Player Matchup

Apollo
Apollo
JIBOO
Apollo
Level 135
God Stats
5W - 9L
1,535 SR
Queue Stats
385W - 348L
1,479 Elo+
Party 1
Cernunnos
Cernunnos
LuxraiZ
Cernunnos
Level 48
God Stats
4W - 5L
1,455 SR
Queue Stats
271W - 281L
1,412 Elo+
Party 2
Aphrodite
Aphrodite
albusdicory
Aphrodite
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 140L
1,412 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ninja347arisco
Cu Chulainn
Level 47
God Stats
5W - 5L
1,276 SR
Queue Stats
181W - 206L
1,341 Elo+
Solo
Tiamat
Tiamat
shortsOP_
Tiamat
Level 36
God Stats
9W - 13L
1,393 SR
Queue Stats
298W - 356L
1,377 Elo+
Party 1
Team Averages
Level 61
1,432 SR
1,404 Elo+

VS

Team Averages
Level 49
1,526 SR
1,393 Elo+
Ymir
Ymir
HarlemDayz
Ymir
Level 47
God Stats
11W - 29L
1,527 SR
Queue Stats
515W - 563L
1,452 Elo+
Party 3
Chang'e
Chang'e
OldschoolNightz
Chang'e
Level 68
God Stats
4W - 14L
1,462 SR
Queue Stats
808W - 859L
1,433 Elo+
Party 3
Fenrir
Fenrir
chachealex
Fenrir
Level 35
God Stats
1W - 4L
1,318 SR
Queue Stats
53W - 63L
1,324 Elo+
Solo
Cu Chulainn
Cu Chulainn
fatihiscaan
Cu Chulainn
Level 36
God Stats
10W - 5L
1,706 SR
Queue Stats
65W - 71L
1,317 Elo+
Solo
Izanami
Izanami
vgmkyle
Izanami
Level 59
God Stats
24W - 24L
1,617 SR
Queue Stats
571W - 617L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JIBOO
Apollo
17
9 / 1 / 7
10,935
576
11,828
10,364
4,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
LuxraiZ
Cernunnos
13
1 / 5 / 10
8,305
437
13,249
14,941
7,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
albusdicory
Aphrodite
12
1 / 4 / 11
7,660
403
7,028
15,759
7,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
ninja347arisco
Cu Chulainn
15
4 / 1 / 7
9,461
498
7,560
16,437
11,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
shortsOP_
Tiamat
15
7 / 1 / 6
9,644
508
18,764
15,299
11,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 6
8,715
459
12,009
19,199
18,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 6 / 3
8,127
428
13,219
18,415
7,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
chachealex
Fenrir
11
2 / 5 / 2
7,415
390
6,532
13,602
5,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cu Chulainn
fatihiscaan
Cu Chulainn
12
1 / 5 / 1
7,761
408
8,385
14,144
11,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
vgmkyle
Izanami
14
5 / 3 / 2
8,565
451
10,077
10,966
5,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
22
Kills
12
12
Deaths
22
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
3
6
1.67
W
Apollo
JIBOO
Apollo
9
1
7
12.5
W
Cernunnos
LuxraiZ
Cernunnos
1
5
10
1.2
L
2
6
3
0.58
W
Aphrodite
albusdicory
Aphrodite
1
4
11
1.63
L
Fenrir
chachealex
Fenrir
2
5
2
0.6
L
Cu Chulainn
fatihiscaan
Cu Chulainn
1
5
1
0.3
W
Cu Chulainn
ninja347arisco
Cu Chulainn
4
1
7
7.5
W
Tiamat
shortsOP_
Tiamat
7
1
6
10
L
Izanami
vgmkyle
Izanami
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,429
Damage
50,222
72,800
Taken
76,326
41,782
Mitigated
47,877
27,024
Healing
16,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,009
1,692
474
1,833
19,199
18,099
402
5,889
13,129
37,440
0
W
Apollo
JIBOO
Apollo
11,828
8,610
0
360
10,364
4,167
5,432
1,957
8,300
0
74,930
W
Cernunnos
LuxraiZ
Cernunnos
13,249
7,114
0
1,089
14,941
7,429
1,245
6,408
8,371
0
54,109
L
13,219
1,028
1,148
6,212
18,415
7,146
980
7,689
10,277
55,895
0
W
Aphrodite
albusdicory
Aphrodite
7,028
1,511
6,701
7,496
15,759
7,573
434
6,215
9,420
18,614
0
L
Fenrir
chachealex
Fenrir
6,532
1,655
108
2,514
13,602
5,085
0
4,969
8,462
0
26,528
L
Cu Chulainn
fatihiscaan
Cu Chulainn
8,385
1,619
0
2,295
14,144
11,837
276
3,085
10,943
4,312
26,918
W
Cu Chulainn
ninja347arisco
Cu Chulainn
7,560
1,381
0
5,660
16,437
11,286
1,827
5,579
10,556
316
48,548
W
Tiamat
shortsOP_
Tiamat
18,764
1,108
231
5,487
15,299
11,327
494
5,617
9,296
56,721
0
L
Izanami
vgmkyle
Izanami
10,077
4,940
711
1,093
10,966
5,710
1,044
3,484
7,453
0
49,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,005
Gold Earned
40,583
399
Minions Killed
310
0
Camps Cleared
0
1,752,763
Distance Traveled
1,565,632
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,715
459
51
3
0
331,067
0
W
Apollo
10,935
576
127
7
0
377,475
6
W
Cernunnos
8,305
437
98
5
0
318,319
2
L
Chang'e
8,127
428
80
4
0
327,043
0
W
Aphrodite
7,660
403
25
1
0
314,836
0
L
Fenrir
7,415
390
49
3
0
288,718
1
L
Cu Chulainn
7,761
408
46
2
0
279,654
4
W
Cu Chulainn
9,461
498
76
4
0
375,629
2
W
Tiamat
9,644
508
73
4
0
366,504
0
L
Izanami
8,565
451
84
4
0
339,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role