Player Matchup

Aphrodite
Aphrodite
Aron9666
Aphrodite
Level 8
God Stats
1W - 1L
1,311 SR
Queue Stats
13W - 12L
1,451 Elo+
Solo
Awilix
Awilix
LuXiongMao
Awilix
Level 10
God Stats
1W - 1L
1,315 SR
Queue Stats
9W - 7L
1,468 Elo+
Solo
Artemis
Artemis
PiiPiiPuuPuu
Artemis
Level 8
God Stats
17W - 11L
1,891 SR
Queue Stats
29W - 26L
1,550 Elo+
Party 2
Sol
Sol
Sienilordi7
Sol
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 22L
1,591 Elo+
Party 2
Nu Wa
Nu Wa
霞琉璃罗
Nu Wa
Level 8
God Stats
22W - 14L
1,365 SR
Queue Stats
106W - 82L
1,417 Elo+
Solo
Team Averages
Level 9
1,476 SR
1,495 Elo+

VS

Team Averages
Level 36
1,602 SR
1,530 Elo+
Tsukuyomi
Tsukuyomi
Dj5557
Tsukuyomi
Level 129
God Stats
2W - 2L
1,263 SR
Queue Stats
118W - 124L
1,561 Elo+
Party 1
Amaterasu
Amaterasu
LionsJudgement
Amaterasu
Level 17
God Stats
10W - 7L
1,741 SR
Queue Stats
44W - 35L
1,441 Elo+
Solo
Chernobog
Chernobog
Morgost
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,377 Elo+
Party 1
Chang'e
Chang'e
MoоT
Chang'e
Level 28
God Stats
8W - 7L
1,702 SR
Queue Stats
113W - 106L
1,498 Elo+
Solo
Scylla
Scylla
Psycho2308
Scylla
Level 4
God Stats
2W - 1L
1,805 SR
Queue Stats
2W - 2L
1,774 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aron9666
Aphrodite
16
5 / 3 / 14
10,070
458
7,916
13,123
5,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
LuXiongMao
Awilix
18
11 / 5 / 7
12,439
565
12,727
21,601
8,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
PiiPiiPuuPuu
Artemis
17
8 / 7 / 13
11,230
510
24,259
24,362
8,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 10 / 10
8,917
405
5,917
14,894
4,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
13 / 5 / 13
13,009
591
30,826
13,194
5,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dj5557
Tsukuyomi
17
10 / 8 / 10
11,511
523
22,789
20,456
8,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Amaterasu
LionsJudgement
Amaterasu
17
8 / 5 / 7
11,462
521
14,192
24,946
14,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
Morgost
Chernobog
15
1 / 4 / 12
9,635
438
10,554
17,500
6,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
MoоT
Chang'e
18
10 / 6 / 10
12,227
556
14,306
23,593
8,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Psycho2308
Scylla
11
1 / 15 / 8
8,141
370
6,296
14,596
4,257
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
77
38
Kills
30
30
Deaths
38
57
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Aron9666
Aphrodite
5
3
14
4
L
Tsukuyomi
Dj5557
Tsukuyomi
10
8
10
1.88
L
Amaterasu
LionsJudgement
Amaterasu
8
5
7
2.3
W
Awilix
LuXiongMao
Awilix
11
5
7
2.9
L
Chernobog
Morgost
Chernobog
1
4
12
1.75
L
Chang'e
MoоT
Chang'e
10
6
10
2.5
W
Artemis
PiiPiiPuuPuu
Artemis
8
7
13
2.07
L
Scylla
Psycho2308
Scylla
1
15
8
0.33
W
1
10
10
0.6
W
13
5
13
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,645
Damage
68,137
87,174
Taken
101,091
32,814
Mitigated
41,306
37,307
Healing
33,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Aron9666
Aphrodite
7,916
1,513
11,728
8,253
13,123
5,797
890
3,758
9,365
23,019
0
L
Tsukuyomi
Dj5557
Tsukuyomi
22,789
5,081
0
3,843
20,456
8,038
0
9,132
11,324
0
75,719
L
Amaterasu
LionsJudgement
Amaterasu
14,192
5,726
0
9,084
24,946
14,117
667
9,300
15,646
0
53,376
W
Awilix
LuXiongMao
Awilix
12,727
5,248
0
5,006
21,601
8,795
3,105
5,095
16,506
0
66,163
L
Chernobog
Morgost
Chernobog
10,554
4,884
0
5,780
17,500
6,237
965
8,497
9,003
0
58,269
L
Chang'e
MoоT
Chang'e
14,306
1,137
3,736
10,876
23,593
8,657
582
8,611
14,982
76,283
0
W
Artemis
PiiPiiPuuPuu
Artemis
24,259
10,840
0
7,388
24,362
8,782
1,761
2,955
21,407
0
64,426
L
Scylla
Psycho2308
Scylla
6,296
316
0
0
14,596
4,257
214
9,119
5,477
19,313
0
W
5,917
1,384
0
2,680
14,894
4,340
1,868
5,827
9,067
27,582
0
W
30,826
7,803
0
2,252
13,194
5,100
1,821
2,967
10,227
105,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,665
Gold Earned
52,976
423
Minions Killed
417
0
Camps Cleared
0
1,882,575
Distance Traveled
1,803,870
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,070
458
34
2
0
411,134
9
L
Tsukuyomi
11,511
523
93
4
0
392,753
1
L
Amaterasu
11,462
521
78
4
0
388,305
0
W
Awilix
12,439
565
108
5
0
466,141
2
L
Chernobog
9,635
438
103
5
0
337,172
0
L
Chang'e
12,227
556
114
5
0
372,376
0
W
Artemis
11,230
510
84
4
0
277,430
0
L
Scylla
8,141
370
29
1
0
313,264
2
W
Sol
8,917
405
49
2
0
362,589
1
W
Nu Wa
13,009
591
148
7
0
365,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role