Player Matchup

Scylla
Scylla
SOLTANE72
Scylla
Level 144
God Stats
1W - 2L
1,152 SR
Queue Stats
20W - 29L
1,498 Elo+
Solo
Aphrodite
Aphrodite
StanchPlayer848
Aphrodite
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
357W - 334L
1,601 Elo+
Party 1
Apollo
Apollo
ZypreX-_-
Apollo
Level 68
God Stats
4W - 7L
1,329 SR
Queue Stats
231W - 234L
1,375 Elo+
Party 1
Sun Wukong
Sun Wukong
entchen552
Sun Wukong
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 61L
1,501 Elo+
Party 2
Ratatoskr
Ratatoskr
frosch298
Ratatoskr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 100L
1,527 Elo+
Party 2
Team Averages
Level 94
1,396 SR
1,500 Elo+

VS

Team Averages
Level 112
1,581 SR
1,557 Elo+
Arachne
Arachne
MrMalibuu
Arachne
Level 62
God Stats
15W - 6L
1,740 SR
Queue Stats
60W - 58L
1,539 Elo+
Solo
Cthulhu
Cthulhu
RioxParagon
Cthulhu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 224L
1,527 Elo+
Solo
Apollo
Apollo
Sucebnzr45
Apollo
Level 145
God Stats
8W - 7L
1,631 SR
Queue Stats
136W - 133L
1,541 Elo+
Party 3
Bellona
Bellona
er_tete1DeSBaX
Bellona
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,637 Elo+
Party 3
Janus
Janus
thewhitee69
Janus
Level 128
God Stats
27W - 29L
1,532 SR
Queue Stats
353W - 303L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
SOLTANE72
Scylla
14
0 / 3 / 2
8,325
438
8,194
7,361
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
StanchPlayer848
Aphrodite
13
0 / 2 / 2
8,066
425
5,780
16,041
10,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
ZypreX-_-
Apollo
15
1 / 4 / 2
8,893
468
8,468
14,390
5,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
entchen552
Sun Wukong
14
0 / 4 / 3
8,832
465
7,085
16,752
16,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
frosch298
Ratatoskr
19
8 / 0 / 0
11,171
588
8,577
11,274
5,193
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MrMalibuu
Arachne
15
0 / 2 / 3
8,823
464
5,408
15,071
6,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
RioxParagon
Cthulhu
14
1 / 1 / 5
9,158
482
9,745
13,817
10,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Sucebnzr45
Apollo
17
4 / 2 / 0
10,425
549
7,936
10,490
4,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 2 / 3
10,059
529
13,543
15,871
14,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
5 / 2 / 3
10,362
545
9,063
9,151
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
9
Kills
13
13
Deaths
9
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
MrMalibuu
Arachne
0
2
3
0.75
W
Cthulhu
RioxParagon
Cthulhu
1
1
5
3.5
L
Scylla
SOLTANE72
Scylla
0
3
2
0.33
L
Aphrodite
StanchPlayer848
Aphrodite
0
2
2
0.5
W
Apollo
Sucebnzr45
Apollo
4
2
0
2
L
Apollo
ZypreX-_-
Apollo
1
4
2
0.5
L
Sun Wukong
entchen552
Sun Wukong
0
4
3
0.38
W
3
2
3
2.25
L
Ratatoskr
frosch298
Ratatoskr
8
0
0
8
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,104
Damage
45,695
65,818
Taken
64,400
39,392
Mitigated
39,484
26,813
Healing
20,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
MrMalibuu
Arachne
5,408
3,355
0
4,945
15,071
6,918
0
3,726
11,245
0
73,474
W
Cthulhu
RioxParagon
Cthulhu
9,745
946
86
4,460
13,817
10,735
0
5,430
8,387
39,146
0
L
Scylla
SOLTANE72
Scylla
8,194
335
0
797
7,361
2,364
334
2,839
4,356
56,634
0
L
Aphrodite
StanchPlayer848
Aphrodite
5,780
827
3,588
8,106
16,041
10,586
280
8,045
7,838
25,949
0
W
Apollo
Sucebnzr45
Apollo
7,936
4,837
0
3,823
10,490
4,474
749
360
10,130
0
75,200
L
Apollo
ZypreX-_-
Apollo
8,468
5,104
0
4,241
14,390
5,143
0
3,631
10,661
0
68,172
L
Sun Wukong
entchen552
Sun Wukong
7,085
2,136
0
3,855
16,752
16,106
0
2,077
14,623
0
49,780
W
13,543
4,590
0
6,388
15,871
14,207
306
1,834
13,512
0
60,641
L
Ratatoskr
frosch298
Ratatoskr
8,577
1,071
0
6,226
11,274
5,193
0
2,032
9,184
0
92,730
W
9,063
336
0
1,193
9,151
3,150
0
2,624
6,527
74,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,287
Gold Earned
48,827
543
Minions Killed
586
0
Camps Cleared
0
1,879,146
Distance Traveled
1,998,244
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,823
464
111
6
0
438,368
7
W
Cthulhu
9,158
482
57
3
0
412,884
4
L
Scylla
8,325
438
102
5
0
341,670
3
L
Aphrodite
8,066
425
24
1
0
356,607
2
W
Apollo
10,425
549
156
8
0
349,061
4
L
Apollo
8,893
468
140
7
0
375,908
1
L
Sun Wukong
8,832
465
102
5
0
357,087
2
W
Bellona
10,059
529
129
7
0
378,989
5
L
Ratatoskr
11,171
588
175
9
0
447,874
8
W
Janus
10,362
545
133
7
0
418,942
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role