Player Matchup

Izanami
Izanami
DIIMPL3
Izanami
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 91L
1,425 Elo+
Party 1
Tyr
Tyr
EMPTlNESS
Tyr
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 93L
1,439 Elo+
Party 1
Fenrir
Fenrir
FlossyQuasar
Fenrir
Level 6
God Stats
4W - 11L
1,129 SR
Queue Stats
4W - 14L
1,155 Elo+
Solo
Cthulhu
Cthulhu
TheDemonVampiros
Cthulhu
Level 4
God Stats
1W - 1L
1,309 SR
Queue Stats
3W - 4L
1,233 Elo+
Solo
Kukulkan
Kukulkan
TheW0rld123
Kukulkan
Level 29
God Stats
52W - 48L
1,528 SR
Queue Stats
1,448W - 1,441L
1,423 Elo+
Solo
Team Averages
Level 19
1,393 SR
1,335 Elo+

VS

Team Averages
Level 14
1,413 SR
1,493 Elo+
Nemesis
Nemesis
ChubbyLogz
Nemesis
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artio
Artio
GreatCopacetic
Artio
Level 12
God Stats
7W - 13L
1,437 SR
Queue Stats
12W - 28L
1,470 Elo+
Solo
Ullr
Ullr
VRCuttlefish
Ullr
Level 29
God Stats
66W - 87L
1,126 SR
Queue Stats
557W - 550L
1,488 Elo+
Solo
Ares
Ares
mjtanxd
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thoth
Thoth
ykkaor
Thoth
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
184W - 198L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DIIMPL3
Izanami
9
1 / 0 / 2
5,603
560
1,925
4,474
1,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 0 / 0
5,022
502
1,317
5,252
3,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
6
0 / 2 / 0
4,394
439
21
5,565
1,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 1
5,360
536
1,402
5,268
2,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
TheW0rld123
Kukulkan
11
5 / 0 / 0
6,671
667
4,579
3,269
989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChubbyLogz
Nemesis
1
0 / 2 / 0
3,508
351
283
1,516
234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
0 / 0 / 0
5,881
588
3,825
4,560
3,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 0 / 1
5,409
541
2,762
3,314
947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
mjtanxd
Ares
5
0 / 4 / 0
4,184
418
260
4,610
1,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
ykkaor
Thoth
9
1 / 1 / 0
5,311
531
2,052
3,977
1,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
6
Kills
3
4
Deaths
7
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ChubbyLogz
Nemesis
0
2
0
0
W
Izanami
DIIMPL3
Izanami
1
0
2
2
W
0
0
0
0
W
Fenrir
0
2
0
0
L
0
0
0
0
W
0
2
1
0.25
W
Kukulkan
TheW0rld123
Kukulkan
5
0
0
5
L
2
0
1
2.5
L
Ares
mjtanxd
Ares
0
4
0
0
L
Thoth
ykkaor
Thoth
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,244
Damage
9,182
23,828
Taken
17,977
8,968
Mitigated
7,225
7,119
Healing
5,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ChubbyLogz
Nemesis
283
126
0
198
1,516
234
0
193
1,323
0
1,743
W
Izanami
DIIMPL3
Izanami
1,925
1,270
0
2,024
4,474
1,121
1,935
343
4,083
0
32,064
W
1,317
461
0
807
5,252
3,140
0
2,634
2,618
24
18,853
W
Fenrir
21
0
0
1,919
5,565
1,481
0
1,684
3,833
0
12,353
L
3,825
276
0
3,311
4,560
3,230
0
24
4,536
31,205
0
W
1,402
246
0
1,619
5,268
2,237
144
0
5,268
13,643
0
W
Kukulkan
TheW0rld123
Kukulkan
4,579
473
0
750
3,269
989
309
1,212
1,889
36,409
0
L
2,762
1,499
0
500
3,314
947
0
1,052
2,262
0
21,176
L
Ares
mjtanxd
Ares
260
75
0
276
4,610
1,746
0
2,330
2,034
5,985
0
L
Thoth
ykkaor
Thoth
2,052
0
0
1,242
3,977
1,068
0
1,902
1,817
28,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,050
Gold Earned
24,293
250
Minions Killed
207
0
Camps Cleared
0
858,286
Distance Traveled
746,572
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,508
351
6
1
0
53,359
2
W
Izanami
5,603
560
56
6
0
166,959
1
W
Tyr
5,022
502
44
4
0
176,334
0
W
Fenrir
4,394
439
32
3
0
144,891
0
L
Artio
5,881
588
77
8
0
195,679
1
W
Cthulhu
5,360
536
42
4
0
175,879
0
W
Kukulkan
6,671
667
76
8
0
194,223
3
L
Ullr
5,409
541
46
5
0
169,835
4
L
Ares
4,184
418
13
1
0
131,414
0
L
Thoth
5,311
531
65
7
0
196,285
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role