Player Matchup

Merlin
Merlin
Alex115500
Merlin
Level 3
God Stats
0W - 5L
1,230 SR
Queue Stats
0W - 6L
1,262 Elo+
Solo
Ymir
Ymir
Antoniusz2010
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Zulbor
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,426 Elo+
Solo
Thor
Thor
gutki3
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,246 Elo+
Party 2
Rama
Rama
themitaka
Rama
Level 28
God Stats
12W - 17L
1,538 SR
Queue Stats
242W - 266L
1,453 Elo+
Solo
Team Averages
Level 13
1,454 SR
1,377 Elo+

VS

Team Averages
Level 19
1,572 SR
1,372 Elo+
Amaterasu
Amaterasu
Chyte
Amaterasu
Level 9
God Stats
1W - 0L
1,795 SR
Queue Stats
43W - 27L
1,290 Elo+
Solo
Kumbhakarna
Kumbhakarna
K0kaine
Kumbhakarna
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 11L
1,364 Elo+
Solo
Zeus
Zeus
aze1247
Zeus
Level 27
God Stats
13W - 7L
1,481 SR
Queue Stats
111W - 129L
1,355 Elo+
Party 1
Sun Wukong
Sun Wukong
kripcio1247
Sun Wukong
Level 28
God Stats
8W - 10L
1,585 SR
Queue Stats
330W - 397L
1,351 Elo+
Party 1
Hachiman
Hachiman
一荤一素
Hachiman
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alex115500
Merlin
11
0 / 8 / 1
6,792
425
2,660
8,537
2,938
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
0 / 13 / 0
5,530
346
1,479
15,447
6,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Zulbor
Amaterasu
8
0 / 4 / 0
6,050
378
3,398
6,343
3,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thor
gutki3
Thor
7
1 / 12 / 0
5,960
373
1,368
12,748
4,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
13
3 / 3 / 0
8,409
526
7,993
9,520
3,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chyte
Amaterasu
15
7 / 0 / 9
9,635
602
7,262
13,818
8,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
K0kaine
Kumbhakarna
12
2 / 0 / 5
8,588
537
3,083
7,340
3,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
aze1247
Zeus
16
19 / 1 / 8
10,892
681
14,499
6,764
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
kripcio1247
Sun Wukong
15
11 / 0 / 9
9,886
618
12,340
9,610
6,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
一荤一素
Hachiman
10
1 / 3 / 1
7,064
442
1,217
5,349
994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
72
4
Kills
40
40
Deaths
4
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
Alex115500
Merlin
0
8
1
0.06
L
0
13
0
0
W
Amaterasu
Chyte
Amaterasu
7
0
9
11.5
W
Kumbhakarna
K0kaine
Kumbhakarna
2
0
5
4.5
L
Amaterasu
Zulbor
Amaterasu
0
4
0
0
W
Zeus
aze1247
Zeus
19
1
8
23
L
Thor
gutki3
Thor
1
12
0
0.08
W
Sun Wukong
kripcio1247
Sun Wukong
11
0
9
15.5
L
Rama
3
3
0
1
W
Hachiman
一荤一素
Hachiman
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,898
Damage
38,401
52,595
Taken
42,881
20,918
Mitigated
22,219
6,623
Healing
18,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Alex115500
Merlin
2,660
1,031
0
1,419
8,537
2,938
0
4,291
4,196
31,250
0
L
1,479
1,131
0
293
15,447
6,697
0
5,916
9,429
7,689
0
W
Amaterasu
Chyte
Amaterasu
7,262
3,222
0
7,427
13,818
8,372
2,617
423
13,395
0
60,219
W
Kumbhakarna
K0kaine
Kumbhakarna
3,083
821
0
1,528
7,340
3,789
1,436
1,149
6,191
18,169
0
L
Amaterasu
Zulbor
Amaterasu
3,398
1,610
0
893
6,343
3,446
0
597
5,497
0
15,774
W
Zeus
aze1247
Zeus
14,499
3,928
0
3,667
6,764
2,326
2,680
1,859
4,905
55,827
0
L
Thor
gutki3
Thor
1,368
399
0
643
12,748
4,041
0
4,579
8,094
0
17,139
W
Sun Wukong
kripcio1247
Sun Wukong
12,340
4,343
0
4,035
9,610
6,738
1,736
708
8,621
0
40,247
L
Rama
7,993
7,106
0
3,375
9,520
3,796
754
2,199
7,271
0
45,706
W
Hachiman
一荤一素
Hachiman
1,217
746
0
1,890
5,349
994
2,655
0
5,349
0
18,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,741
Gold Earned
46,065
210
Minions Killed
347
0
Camps Cleared
0
1,244,790
Distance Traveled
1,472,547
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,792
425
43
3
0
223,289
1
L
Ymir
5,530
346
8
1
0
295,168
1
W
Amaterasu
9,635
602
101
6
0
377,455
5
W
Kumbhakarna
8,588
537
35
2
0
314,133
2
L
Amaterasu
6,050
378
44
3
0
162,660
4
W
Zeus
10,892
681
111
7
0
275,110
0
L
Thor
5,960
373
31
2
0
293,528
1
W
Sun Wukong
9,886
618
69
4
0
318,081
4
L
Rama
8,409
526
84
5
0
270,145
3
W
Hachiman
7,064
442
31
2
0
187,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role