Player Matchup

Nu Wa
Nu Wa
CaptainMiner
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KadjitBisha
Cthulhu
Level 84
God Stats
15W - 9L
1,500 SR
Queue Stats
154W - 184L
1,540 Elo+
Party 2
Chernobog
Chernobog
Phantom666Q
Chernobog
Level 8
God Stats
1W - 5L
1,468 SR
Queue Stats
21W - 50L
1,393 Elo+
Party 2
Team Averages
Level 72
1,489 SR
1,478 Elo+

VS

Team Averages
Level 100
1,496 SR
1,442 Elo+
Sobek
Sobek
RazerShark23
Sobek
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Verak989
Danzaburou
Level 10
God Stats
5W - 5L
1,488 SR
Queue Stats
22W - 21L
1,327 Elo+
Solo
Scylla
Scylla
shadowshark22
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
8,134
626
7,467
8,795
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
KadjitBisha
Cthulhu
9
1 / 2 / 3
7,698
592
6,593
13,517
10,688
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Phantom666Q
Chernobog
10
1 / 6 / 3
7,533
579
1,761
8,729
2,576
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 11
9,569
736
7,127
11,446
10,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Verak989
Danzaburou
10
1 / 4 / 6
8,160
628
4,970
6,691
2,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
11 / 0 / 2
10,308
793
16,307
7,091
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
4
Kills
14
14
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
Cthulhu
KadjitBisha
Cthulhu
1
2
3
1.25
L
Chernobog
Phantom666Q
Chernobog
1
6
3
0.42
W
2
0
11
7.5
W
Danzaburou
Verak989
Danzaburou
1
4
6
1
W
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,821
Damage
28,404
31,041
Taken
25,228
15,395
Mitigated
14,523
6,589
Healing
6,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,467
1,814
0
500
8,795
2,131
0
7,493
988
35,413
0
L
Cthulhu
KadjitBisha
Cthulhu
6,593
81
760
3,724
13,517
10,688
0
8,631
4,666
20,980
0
L
Chernobog
Phantom666Q
Chernobog
1,761
1,377
123
1,482
8,729
2,576
0
6,616
1,913
0
7,263
W
7,127
576
0
2,901
11,446
10,204
123
4,765
6,239
16,985
0
W
Danzaburou
Verak989
Danzaburou
4,970
2,302
0
435
6,691
2,009
738
4,841
1,678
0
35,090
W
16,307
2,362
0
3,332
7,091
2,310
98
3,906
3,043
53,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,365
Gold Earned
28,037
116
Minions Killed
151
0
Camps Cleared
0
656,450
Distance Traveled
709,428
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,134
626
80
6
0
220,882
0
L
Cthulhu
7,698
592
23
2
0
261,652
2
L
Chernobog
7,533
579
13
1
0
173,916
0
W
Sobek
9,569
736
21
2
0
246,927
6
W
Danzaburou
8,160
628
46
4
0
225,273
0
W
Scylla
10,308
793
84
6
0
237,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role