Player Matchup

Izanami
Izanami
JimmyPopeyero
Izanami
Level 26
God Stats
1W - 1L
1,796 SR
Queue Stats
16W - 10L
1,483 Elo+
Solo
Jing Wei
Jing Wei
Nianshen
Jing Wei
Level 28
God Stats
2W - 4L
1,337 SR
Queue Stats
166W - 159L
1,567 Elo+
Solo
Da Ji
Da Ji
SKOPMEN
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,556 Elo+
Party 1
Achilles
Achilles
ThatWeirdo
Achilles
Level 15
God Stats
1W - 0L
1,682 SR
Queue Stats
3W - 5L
1,280 Elo+
Party 1
Neith
Neith
geekstraxx
Neith
Level 15
God Stats
2W - 1L
1,291 SR
Queue Stats
11W - 14L
1,507 Elo+
Solo
Team Averages
Level 22
1,521 SR
1,479 Elo+

VS

Team Averages
Level 20
1,568 SR
1,439 Elo+
Izanami
Izanami
DOMK
Izanami
Level 8
God Stats
6W - 4L
1,625 SR
Queue Stats
6W - 4L
1,632 Elo+
Solo
Thanatos
Thanatos
Emirrika
Thanatos
Level 27
God Stats
11W - 25L
1,379 SR
Queue Stats
98W - 102L
1,385 Elo+
Solo
Hercules
Hercules
PidgeonHats
Hercules
Level 23
God Stats
25W - 21L
1,397 SR
Queue Stats
50W - 44L
1,285 Elo+
Solo
Anubis
Anubis
Zardoli199
Anubis
Level 15
God Stats
1W - 1L
1,709 SR
Queue Stats
7W - 8L
1,474 Elo+
Solo
Hera
Hera
flexuu
Hera
Level 26
God Stats
9W - 9L
1,731 SR
Queue Stats
84W - 100L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
4 / 11 / 25
13,537
1,041
19,225
24,901
10,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Nianshen
Jing Wei
20
5 / 6 / 35
14,879
1,145
17,624
21,804
15,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Da Ji
SKOPMEN
Da Ji
20
21 / 12 / 18
16,800
1,292
30,030
29,326
12,939
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
ThatWeirdo
Achilles
20
12 / 8 / 23
15,099
1,161
26,073
28,797
29,673
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
20
5 / 3 / 22
13,508
1,039
19,980
14,486
6,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

42

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DOMK
Izanami
20
17 / 12 / 13
17,071
1,313
41,012
24,682
10,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Emirrika
Thanatos
20
10 / 9 / 19
14,776
1,137
14,446
24,618
11,279
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
PidgeonHats
Hercules
20
5 / 4 / 20
13,329
1,025
16,468
22,705
34,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
Zardoli199
Anubis
20
1 / 13 / 26
13,161
1,012
14,972
25,615
12,874
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hera
flexuu
Hera
20
6 / 9 / 23
14,400
1,108
24,216
20,592
8,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
140
47
Kills
39
40
Deaths
47
123
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Izanami
DOMK
Izanami
17
12
13
1.96
L
Thanatos
Emirrika
Thanatos
10
9
19
2.17
W
Izanami
4
11
25
1.5
W
Jing Wei
Nianshen
Jing Wei
5
6
35
3.75
L
Hercules
PidgeonHats
Hercules
5
4
20
3.75
W
Da Ji
SKOPMEN
Da Ji
21
12
18
2.5
W
Achilles
ThatWeirdo
Achilles
12
8
23
2.94
L
Anubis
Zardoli199
Anubis
1
13
26
1.08
L
Hera
flexuu
Hera
6
9
23
1.94
W
Neith
5
3
22
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,932
Damage
111,114
119,314
Taken
118,212
74,898
Mitigated
77,119
13,610
Healing
15,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DOMK
Izanami
41,012
33,780
248
414
24,682
10,419
0
367
24,045
0
84,134
L
Thanatos
Emirrika
Thanatos
14,446
3,239
0
5,065
24,618
11,279
0
43
24,350
0
18,128
W
Izanami
19,225
15,232
0
3,890
24,901
10,219
0
9,427
15,349
0
59,413
W
Jing Wei
Nianshen
Jing Wei
17,624
12,739
0
0
21,804
15,866
0
6,698
14,960
0
48,519
L
Hercules
PidgeonHats
Hercules
16,468
5,842
0
4,284
22,705
34,238
0
152
22,132
0
23,185
W
Da Ji
SKOPMEN
Da Ji
30,030
10,905
0
2,768
29,326
12,939
0
9,763
19,373
0
38,753
W
Achilles
ThatWeirdo
Achilles
26,073
5,452
0
1,166
28,797
29,673
0
10,289
18,259
690
34,502
L
Anubis
Zardoli199
Anubis
14,972
353
0
3,668
25,615
12,874
0
46
25,419
43,701
0
L
Hera
flexuu
Hera
24,216
7,040
272
1,456
20,592
8,309
0
10
20,557
52,353
0
W
Neith
19,980
8,120
0
5,786
14,486
6,201
0
3,011
11,375
0
49,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,823
Gold Earned
72,737
234
Minions Killed
236
4
Camps Cleared
4
1,128,738
Distance Traveled
1,086,905
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
17,071
1,313
86
7
2
211,499
1
L
Thanatos
14,776
1,137
6
0
1
223,793
0
W
Izanami
13,537
1,041
88
7
1
204,715
0
W
Jing Wei
14,879
1,145
57
4
0
257,399
1
L
Hercules
13,329
1,025
11
1
1
234,741
0
W
Da Ji
16,800
1,292
23
2
2
220,576
0
W
Achilles
15,099
1,161
11
1
0
246,449
0
L
Anubis
13,161
1,012
66
5
0
204,788
0
L
Hera
14,400
1,108
67
5
0
212,084
2
W
Neith
13,508
1,039
55
4
1
199,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role