Player Matchup

Thor
Thor
CaioStellato
Thor
Level 7
God Stats
2W - 0L
1,716 SR
Queue Stats
5W - 7L
1,544 Elo+
Solo
Heimdallr
Heimdallr
HardkillCZ
Heimdallr
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
24W - 23L
1,446 Elo+
Solo
Kukulkan
Kukulkan
ItsGermax
Kukulkan
Level 25
God Stats
2W - 1L
1,752 SR
Queue Stats
3W - 2L
1,649 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sasori1208
Tsukuyomi
Level 29
God Stats
8W - 4L
1,685 SR
Queue Stats
113W - 150L
1,369 Elo+
Solo
Ares
Ares
Yoookai
Ares
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 23
1,631 SR
1,502 Elo+

VS

Team Averages
Level 9
1,512 SR
1,456 Elo+
Hel
Hel
Bybarisska228
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,642 Elo+
Solo
Vamana
Vamana
KWAHKK
Vamana
Level 5
God Stats
1W - 1L
1,664 SR
Queue Stats
3W - 7L
1,386 Elo+
Solo
Discordia
Discordia
apol_lons1
Discordia
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,452 Elo+
Party 1
Artemis
Artemis
frankinstain
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,471 Elo+
Party 1
Nemesis
Nemesis
simfor
Nemesis
Level 15
God Stats
50W - 63L
1,397 SR
Queue Stats
56W - 76L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 12
10,122
920
6,218
9,943
5,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
HardkillCZ
Heimdallr
18
4 / 3 / 16
11,041
1,004
14,686
12,143
5,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
ItsGermax
Kukulkan
18
10 / 1 / 10
13,093
1,190
24,870
6,786
3,260
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Sasori1208
Tsukuyomi
17
6 / 5 / 15
11,352
1,032
12,650
15,513
10,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
Yoookai
Ares
18
4 / 2 / 15
11,922
1,084
14,806
17,801
21,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

211

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 4
9,466
861
4,568
11,392
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
KWAHKK
Vamana
16
3 / 3 / 7
10,364
942
10,455
18,283
18,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
apol_lons1
Discordia
17
2 / 1 / 8
10,414
947
14,412
8,774
3,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
frankinstain
Artemis
16
3 / 3 / 7
10,533
958
18,173
15,830
6,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
simfor
Nemesis
16
4 / 11 / 8
10,802
982
10,237
24,930
10,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
47
26
Kills
13
13
Deaths
26
68
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
2
2
12
4
W
Heimdallr
HardkillCZ
Heimdallr
4
3
16
4
W
Kukulkan
ItsGermax
Kukulkan
10
1
10
15
L
Vamana
KWAHKK
Vamana
3
3
7
2.17
W
Tsukuyomi
Sasori1208
Tsukuyomi
6
5
15
2.7
W
Ares
Yoookai
Ares
4
2
15
5.75
L
Discordia
apol_lons1
Discordia
2
1
8
6
L
Artemis
frankinstain
Artemis
3
3
7
2.17
L
Nemesis
simfor
Nemesis
4
11
8
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,230
Damage
57,845
62,186
Taken
79,209
46,528
Mitigated
44,307
9,608
Healing
12,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,568
1,195
735
583
11,392
4,582
0
5,662
5,730
15,976
0
W
6,218
1,048
0
822
9,943
5,191
0
1,633
8,235
0
13,034
W
Heimdallr
HardkillCZ
Heimdallr
14,686
7,106
1,215
2,435
12,143
5,978
0
5,233
6,835
0
33,131
W
Kukulkan
ItsGermax
Kukulkan
24,870
2,010
0
0
6,786
3,260
0
3,089
3,672
71,114
0
L
Vamana
KWAHKK
Vamana
10,455
6,026
0
5,113
18,283
18,880
0
7,718
10,462
43
21,646
W
Tsukuyomi
Sasori1208
Tsukuyomi
12,650
3,569
1,371
2,458
15,513
10,321
0
4,752
10,561
0
27,256
W
Ares
Yoookai
Ares
14,806
1,920
0
1,307
17,801
21,778
0
4,299
13,272
23,438
0
L
Discordia
apol_lons1
Discordia
14,412
759
136
405
8,774
3,441
0
4,238
4,536
40,527
0
L
Artemis
frankinstain
Artemis
18,173
9,258
0
3,828
15,830
6,583
0
8,248
7,582
0
54,676
L
Nemesis
simfor
Nemesis
10,237
4,419
0
1,231
24,930
10,821
0
13,810
11,120
0
21,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,530
Gold Earned
51,579
227
Minions Killed
201
4
Camps Cleared
4
967,321
Distance Traveled
997,151
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,466
861
29
3
1
164,317
1
W
Thor
10,122
920
17
2
0
207,620
2
W
Heimdallr
11,041
1,004
36
3
2
174,599
0
W
Kukulkan
13,093
1,190
128
12
1
195,767
0
L
Vamana
10,364
942
32
3
1
238,163
1
W
Tsukuyomi
11,352
1,032
30
3
0
186,754
2
W
Ares
11,922
1,084
16
1
1
202,581
0
L
Discordia
10,414
947
53
5
1
197,600
0
L
Artemis
10,533
958
68
6
0
176,298
2
L
Nemesis
10,802
982
19
2
1
220,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role