Player Matchup

Odin
Odin
HiBuster
Odin
Level 25
God Stats
1W - 4L
1,257 SR
Queue Stats
4W - 10L
1,234 Elo+
Solo
Tyr
Tyr
Ry100
Tyr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 25L
1,227 Elo+
Solo
Kukulkan
Kukulkan
chicken-baronet4
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Team Averages
Level 12
1,419 SR
1,320 Elo+

VS

Team Averages
Level 18
1,357 SR
1,323 Elo+
Tiamat
Tiamat
Pingüino73
Tiamat
Level 29
God Stats
25W - 35L
1,585 SR
Queue Stats
69W - 101L
1,510 Elo+
Solo
Neith
Neith
amine-seize
Neith
Level 17
God Stats
0W - 2L
1,205 SR
Queue Stats
32W - 44L
1,323 Elo+
Solo
Ymir
Ymir
keysserod
Ymir
Level 7
God Stats
2W - 4L
1,281 SR
Queue Stats
7W - 13L
1,138 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
3 / 2 / 6
9,638
741
6,760
14,410
7,581
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tyr
Ry100
Tyr
4
0 / 2 / 0
6,508
501
187
1,727
821
15
7 / 4 / 1
9,840
757
7,280
6,499
2,513
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
3 / 4 / 4
8,680
668
6,979
8,286
7,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 4 / 3
8,775
675
4,488
6,982
2,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
6
1 / 2 / 4
7,162
551
1,014
4,621
1,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
10
Kills
8
8
Deaths
10
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Odin
3
2
6
3
L
Tiamat
3
4
4
1.25
W
Tyr
Ry100
Tyr
0
2
0
0
L
4
4
3
1.38
W
7
4
1
1.88
L
Ymir
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,227
Damage
12,481
22,636
Taken
19,889
10,915
Mitigated
11,581
3,751
Healing
2,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
6,760
1,808
472
3,199
14,410
7,581
515
4,300
9,694
0
37,517
L
Tiamat
6,979
831
0
1,307
8,286
7,049
254
2,622
5,664
32,960
0
W
Tyr
Ry100
Tyr
187
82
0
80
1,727
821
0
569
1,096
0
1,412
L
4,488
2,308
0
1,052
6,982
2,853
464
3,681
3,301
0
11,996
W
7,280
960
0
0
6,499
2,513
2,134
2,585
3,757
37,641
0
L
Ymir
1,014
455
0
0
4,621
1,679
442
1,005
3,616
2,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,986
Gold Earned
24,617
125
Minions Killed
96
0
Camps Cleared
0
409,183
Distance Traveled
438,428
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,638
741
63
5
0
220,169
4
L
Tiamat
8,680
668
70
5
0
193,399
1
W
Tyr
6,508
501
1
0
0
27,251
0
L
Neith
8,775
675
21
2
0
138,524
0
W
Kukulkan
9,840
757
61
5
0
161,763
0
L
Ymir
7,162
551
5
0
0
106,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role