue Stats
547W - 570L
1,484 Elo+
Solo
Hun Batz
Hun Batz
Soliuxa
Hun Batz
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,404 Elo+
Solo
Sun Wukong
Sun Wukong
Tino-T1no
Sun Wukong
Level 160
God Stats
23W - 13L
1,641 SR
Queue Stats
865W - 874L
1,598 Elo+
Solo
Ne Zha
Ne Zha
anGOzz
Ne Zha
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 128
1,527 SR
1,497 Elo+

VS

Team Averages
Level 118
1,527 SR
1,428 Elo+
Ratatoskr
Ratatoskr
Bigstuff_33
Ratatoskr
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 54L
1,456 Elo+
Solo
Nu Wa
Nu Wa
QuantumBot
Nu Wa
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,113 Elo+
Solo
Raijin
Raijin
ºº仌ºº
Raijin
Level 149
God Stats
1W - 1L
1,694 SR
Queue Stats
56W - 32L
1,533 Elo+
Party 1
Olorun
Olorun
º桃白白º
Olorun
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
梨花压海棠
Fenrir
Level 101
God Stats
0W - 2L
1,440 SR
Queue Stats
115W - 105L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gladex
Bacchus
17
5 / 3 / 13
10,406
946
12,382
16,244
20,785
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
6 / 4 / 18
10,241
931
11,663
11,030
5,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Soliuxa
Hun Batz
15
6 / 6 / 12
9,608
873
11,293
9,514
4,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Tino-T1no
Sun Wukong
15
6 / 4 / 13
9,859
896
11,868
15,888
17,024
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ne Zha
anGOzz
Ne Zha
16
3 / 3 / 18
10,146
922
13,244
9,760
5,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Bigstuff_33
Ratatoskr
15
2 / 5 / 8
8,881
807
5,115
14,066
7,394
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
16
2 / 5 / 15
9,156
832
11,949
9,314
2,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Raijin
16
7 / 5 / 6
9,985
908
13,783
10,816
3,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 7 / 13
9,246
841
5,469
16,036
9,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
7 / 4 / 11
10,984
999
10,130
17,981
17,481
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
73
26
Kills
20
20
Deaths
26
74
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Bigstuff_33
Ratatoskr
2
5
8
1.2
W
Bacchus
Gladex
Bacchus
5
3
13
3.83
L
Nu Wa
2
5
15
1.9
W
6
4
18
3.75
W
Hun Batz
Soliuxa
Hun Batz
6
6
12
2
W
Sun Wukong
Tino-T1no
Sun Wukong
6
4
13
3.13
W
Ne Zha
anGOzz
Ne Zha
3
3
18
4
L
Raijin
7
5
6
2
L
2
7
13
1.21
L
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,450
Damage
46,446
62,436
Taken
68,213
53,036
Mitigated
39,235
15,534
Healing
27,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Bigstuff_33
Ratatoskr
5,115
940
919
3,957
14,066
7,394
1,192
2,224
11,842
0
12,186
W
Bacchus
Gladex
Bacchus
12,382
760
790
4,885
16,244
20,785
332
7,918
8,326
22,416
0
L
Nu Wa
11,949
3,612
1,224
1,013
9,314
2,103
1,083
1,409
7,905
26,911
0
W
11,663
4,305
0
0
11,030
5,539
1,972
4,512
6,518
0
32,454
W
Hun Batz
Soliuxa
Hun Batz
11,293
2,784
645
402
9,514
4,466
1,861
6,942
2,572
0
23,382
W
Sun Wukong
Tino-T1no
Sun Wukong
11,868
1,034
2,233
3,640
15,888
17,024
623
6,475
9,413
0
25,208
W
Ne Zha
anGOzz
Ne Zha
13,244
1,066
770
2,169
9,760
5,222
2,058
5,354
4,406
0
30,876
L
Raijin
13,783
1,423
199
693
10,816
3,201
0
1,110
9,706
29,361
0
L
5,469
2,839
7,524
5,045
16,036
9,056
1,521
3,764
12,272
12,116
0
L
10,130
2,167
749
6,340
17,981
17,481
101
3,875
14,106
0
15,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,260
Gold Earned
48,252
132
Minions Killed
101
0
Camps Cleared
0
911,167
Distance Traveled
896,462
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,881
807
7
1
0
194,215
1
W
Bacchus
10,406
946
5
0
0
202,407
3
L
Nu Wa
9,156
832
34
3
0
163,063
0
W
Anhur
10,241
931
55
5
0
156,599
0
W
Hun Batz
9,608
873
24
2
0
148,629
3
W
Sun Wukong
9,859
896
30
3
0
198,263
3
W
Ne Zha
10,146
922
18
2
0
205,269
0
L
Raijin
9,985
908
30
3
0
160,331
3
L
Olorun
9,246
841
21
2
0
164,788
1
L
Fenrir
10,984
999
9
1
0
214,065
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role