Player Matchup

Hel
Hel
CUKRY
Hel
Level 107
God Stats
5W - 8L
1,283 SR
Queue Stats
331W - 314L
1,564 Elo+
Solo
Cabrakan
Cabrakan
CorruptedLORD
Cabrakan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Koozik
Osiris
Level 147
God Stats
13W - 15L
1,831 SR
Queue Stats
1,449W - 1,509L
1,594 Elo+
Solo
Hachiman
Hachiman
Puesvayasitotal
Hachiman
Level 128
God Stats
9W - 11L
1,500 SR
Queue Stats
846W - 856L
1,521 Elo+
Solo
Thor
Thor
自闭的孤独患者
Thor
Level 160
God Stats
1W - 1L
1,702 SR
Queue Stats
90W - 80L
1,407 Elo+
Solo
Team Averages
Level 139
1,563 SR
1,517 Elo+

VS

Team Averages
Level 136
1,501 SR
1,670 Elo+
Cthulhu
Cthulhu
CrazyBullet21
Cthulhu
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,831 Elo+
Party 1
Ymir
Ymir
Machinho94
Ymir
Level 85
God Stats
1W - 0L
1,280 SR
Queue Stats
3W - 2L
1,731 Elo+
Party 1
Amaterasu
Amaterasu
Renarde
Amaterasu
Level 129
God Stats
2W - 2L
1,708 SR
Queue Stats
51W - 52L
1,621 Elo+
Solo
Baba Yaga
Baba Yaga
Vaezyr
Baba Yaga
Level 160
God Stats
2W - 2L
1,517 SR
Queue Stats
185W - 144L
1,584 Elo+
Party 1
Baron Samedi
Baron Samedi
xOptimum
Baron Samedi
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
CUKRY
Hel
17
2 / 5 / 12
11,329
666
11,220
20,365
18,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
CorruptedLORD
Cabrakan
18
6 / 7 / 13
11,403
671
14,199
22,743
36,720
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
Koozik
Osiris
20
10 / 9 / 12
13,229
778
21,578
23,795
29,944
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hachiman
20
3 / 4 / 18
11,770
692
22,438
20,467
9,877
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 9 / 13
12,530
737
21,294
28,602
20,078
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
2 / 7 / 25
12,302
724
14,372
27,690
38,908
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
4 / 5 / 22
13,103
771
10,389
23,287
31,680
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Renarde
Amaterasu
20
13 / 5 / 11
13,733
808
22,263
27,637
19,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baba Yaga
Vaezyr
Baba Yaga
20
14 / 4 / 16
14,490
852
34,084
21,297
14,926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
xOptimum
Baron Samedi
18
1 / 6 / 21
11,649
685
16,570
14,252
12,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
129
26
Kills
34
34
Deaths
27
68
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Hel
CUKRY
Hel
2
5
12
1.6
L
Cabrakan
CorruptedLORD
Cabrakan
6
7
13
1.79
W
Cthulhu
2
7
25
2.07
L
Osiris
Koozik
Osiris
10
9
12
1.78
W
4
5
22
3
L
Hachiman
3
4
18
3
W
Amaterasu
Renarde
Amaterasu
13
5
11
3.7
W
Baba Yaga
Vaezyr
Baba Yaga
14
4
16
5.5
W
Baron Samedi
xOptimum
Baron Samedi
1
6
21
1.92
L
5
9
13
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,729
Damage
97,678
115,972
Taken
114,163
114,675
Mitigated
117,550
49,419
Healing
49,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
CUKRY
Hel
11,220
441
20,173
11,847
20,365
18,056
505
16,313
4,052
29,671
0
L
Cabrakan
CorruptedLORD
Cabrakan
14,199
1,252
1,229
3,535
22,743
36,720
115
11,832
10,911
22,619
0
W
Cthulhu
14,372
360
3,408
2,476
27,690
38,908
232
6,168
21,331
32,034
0
L
Osiris
Koozik
Osiris
21,578
8,416
2,102
1,271
23,795
29,944
0
13,504
10,291
0
34,344
W
10,389
2,096
811
2,783
23,287
31,680
155
4,970
18,246
18,444
0
L
Hachiman
22,438
10,384
2,046
2,580
20,467
9,877
2,031
16,994
3,473
0
41,665
W
Amaterasu
Renarde
Amaterasu
22,263
12,676
3,092
14,284
27,637
19,139
2,061
7,204
20,355
0
40,246
W
Baba Yaga
Vaezyr
Baba Yaga
34,084
1,738
2,191
7,920
21,297
14,926
3,076
4,257
16,944
67,840
0
W
Baron Samedi
xOptimum
Baron Samedi
16,570
1,297
8,659
3,930
14,252
12,897
487
2,293
11,868
33,176
0
L
21,294
4,288
37
4,599
28,602
20,078
907
16,772
11,830
0
40,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,261
Gold Earned
65,277
168
Minions Killed
179
0
Camps Cleared
0
1,385,228
Distance Traveled
1,561,697
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,329
666
54
3
0
306,144
1
L
Cabrakan
11,403
671
17
1
0
263,892
4
W
Cthulhu
12,302
724
31
2
0
291,500
0
L
Osiris
13,229
778
13
1
0
292,107
0
W
Ymir
13,103
771
17
1
0
311,160
2
L
Hachiman
11,770
692
44
3
0
279,184
1
W
Amaterasu
13,733
808
41
2
0
356,494
0
W
Baba Yaga
14,490
852
62
4
0
315,299
0
W
Baron Samedi
11,649
685
28
2
0
287,244
0
L
Thor
12,530
737
40
2
0
243,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role