Player Matchup

Cthulhu
Cthulhu
BullFrogMoz
Cthulhu
Level 28
God Stats
5W - 5L
1,440 SR
Queue Stats
44W - 56L
1,407 Elo+
Party 1
Thanatos
Thanatos
SokataRy
Thanatos
Level 29
God Stats
15W - 16L
1,722 SR
Queue Stats
47W - 60L
1,454 Elo+
Solo
Anhur
Anhur
SwingBig
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 45L
1,464 Elo+
Party 1
Bacchus
Bacchus
bigboywambam
Bacchus
Level 29
God Stats
12W - 5L
1,650 SR
Queue Stats
78W - 64L
1,510 Elo+
Solo
Kukulkan
Kukulkan
smite1paopao
Kukulkan
Level 12
God Stats
2W - 1L
1,245 SR
Queue Stats
14W - 8L
1,275 Elo+
Solo
Team Averages
Level 25
1,511 SR
1,422 Elo+

VS

Team Averages
Level 17
1,484 SR
1,339 Elo+
Nemesis
Nemesis
IDWdamiao
Nemesis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 65L
1,325 Elo+
Solo
Neith
Neith
Vulpim
Neith
Level 4
God Stats
3W - 3L
1,291 SR
Queue Stats
4W - 4L
1,382 Elo+
Party 2
Baron Samedi
Baron Samedi
WisdomFury
Baron Samedi
Level 38
God Stats
3W - 3L
1,668 SR
Queue Stats
27W - 36L
1,444 Elo+
Party 2
Cupid
Cupid
internal-circle4
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,260 Elo+
Solo
Erlang Shen
Erlang Shen
暗杀者丿
Erlang Shen
Level 23
God Stats
1W - 3L
1,462 SR
Queue Stats
43W - 73L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BullFrogMoz
Cthulhu
20
7 / 5 / 13
17,448
499
19,724
29,698
41,791
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
SokataRy
Thanatos
20
10 / 6 / 5
18,007
514
22,604
35,005
15,970
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anhur
SwingBig
Anhur
20
12 / 8 / 8
17,785
508
22,825
33,652
14,138
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
bigboywambam
Bacchus
20
2 / 4 / 4
14,776
422
9,562
23,909
41,242
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
smite1paopao
Kukulkan
20
5 / 7 / 4
16,599
474
13,332
19,156
7,295
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IDWdamiao
Nemesis
18
3 / 8 / 8
13,629
389
11,475
22,680
8,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Vulpim
Neith
20
2 / 12 / 3
15,674
448
23,055
29,702
11,530
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
WisdomFury
Baron Samedi
20
17 / 7 / 2
19,704
563
35,571
26,806
15,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

3
1 / 2 / 0
8,953
256
330
1,772
205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
暗杀者丿
Erlang Shen
20
5 / 7 / 2
16,773
479
23,466
39,940
28,241
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
43
36
Kills
28
30
Deaths
36
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BullFrogMoz
Cthulhu
7
5
13
2.7
L
Nemesis
IDWdamiao
Nemesis
3
8
8
0.88
W
Thanatos
SokataRy
Thanatos
10
6
5
2.08
W
Anhur
SwingBig
Anhur
12
8
8
2
L
Neith
Vulpim
Neith
2
12
3
0.29
L
Baron Samedi
WisdomFury
Baron Samedi
17
7
2
2.57
W
Bacchus
bigboywambam
Bacchus
2
4
4
1
L
1
2
0
0.5
W
Kukulkan
smite1paopao
Kukulkan
5
7
4
1
L
Erlang Shen
暗杀者丿
Erlang Shen
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,047
Damage
93,897
141,420
Taken
120,900
120,436
Mitigated
63,743
45,052
Healing
42,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BullFrogMoz
Cthulhu
19,724
1,068
663
2,919
29,698
41,791
266
9,594
20,104
75,856
0
L
Nemesis
IDWdamiao
Nemesis
11,475
2,854
0
5,206
22,680
8,392
0
8,459
14,221
0
65,304
W
Thanatos
SokataRy
Thanatos
22,604
13,035
0
22,634
35,005
15,970
4,840
10,171
24,834
0
166,657
W
Anhur
SwingBig
Anhur
22,825
10,963
0
14,747
33,652
14,138
4,707
5,202
28,450
0
123,258
L
Neith
Vulpim
Neith
23,055
8,758
0
9,499
29,702
11,530
0
12,753
16,949
0
121,265
L
Baron Samedi
WisdomFury
Baron Samedi
35,571
1,374
870
9,483
26,806
15,375
592
10,926
15,880
141,937
0
W
Bacchus
bigboywambam
Bacchus
9,562
1,122
400
1,413
23,909
41,242
78
2,845
21,064
51,299
0
L
330
330
0
272
1,772
205
0
482
1,290
0
1,536
W
Kukulkan
smite1paopao
Kukulkan
13,332
1,052
739
1,537
19,156
7,295
1,771
12,294
6,862
91,541
0
L
Erlang Shen
暗杀者丿
Erlang Shen
23,466
15,515
0
17,372
39,940
28,241
2,285
9,998
29,942
0
135,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,615
Gold Earned
74,733
684
Minions Killed
674
0
Camps Cleared
0
3,073,673
Distance Traveled
2,456,408
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
17,448
499
91
3
0
726,432
3
L
Nemesis
13,629
389
71
2
0
653,752
0
W
Thanatos
18,007
514
204
6
0
636,689
1
W
Anhur
17,785
508
155
4
0
574,027
5
L
Neith
15,674
448
213
6
0
569,623
1
L
Baron Samedi
19,704
563
199
6
0
620,852
8
W
Bacchus
14,776
422
66
2
0
551,840
5
L
Cupid
8,953
256
3
0
0
47,488
1
W
Kukulkan
16,599
474
168
5
0
584,685
6
L
Erlang Shen
16,773
479
188
5
0
564,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role