Player Matchup

He Bo
He Bo
Inmate
He Bo
Level 79
God Stats
2W - 1L
1,734 SR
Queue Stats
117W - 70L
1,622 Elo+
Party 1
Hou Yi
Hou Yi
Prefined
Hou Yi
Level 26
God Stats
7W - 6L
1,425 SR
Queue Stats
57W - 51L
1,432 Elo+
Party 1
Sylvanus
Sylvanus
UsoGreen
Sylvanus
Level 15
God Stats
4W - 11L
1,415 SR
Queue Stats
25W - 57L
1,233 Elo+
Solo
Team Averages
Level 40
1,524 SR
1,429 Elo+

VS

Team Averages
Level 48
1,423 SR
1,393 Elo+
Artio
Artio
Roboter56666
Artio
Level 14
God Stats
2W - 3L
1,291 SR
Queue Stats
7W - 15L
1,294 Elo+
Solo
Ullr
Ullr
jermdsrvsdeath
Ullr
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 30L
1,503 Elo+
Solo
Zeus
Zeus
slickroo
Zeus
Level 124
God Stats
139W - 131L
1,479 SR
Queue Stats
330W - 427L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Inmate
He Bo
11
3 / 11 / 2
9,438
674
8,009
12,752
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Prefined
Hou Yi
14
5 / 3 / 4
10,663
762
12,456
15,420
5,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
UsoGreen
Sylvanus
12
0 / 9 / 8
9,088
649
3,823
24,459
7,655
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 17
10,108
722
3,344
14,688
10,336
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
7 / 1 / 12
11,069
791
10,167
11,352
4,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Zeus
16
15 / 4 / 6
12,207
872
30,567
11,633
4,163
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
8
Kills
22
23
Deaths
9
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
He Bo
Inmate
He Bo
3
11
2
0.36
L
Hou Yi
Prefined
Hou Yi
5
3
4
2.33
W
0
4
17
2.13
L
Sylvanus
UsoGreen
Sylvanus
0
9
8
0.44
W
7
1
12
13
W
Zeus
15
4
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,288
Damage
44,078
52,631
Taken
37,673
16,007
Mitigated
18,534
8,125
Healing
10,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Inmate
He Bo
8,009
143
0
119
12,752
3,313
0
7,100
5,652
26,553
0
L
Hou Yi
Prefined
Hou Yi
12,456
5,859
0
500
15,420
5,039
244
11,001
4,419
0
51,723
W
3,344
454
0
2,995
14,688
10,336
400
4,237
10,451
14,260
0
L
Sylvanus
UsoGreen
Sylvanus
3,823
1,694
2,641
4,865
24,459
7,655
345
15,874
8,585
15,009
0
W
10,167
5,882
462
1,458
11,352
4,035
1,923
4,731
6,621
0
46,848
W
Zeus
30,567
1,579
1,281
4,088
11,633
4,163
731
2,948
8,685
69,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,189
Gold Earned
33,384
118
Minions Killed
164
0
Camps Cleared
0
589,993
Distance Traveled
710,153
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,438
674
30
2
0
188,541
0
L
Hou Yi
10,663
762
66
5
0
236,280
1
W
Artio
10,108
722
16
1
0
235,612
6
L
Sylvanus
9,088
649
22
2
0
165,172
0
W
Ullr
11,069
791
72
5
0
271,856
3
W
Zeus
12,207
872
76
5
0
202,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role