Player Matchup

Scylla
Scylla
Silver II
Cerezita69
Scylla
Silver II
Level 158
God Stats
6W - 8L
1,619 SR
Queue Stats
45W - 57L
1,627 MMR
Party 1
Guan Yu
Guan Yu
Gold IV
Eurodance
Guan Yu
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Gold V
Vizija
Hachiman
Gold V
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 41L
1,554 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,540 SR
1,561 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 147
1,648 SR
1,545 MMR
Neith
Neith
Gold II
Patrilu
Neith
Gold II
Level 147
God Stats
59W - 50L
1,590 SR
Queue Stats
174W - 148L
1,561 MMR
Party 2
Merlin
Merlin
Gold III
Trinity93
Merlin
Gold III
Level 149
God Stats
19W - 16L
1,627 SR
Queue Stats
118W - 81L
1,471 MMR
Party 2
Hercules
Hercules
Platinum V
xR4F4x
Hercules
Platinum V
Level 146
God Stats
15W - 12L
1,727 SR
Queue Stats
143W - 123L
1,602 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cerezita69
Scylla
13
0 / 8 / 1
10,766
538
7,686
12,179
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Eurodance
Guan Yu
14
1 / 4 / 1
12,014
601
8,986
26,549
31,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Vizija
Hachiman
14
1 / 5 / 0
11,013
551
8,884
12,995
4,973
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
TsukuyomiAphroditeHe BoBacchusAnubis

VS

Bans
PersephoneAresSobekKumbhakarnaTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Patrilu
Neith
16
5 / 0 / 10
13,146
657
12,841
10,111
5,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Trinity93
Merlin
16
5 / 1 / 9
13,091
655
17,522
8,050
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
xR4F4x
Hercules
18
7 / 1 / 10
14,712
736
12,917
22,858
24,262
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
2
Kills
17
17
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Scylla
Cerezita69
Scylla
0
8
1
0.06
L
Guan Yu
Eurodance
Guan Yu
1
4
1
0.38
W
Neith
Patrilu
Neith
5
0
10
10
W
Merlin
Trinity93
Merlin
5
1
9
9.5
L
Hachiman
Vizija
Hachiman
1
5
0
0.2
W
Hercules
xR4F4x
Hercules
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,556
Damage
43,280
51,723
Taken
41,019
40,241
Mitigated
32,384
11,605
Healing
11,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Cerezita69
Scylla
7,686
304
0
1,069
12,179
3,790
574
3,023
8,940
52,106
0
L
Guan Yu
Eurodance
Guan Yu
8,986
1,449
1,058
7,880
26,549
31,478
409
9,473
16,404
0
37,952
W
Neith
Patrilu
Neith
12,841
4,850
0
1,798
10,111
5,018
3,323
760
9,351
0
71,932
W
Merlin
Trinity93
Merlin
17,522
1,400
0
1,815
8,050
3,104
490
1,938
6,112
79,692
0
L
Hachiman
Vizija
Hachiman
8,884
3,061
0
1,598
12,995
4,973
703
3,850
8,813
0
54,592
W
Hercules
xR4F4x
Hercules
12,917
5,041
0
7,390
22,858
24,262
721
5,194
17,664
0
41,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,793
Gold Earned
40,949
221
Minions Killed
233
0
Camps Cleared
0
1,031,774
Distance Traveled
1,156,880
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,766
538
89
4
0
297,691
7
L
Guan Yu
12,014
601
54
3
0
379,268
6
W
Neith
13,146
657
107
5
0
395,754
3
W
Merlin
13,091
655
91
5
0
368,417
2
L
Hachiman
11,013
551
78
4
0
354,815
6
W
Hercules
14,712
736
35
2
0
392,709
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role