Player Matchup

Tiamat
Tiamat
SPASTIC24
Tiamat
Level 128
God Stats
22W - 21L
1,447 SR
Queue Stats
171W - 175L
1,507 Elo+
Solo
Artemis
Artemis
Temmeh
Artemis
Level 113
God Stats
2W - 2L
1,299 SR
Queue Stats
189W - 198L
1,477 Elo+
Solo
Ymir
Ymir
Zelixka
Ymir
Level 142
God Stats
13W - 17L
1,500 SR
Queue Stats
280W - 501L
1,538 Elo+
Solo
Team Averages
Level 128
1,416 SR
1,508 Elo+

VS

Team Averages
Level 79
1,500 SR
1,543 Elo+
Ymir
Ymir
ARandomSpud
Ymir
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
133W - 160L
1,531 Elo+
Solo
Chiron
Chiron
Atrasor
Chiron
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,432 Elo+
Solo
Tiamat
Tiamat
Mungrohiik
Tiamat
Level 123
God Stats
12W - 5L
1,500 SR
Queue Stats
134W - 72L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
SPASTIC24
Tiamat
13
1 / 0 / 10
8,770
675
14,729
5,262
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Temmeh
Artemis
11
2 / 2 / 7
8,449
650
8,815
11,425
3,967
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Zelixka
Ymir
13
8 / 1 / 1
9,784
753
6,361
7,784
5,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
7,748
596
2,866
13,220
11,048
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
Atrasor
Chiron
10
0 / 3 / 3
7,274
560
8,353
11,014
4,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Mungrohiik
Tiamat
11
1 / 5 / 2
7,725
594
6,800
9,895
5,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
3
3
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Chiron
Atrasor
Chiron
0
3
3
0.5
L
Tiamat
Mungrohiik
Tiamat
1
5
2
0.4
W
Tiamat
SPASTIC24
Tiamat
1
0
10
6
W
Artemis
Temmeh
Artemis
2
2
7
2.75
W
Ymir
Zelixka
Ymir
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,905
Damage
18,019
24,471
Taken
34,129
13,343
Mitigated
20,523
9,852
Healing
7,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,866
146
0
1,410
13,220
11,048
0
9,370
3,850
9,302
0
L
Chiron
Atrasor
Chiron
8,353
2,025
548
2,671
11,014
4,243
0
5,792
5,222
0
20,837
L
Tiamat
Mungrohiik
Tiamat
6,800
928
0
2,498
9,895
5,232
0
5,979
3,916
37,254
0
W
Tiamat
SPASTIC24
Tiamat
14,729
1,635
0
3,442
5,262
4,362
438
1,724
3,345
44,361
0
W
Artemis
Temmeh
Artemis
8,815
3,411
0
5,643
11,425
3,967
606
4,735
6,419
0
37,916
W
Ymir
Zelixka
Ymir
6,361
1,119
0
767
7,784
5,014
88
2,684
4,990
27,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,003
Gold Earned
22,747
161
Minions Killed
131
0
Camps Cleared
0
685,739
Distance Traveled
654,444
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,748
596
20
2
0
204,494
0
L
Chiron
7,274
560
23
2
0
242,334
1
L
Tiamat
7,725
594
88
7
0
207,616
1
W
Tiamat
8,770
675
64
5
0
247,388
2
W
Artemis
8,449
650
64
5
0
209,467
1
W
Ymir
9,784
753
33
3
0
228,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role