Player Matchup

Neith
Neith
AiSeal1997
Neith
Level 12
God Stats
1W - 4L
1,303 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Artemis
Artemis
Andrewg075495
Artemis
Level 4
God Stats
0W - 3L
1,169 SR
Queue Stats
0W - 4L
1,121 Elo+
Solo
Bacchus
Bacchus
Gorokozo
Bacchus
Level 27
God Stats
11W - 13L
1,709 SR
Queue Stats
160W - 176L
1,511 Elo+
Solo
Set
Set
ShA-Darioezy66
Set
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 27L
1,586 Elo+
Solo
Kukulkan
Kukulkan
efrem455
Kukulkan
Level 6
God Stats
1W - 4L
1,320 SR
Queue Stats
10W - 22L
1,314 Elo+
Solo
Team Averages
Level 16
1,400 SR
1,406 Elo+

VS

Team Averages
Level 18
1,401 SR
1,482 Elo+
Ymir
Ymir
LoOn3yRoeNeY
Ymir
Level 29
God Stats
27W - 29L
1,514 SR
Queue Stats
110W - 132L
1,462 Elo+
Solo
Anubis
Anubis
MrDredd95
Anubis
Level 18
God Stats
2W - 1L
1,323 SR
Queue Stats
21W - 27L
1,391 Elo+
Solo
Cupid
Cupid
Smorsdel
Cupid
Level 28
God Stats
1W - 1L
1,167 SR
Queue Stats
112W - 115L
1,509 Elo+
Solo
Guan Yu
Guan Yu
Theblacktheif
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
waelat
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
1 / 6 / 2
8,805
463
6,167
10,760
3,170
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
12
2 / 8 / 4
8,147
429
10,387
14,245
5,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Gorokozo
Bacchus
13
5 / 0 / 2
8,787
462
7,769
9,695
8,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
13 / 4 / 1
11,070
583
16,064
14,351
5,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
efrem455
Kukulkan
9
0 / 1 / 2
7,035
370
1,495
2,822
818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 7
9,970
525
7,900
12,896
11,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
MrDredd95
Anubis
16
2 / 3 / 4
9,966
525
4,414
6,823
2,508
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Smorsdel
Cupid
16
5 / 7 / 3
9,607
506
10,436
17,958
5,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
14
4 / 4 / 6
9,383
494
6,222
13,940
12,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
waelat
Nemesis
15
3 / 4 / 0
9,778
515
4,435
12,513
3,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
38
21
Kills
18
19
Deaths
21
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
1
6
2
0.33
L
Artemis
2
8
4
0.5
L
Bacchus
Gorokozo
Bacchus
5
0
2
6
W
4
3
7
2.5
W
Anubis
MrDredd95
Anubis
2
3
4
1.33
L
13
4
1
3.38
W
Cupid
Smorsdel
Cupid
5
7
3
0.93
W
Guan Yu
4
4
6
1.75
L
Kukulkan
efrem455
Kukulkan
0
1
2
1
W
Nemesis
waelat
Nemesis
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,882
Damage
33,407
51,873
Taken
64,130
22,071
Mitigated
35,648
11,827
Healing
19,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,167
2,920
0
3,046
10,760
3,170
2,479
1,786
8,849
0
39,277
L
Artemis
10,387
5,250
0
2,153
14,245
5,021
1,678
4,158
10,012
0
36,511
L
Bacchus
Gorokozo
Bacchus
7,769
493
0
3,045
9,695
8,040
0
1,803
7,800
21,252
0
W
7,900
921
131
2,948
12,896
11,141
865
3,014
9,882
26,618
0
W
Anubis
MrDredd95
Anubis
4,414
0
0
1,372
6,823
2,508
863
1,066
5,757
48,037
0
L
16,064
8,191
0
3,583
14,351
5,022
1,866
3,201
11,000
0
67,087
W
Cupid
Smorsdel
Cupid
10,436
5,234
235
8,322
17,958
5,709
2,663
3,141
14,817
0
67,033
W
Guan Yu
6,222
1,669
942
2,136
13,940
12,659
404
1,622
12,318
0
29,753
L
Kukulkan
efrem455
Kukulkan
1,495
195
0
0
2,822
818
304
1,366
1,456
19,205
0
W
Nemesis
waelat
Nemesis
4,435
2,202
456
3,251
12,513
3,631
1,017
421
12,092
0
41,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,844
Gold Earned
48,704
312
Minions Killed
382
0
Camps Cleared
0
1,376,725
Distance Traveled
1,678,650
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,805
463
76
4
0
280,406
0
L
Artemis
8,147
429
61
3
0
269,322
0
L
Bacchus
8,787
462
30
2
0
356,216
4
W
Ymir
9,970
525
43
2
0
320,585
6
W
Anubis
9,966
525
114
6
0
321,586
0
L
Set
11,070
583
107
6
0
305,183
0
W
Cupid
9,607
506
91
5
0
311,193
0
W
Guan Yu
9,383
494
48
3
0
367,925
1
L
Kukulkan
7,035
370
38
2
0
165,598
1
W
Nemesis
9,778
515
86
5
0
357,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role