Player Matchup

Ymir
Ymir
B0r1s111
Ymir
Level 24
God Stats
2W - 4L
1,035 SR
Queue Stats
24W - 24L
1,330 Elo+
Solo
Olorun
Olorun
javi2k05
Olorun
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
204W - 183L
1,418 Elo+
Solo
Ra
Ra
lordruido
Ra
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 105L
1,431 Elo+
Solo
Odin
Odin
masterg77
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,500 Elo+
Solo
Arachne
Arachne
xKiller0007x
Arachne
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 17L
1,375 Elo+
Solo
Team Averages
Level 21
1,407 SR
1,411 Elo+

VS

Team Averages
Level 16
1,404 SR
1,307 Elo+
Ra
Ra
Basiachuki
Ra
Level 20
God Stats
4W - 8L
1,376 SR
Queue Stats
110W - 127L
1,202 Elo+
Solo
Artemis
Artemis
CCCman
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,114 Elo+
Solo
Nemesis
Nemesis
DerL0ser
Nemesis
Level 15
God Stats
4W - 5L
1,376 SR
Queue Stats
78W - 73L
1,365 Elo+
Party 1
Hera
Hera
robotisha
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
serEliwen
King Arthur
Level 17
God Stats
8W - 12L
1,269 SR
Queue Stats
106W - 97L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
1 / 1 / 3
4,952
619
1,414
4,227
1,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
javi2k05
Olorun
9
2 / 0 / 1
5,133
642
1,791
1,858
491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 1 / 2
5,597
700
1,799
3,724
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Odin
6
1 / 3 / 1
4,244
531
1,174
3,697
1,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
xKiller0007x
Arachne
9
4 / 1 / 2
5,388
674
4,042
5,358
1,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,776
597
2,259
4,292
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
CCCman
Artemis
6
0 / 3 / 1
3,946
493
719
2,936
713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
DerL0ser
Nemesis
7
1 / 2 / 0
4,368
546
1,399
5,063
1,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
6
0 / 2 / 0
3,686
461
881
1,964
577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
serEliwen
King Arthur
7
4 / 1 / 0
4,760
595
1,916
4,248
1,626
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
12
Kills
6
6
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
1
3
2.5
L
1
4
0
0.25
L
Artemis
CCCman
Artemis
0
3
1
0.17
L
Nemesis
DerL0ser
Nemesis
1
2
0
0.5
W
Olorun
javi2k05
Olorun
2
0
1
2.5
W
4
1
2
5
W
Odin
1
3
1
0.5
L
Hera
0
2
0
0
L
King Arthur
serEliwen
King Arthur
4
1
0
4
W
Arachne
xKiller0007x
Arachne
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,220
Damage
7,174
18,864
Taken
18,503
6,418
Mitigated
5,229
8,986
Healing
3,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,414
750
0
1,569
4,227
1,750
184
741
3,468
9,962
0
L
2,259
159
0
841
4,292
1,128
0
1,814
2,340
19,191
0
L
Artemis
CCCman
Artemis
719
302
0
286
2,936
713
264
795
2,123
0
8,649
L
Nemesis
DerL0ser
Nemesis
1,399
738
0
1,741
5,063
1,185
0
1,066
3,977
0
16,160
W
Olorun
javi2k05
Olorun
1,791
1,087
185
1,401
1,858
491
1,140
27
1,831
23,905
0
W
1,799
272
14
1,614
3,724
1,131
14
1,867
1,606
29,143
0
W
Odin
1,174
517
0
393
3,697
1,632
250
236
3,461
0
8,182
L
Hera
881
121
0
0
1,964
577
341
1,171
793
9,187
0
L
King Arthur
serEliwen
King Arthur
1,916
353
0
500
4,248
1,626
135
0
4,126
0
12,648
W
Arachne
xKiller0007x
Arachne
4,042
3,470
0
3,810
5,358
1,414
0
0
5,358
0
22,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,314
Gold Earned
21,536
199
Minions Killed
166
0
Camps Cleared
0
694,592
Distance Traveled
726,082
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,952
619
14
2
0
136,683
2
L
Ra
4,776
597
45
6
0
157,979
0
L
Artemis
3,946
493
20
3
0
147,454
2
L
Nemesis
4,368
546
42
5
0
132,609
0
W
Olorun
5,133
642
55
7
0
120,132
1
W
Ra
5,597
700
68
9
0
141,989
1
W
Odin
4,244
531
17
2
0
145,307
1
L
Hera
3,686
461
18
2
0
141,800
1
L
King Arthur
4,760
595
41
5
0
146,240
2
W
Arachne
5,388
674
45
6
0
150,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role