Player Matchup

Chaac
Chaac
Gold III
Bait an Switch
Chaac
Gold III
Level 115
God Stats
17W - 8L
1,588 SR
Queue Stats
87W - 92L
1,498 MMR
Party 1
Ah Puch
Ah Puch
Silver II
N0bleFuZion
Ah Puch
Silver II
Level 114
God Stats
3W - 4L
1,471 SR
Queue Stats
34W - 35L
1,477 MMR
Solo
Xbalanque
Xbalanque
Gold IV
iBlooop
Xbalanque
Gold IV
Level 100
God Stats
15W - 12L
1,567 SR
Queue Stats
69W - 69L
1,388 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,542 SR
1,454 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 125
1,552 SR
1,476 MMR
King Arthur
King Arthur
Bronze III
Götzen
King Arthur
Bronze III
Level 65
God Stats
0W - 1L
1,289 SR
Queue Stats
1W - 3L
1,500 MMR
Party 2
Neith
Neith
Gold V
MELANEY R0SE
Neith
Gold V
Level 151
God Stats
18W - 21L
1,586 SR
Queue Stats
310W - 341L
1,442 MMR
Solo
Eset
Eset
Bronze III
ShoeShang
Eset
Bronze III
Level 160
God Stats
0W - 1L
1,780 SR
Queue Stats
2W - 4L
1,486 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 11
15,706
654
14,565
30,257
41,328
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
N0bleFuZion
Ah Puch
19
4 / 7 / 7
15,740
656
18,417
13,797
4,960
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
iBlooop
Xbalanque
20
8 / 7 / 4
16,463
686
21,935
20,799
8,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
KumbhakarnaHelBaba YagaAphroditeDanzaburou

VS

Bans
SobekSkadiCabrakanXing TianMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Götzen
King Arthur
18
4 / 6 / 12
14,783
616
22,090
25,089
41,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
4 / 3 / 11
14,883
620
15,918
22,331
9,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
19
9 / 5 / 5
16,066
669
16,513
17,639
7,239
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
45
14
Kills
17
17
Deaths
14
22
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
3
11
2.5
L
King Arthur
Götzen
King Arthur
4
6
12
1.67
L
4
3
11
3.17
W
Ah Puch
N0bleFuZion
Ah Puch
4
7
7
1.07
L
Eset
9
5
5
2.3
W
Xbalanque
iBlooop
Xbalanque
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,917
Damage
54,521
64,853
Taken
65,059
55,252
Mitigated
58,345
18,126
Healing
14,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,565
3,285
0
10,326
30,257
41,328
1,302
8,252
22,005
0
56,215
L
King Arthur
Götzen
King Arthur
22,090
2,232
0
1,136
25,089
41,425
0
3,640
21,449
199
61,572
L
15,918
2,964
1,004
8,503
22,331
9,681
1,216
7,937
14,394
0
94,389
W
Ah Puch
N0bleFuZion
Ah Puch
18,417
331
0
3,031
13,797
4,960
748
2,856
10,941
100,223
0
L
Eset
16,513
1,074
837
3,422
17,639
7,239
406
7,487
10,152
107,362
0
W
Xbalanque
iBlooop
Xbalanque
21,935
17,132
0
4,769
20,799
8,964
973
5,721
15,078
0
97,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,909
Gold Earned
45,732
297
Minions Killed
317
0
Camps Cleared
0
1,201,099
Distance Traveled
1,185,583
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,706
654
61
3
0
431,888
1
L
King Arthur
14,783
616
61
3
0
394,353
3
L
Neith
14,883
620
129
5
0
385,949
1
W
Ah Puch
15,740
656
145
6
0
389,863
5
L
Eset
16,066
669
127
5
0
405,281
7
W
Xbalanque
16,463
686
91
4
0
379,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role