Player Matchup

Nox
Nox
DesightCapture
Nox
Level 23
God Stats
1W - 1L
1,608 SR
Queue Stats
6W - 6L
1,492 Elo+
Party 1
Apollo
Apollo
DiMoNeSe
Apollo
Level 18
God Stats
44W - 59L
1,630 SR
Queue Stats
87W - 104L
1,523 Elo+
Party 3
Thor
Thor
Samuraj564
Thor
Level 28
God Stats
9W - 17L
1,580 SR
Queue Stats
175W - 205L
1,458 Elo+
Solo
Loki
Loki
WarpedWhale
Loki
Level 18
God Stats
2W - 3L
1,434 SR
Queue Stats
5W - 5L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
корфи
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 23
1,550 SR
1,492 Elo+

VS

Team Averages
Level 23
1,527 SR
1,481 Elo+
Danzaburou
Danzaburou
IrUIIK
Danzaburou
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 15L
1,538 Elo+
Party 2
Bellona
Bellona
Kraakuun
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,454 Elo+
Solo
Susano
Susano
Sergitooo
Susano
Level 34
God Stats
10W - 3L
1,748 SR
Queue Stats
54W - 53L
1,454 Elo+
Party 2
Ymir
Ymir
Vecreuge
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,430 Elo+
Solo
Nu Wa
Nu Wa
pepino30
Nu Wa
Level 19
God Stats
2W - 2L
1,387 SR
Queue Stats
18W - 18L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 4
9,200
438
9,306
10,600
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
DiMoNeSe
Apollo
13
5 / 10 / 3
9,401
448
10,926
15,444
5,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 6 / 6
10,495
500
4,664
14,214
6,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
4 / 9 / 4
8,660
412
3,497
12,229
3,395
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
корфи
Danzaburou
16
4 / 9 / 4
11,060
527
9,071
17,096
5,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IrUIIK
Danzaburou
19
7 / 2 / 7
12,410
591
9,957
13,364
5,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Kraakuun
Bellona
14
5 / 3 / 17
10,102
481
7,168
12,739
12,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
Sergitooo
Susano
18
13 / 4 / 15
12,173
580
13,647
17,588
7,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
14
3 / 3 / 10
10,470
499
4,861
11,997
12,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
pepino30
Nu Wa
18
12 / 4 / 8
11,777
561
15,313
7,608
2,632
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
97
16
Kills
40
40
Deaths
16
21
Assists
57
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
L
Apollo
DiMoNeSe
Apollo
5
10
3
0.65
W
Danzaburou
IrUIIK
Danzaburou
7
2
7
5.25
W
Bellona
Kraakuun
Bellona
5
3
17
4.5
L
1
6
6
0.67
W
Susano
Sergitooo
Susano
13
4
15
5.13
W
Ymir
3
3
10
2.67
L
4
9
4
0.67
W
Nu Wa
pepino30
Nu Wa
12
4
8
4
L
Danzaburou
корфи
Danzaburou
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,464
Damage
50,946
69,583
Taken
63,296
24,043
Mitigated
40,764
3,921
Healing
15,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,306
787
0
250
10,600
3,579
0
2,503
7,947
40,236
0
L
Apollo
DiMoNeSe
Apollo
10,926
6,462
0
896
15,444
5,706
378
4,504
10,740
0
47,354
W
Danzaburou
IrUIIK
Danzaburou
9,957
4,916
0
5,489
13,364
5,917
3,432
478
12,886
0
100,180
W
Bellona
Kraakuun
Bellona
7,168
1,774
0
1,643
12,739
12,230
1,223
3,042
9,697
6,025
27,826
L
4,664
312
0
683
14,214
6,181
1,298
4,406
9,783
0
59,567
W
Susano
Sergitooo
Susano
13,647
3,408
0
7,251
17,588
7,978
0
2,356
15,232
0
79,101
W
Ymir
4,861
1,032
0
1,351
11,997
12,007
856
2,926
9,071
30,507
0
L
3,497
755
0
0
12,229
3,395
735
4,396
7,655
0
12,150
W
Nu Wa
pepino30
Nu Wa
15,313
3,344
0
123
7,608
2,632
1,422
671
6,937
47,911
0
L
Danzaburou
корфи
Danzaburou
9,071
4,862
0
2,092
17,096
5,182
3,070
5,457
11,614
0
70,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,816
Gold Earned
56,932
384
Minions Killed
431
0
Camps Cleared
0
1,782,412
Distance Traveled
1,940,510
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,200
438
74
4
0
348,691
0
L
Apollo
9,401
448
60
3
0
325,071
0
W
Danzaburou
12,410
591
160
8
0
392,162
4
W
Bellona
10,102
481
54
3
0
376,804
1
L
Thor
10,495
500
113
5
0
359,095
1
W
Susano
12,173
580
110
5
0
449,746
1
W
Ymir
10,470
499
40
2
0
346,377
3
L
Loki
8,660
412
12
1
0
390,198
6
W
Nu Wa
11,777
561
67
3
0
375,421
6
L
Danzaburou
11,060
527
125
6
0
359,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role