Player Matchup

Artemis
Artemis
LukeAllmighty
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,207 Elo+
Solo
Thor
Thor
Maxson1337
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
UwU1298
Amaterasu
Level 16
God Stats
4W - 6L
1,368 SR
Queue Stats
29W - 47L
1,318 Elo+
Solo
Odin
Odin
xR3HABx
Odin
Level 18
God Stats
8W - 6L
1,453 SR
Queue Stats
69W - 61L
1,327 Elo+
Party 2
Arachne
Arachne
xRAMS3Yx
Arachne
Level 17
God Stats
1W - 1L
1,427 SR
Queue Stats
56W - 63L
1,350 Elo+
Party 2
Team Averages
Level 11
1,449 SR
1,340 Elo+

VS

Team Averages
Level 9
1,538 SR
1,431 Elo+
Cupid
Cupid
Dawsonz
Cupid
Level 7
God Stats
9W - 9L
1,508 SR
Queue Stats
14W - 15L
1,225 Elo+
Solo
Arachne
Arachne
Didek420
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,358 Elo+
Solo
Neith
Neith
Nolos100
Neith
Level 4
God Stats
1W - 1L
1,680 SR
Queue Stats
1W - 2L
1,420 Elo+
Party 1
Ra
Ra
Toegod
Ra
Level 2
God Stats
3W - 4L
1,500 SR
Queue Stats
45W - 38L
1,500 Elo+
Solo
Nu Wa
Nu Wa
lunline
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
19
6 / 7 / 6
14,055
541
17,534
19,096
6,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 17 / 7
9,315
358
4,507
19,933
5,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Amaterasu
UwU1298
Amaterasu
19
5 / 9 / 3
12,728
490
11,043
20,747
9,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
xR3HABx
Odin
19
6 / 4 / 5
12,693
488
12,031
17,419
14,533
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
xRAMS3Yx
Arachne
20
7 / 5 / 3
13,341
513
8,613
22,098
8,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dawsonz
Cupid
9
10 / 3 / 1
9,601
369
3,559
6,988
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
Didek420
Arachne
2
0 / 1 / 0
6,774
261
0
702
114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Nolos100
Neith
19
9 / 6 / 3
11,922
459
16,666
20,712
9,667
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
20
17 / 5 / 4
14,613
562
18,413
16,441
7,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
lunline
Nu Wa
18
5 / 10 / 14
12,090
465
27,787
23,232
8,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
63
24
Kills
41
42
Deaths
25
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cupid
Dawsonz
Cupid
10
3
1
3.5
L
Arachne
Didek420
Arachne
0
1
0
0
W
Artemis
6
7
6
1.29
W
0
17
7
0.21
L
Neith
Nolos100
Neith
9
6
3
1.75
L
Ra
17
5
4
3.8
W
Amaterasu
UwU1298
Amaterasu
5
9
3
0.72
L
Nu Wa
lunline
Nu Wa
5
10
14
1.2
W
Odin
xR3HABx
Odin
6
4
5
2.13
W
Arachne
xRAMS3Yx
Arachne
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,728
Damage
66,425
99,293
Taken
68,075
45,708
Mitigated
27,657
18,433
Healing
22,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Dawsonz
Cupid
3,559
1,752
65
2,781
6,988
1,956
175
0
6,988
0
7,857
L
Arachne
Didek420
Arachne
0
0
0
57
702
114
0
0
702
0
445
W
Artemis
17,534
10,166
0
7,223
19,096
6,639
1,552
10,680
8,416
0
67,593
W
4,507
1,234
0
537
19,933
5,906
1,061
9,122
10,811
0
15,408
L
Neith
Nolos100
Neith
16,666
6,647
0
8,146
20,712
9,667
2,495
0
20,287
0
64,283
L
Ra
18,413
2,132
86
5,251
16,441
7,674
1,059
0
16,241
90,108
0
W
Amaterasu
UwU1298
Amaterasu
11,043
4,938
168
2,680
20,747
9,822
3,935
10,032
10,715
0
68,203
L
Nu Wa
lunline
Nu Wa
27,787
5,612
1,214
4,455
23,232
8,246
731
0
23,082
84,715
0
W
Odin
xR3HABx
Odin
12,031
1,221
0
3,222
17,419
14,533
1,541
8,006
9,413
0
50,269
W
Arachne
xRAMS3Yx
Arachne
8,613
6,199
0
4,603
22,098
8,808
4,235
8,360
13,738
0
58,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,132
Gold Earned
55,000
440
Minions Killed
373
0
Camps Cleared
0
2,015,229
Distance Traveled
1,351,673
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,601
369
15
1
0
175,254
0
L
Arachne
6,774
261
1
0
0
28,495
0
W
Artemis
14,055
541
102
4
0
256,044
5
W
Thor
9,315
358
13
1
0
393,306
0
L
Neith
11,922
459
103
4
0
397,997
7
L
Ra
14,613
562
157
6
0
383,292
2
W
Amaterasu
12,728
490
117
5
0
358,077
2
L
Nu Wa
12,090
465
97
4
0
366,635
1
W
Odin
12,693
488
93
4
0
507,039
0
W
Arachne
13,341
513
115
4
0
500,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role